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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
!IF "$(CFG)" == ""
CFG=perl - Win32 Debug
!MESSAGE No configuration specified. Defaulting to perl - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "perl - Win32 Release" && "$(CFG)" != "perl - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "perl.mak" CFG="perl - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "perl - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "perl - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "perl - Win32 Debug"
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "perl - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "perl"
# PROP BASE Intermediate_Dir "perl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release
ALL : "$(OUTDIR)\_perl.exe"
CLEAN :
-@erase "..\_perl.exe"
-@erase ".\Release\perlmain.obj"
-@erase ".\Release\win32io.obj"
-@erase ".\Release\perl.res"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MT /W3 /O2 /I "." /I ".\include" /I ".." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
CPP_PROJ=/nologo /MT /W3 /O2 /I "." /I ".\include" /I ".." /D "WIN32" /D\
"NDEBUG" /D "_CONSOLE" /Fp"$(INTDIR)/perl.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\Release/
CPP_SBRS=
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/perl.res" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/perl.bsc"
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib setargv.obj /nologo /subsystem:console /machine:I386 /out:"../_perl.exe"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib setargv.obj /nologo\
/subsystem:console /incremental:no /pdb:"$(OUTDIR)/_perl.pdb" /machine:I386\
/out:"../_perl.exe"
LINK32_OBJS= \
"$(INTDIR)/perlmain.obj" \
"$(INTDIR)/win32io.obj" \
"$(INTDIR)/perl.res" \
"..\perl.lib"
"$(OUTDIR)\_perl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "perl - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "dynaper0"
# PROP BASE Intermediate_Dir "dynaper0"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "$(OUTDIR)\_perl.exe"
CLEAN :
-@erase "..\_perl.exe"
-@erase ".\Debug\perlmain.obj"
-@erase ".\Debug\win32io.obj"
-@erase ".\Debug\perl.res"
-@erase "..\_perl.ilk"
-@erase ".\Debug\_perl.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /Gm /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MTd /W3 /Z7 /Od /I "." /I ".\include" /I ".." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
CPP_PROJ=/nologo /MTd /W3 /Z7 /Od /I "." /I ".\include" /I ".." /D "WIN32" /D\
"_DEBUG" /D "_CONSOLE" /Fp"$(INTDIR)/perl.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\Debug/
CPP_SBRS=
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/perl.res" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/perl.bsc"
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib setargv.obj /nologo /subsystem:console /debug /machine:I386 /out:"../_perl.exe"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib setargv.obj /nologo\
/subsystem:console /incremental:yes /pdb:"$(OUTDIR)/_perl.pdb" /debug\
/machine:I386 /out:"../_perl.exe"
LINK32_OBJS= \
"$(INTDIR)/perlmain.obj" \
"$(INTDIR)/win32io.obj" \
"$(INTDIR)/perl.res" \
"..\perl.lib"
"$(OUTDIR)\_perl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "perl - Win32 Release"
# Name "perl - Win32 Debug"
!IF "$(CFG)" == "perl - Win32 Release"
!ELSEIF "$(CFG)" == "perl - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\perlmain.c
DEP_CPP_PERLM=\
".\win32io.h"\
!IF "$(CFG)" == "perl - Win32 Release"
"$(INTDIR)\perlmain.obj" : $(SOURCE) $(DEP_CPP_PERLM) "$(INTDIR)"
!ELSEIF "$(CFG)" == "perl - Win32 Debug"
"$(INTDIR)\perlmain.obj" : $(SOURCE) $(DEP_CPP_PERLM) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=..\perl.lib
!IF "$(CFG)" == "perl - Win32 Release"
!ELSEIF "$(CFG)" == "perl - Win32 Debug"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\win32io.c
DEP_CPP_WIN32=\
".\include\sys/socket.h"\
".\win32io.h"\
".\win32iop.h"\
{$(INCLUDE)}"\sys\STAT.H"\
{$(INCLUDE)}"\sys\TYPES.H"\
"$(INTDIR)\win32io.obj" : $(SOURCE) $(DEP_CPP_WIN32) "$(INTDIR)"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\perl.rc
DEP_RSC_PERL_=\
".\camel.ico"\
"$(INTDIR)\perl.res" : $(SOURCE) $(DEP_RSC_PERL_) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
# End Source File
# End Target
# End Project
################################################################################
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