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authorJim Zubov <jim@commercebyte.com>2017-02-06 18:05:34 -0500
committerJim Zubov <jim@commercebyte.com>2017-02-06 18:05:34 -0500
commit9a8a1c9da129a72c9bf8f3392f954a9e5ca317ff (patch)
tree40ce87a6f0de55374b25c15546d1c39814372b5a /Zend/zend_objects_API.c
parent31332d094127b6332018cd146b9becbd7566e60c (diff)
downloadphp-git-9a8a1c9da129a72c9bf8f3392f954a9e5ca317ff.tar.gz
Bug Fix:
Corrupted class entries on shutdown when a destructor spawns another object (C) 2017 CommerceByte Consulting When zend_objects_store_call_destructors() is called from the shutdown sequence - it's calling the dtor's for remaining objects one by one in sequence of object handles. If the dtor spawns one or more objects, and the new objects happen to reuse the old handles - their dtor's are not called in this cycle. The dtor's are called later on, when zend_deactivete() kicks in, and the static property lists in the class entries are freed. This causes "Undefined static property" errors, and/or SIGSEGV. Solution: zend_object_store.no_reuse field is added Set to 0 on initialization, set to 1 on the shutdown sequence. zend_objects_store_put(zend_object *) checks the no_reuse flag, and never reuses the old handle slots if set. This way, the dtor's for newly spawned objects are guaranteed to be called in the zend_objects_store_call_destructors() loop.
Diffstat (limited to 'Zend/zend_objects_API.c')
-rw-r--r--Zend/zend_objects_API.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/Zend/zend_objects_API.c b/Zend/zend_objects_API.c
index 858113aabd..a0de331766 100644
--- a/Zend/zend_objects_API.c
+++ b/Zend/zend_objects_API.c
@@ -32,6 +32,7 @@ ZEND_API void zend_objects_store_init(zend_objects_store *objects, uint32_t init
objects->top = 1; /* Skip 0 so that handles are true */
objects->size = init_size;
objects->free_list_head = -1;
+ objects->no_reuse = 0;
memset(&objects->object_buckets[0], 0, sizeof(zend_object*));
}
@@ -43,6 +44,7 @@ ZEND_API void zend_objects_store_destroy(zend_objects_store *objects)
ZEND_API void zend_objects_store_call_destructors(zend_objects_store *objects)
{
+ objects->no_reuse = 1; /* new objects spawned by dtors will never reuse unused slots, so their own dtors will be called further down the loop */
if (objects->top > 1) {
uint32_t i;
for (i = 1; i < objects->top; i++) {
@@ -111,7 +113,7 @@ ZEND_API void zend_objects_store_put(zend_object *object)
{
int handle;
- if (EG(objects_store).free_list_head != -1) {
+ if (!EG(objects_store).no_reuse && EG(objects_store).free_list_head != -1) {
handle = EG(objects_store).free_list_head;
EG(objects_store).free_list_head = GET_OBJ_BUCKET_NUMBER(EG(objects_store).object_buckets[handle]);
} else {