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author | Wez Furlong <wez@php.net> | 2004-05-17 11:27:16 +0000 |
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committer | Wez Furlong <wez@php.net> | 2004-05-17 11:27:16 +0000 |
commit | 3a4f33e31ff77da46b24b2651fed259ca52104c6 (patch) | |
tree | bcb17680f117dfa4a72fcda593bd2631ca24e267 /Zend/zend_objects_API.c | |
parent | 7d15d8cc3e7c967272458028b63fe58ca0d5773d (diff) | |
download | php-git-3a4f33e31ff77da46b24b2651fed259ca52104c6.tar.gz |
As discussed with Andi, add this helper API for setting the object pointer from
within the constructor.
Please read the comment for notes about how to use it; in general, you don't
need it, so don't use it.
Diffstat (limited to 'Zend/zend_objects_API.c')
-rw-r--r-- | Zend/zend_objects_API.c | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/Zend/zend_objects_API.c b/Zend/zend_objects_API.c index 95a36a1781..69a33b525b 100644 --- a/Zend/zend_objects_API.c +++ b/Zend/zend_objects_API.c @@ -190,6 +190,20 @@ ZEND_API void *zend_object_store_get_object(zval *zobject TSRMLS_DC) return EG(objects_store).object_buckets[handle].bucket.obj.object; } +/* zend_object_store_set_object: + * It is ONLY valid to call this function from within the constructor of an + * overloaded object. Its purpose is to set the object pointer for the object + * when you can't possibly know its value until you have parsed the arguments + * from the constructor function. You MUST NOT use this function for any other + * weird games, or call it at any other time after the object is constructed. + * */ +ZEND_API void zend_object_store_set_object(zval *zobject, void *object TSRMLS_DC) +{ + zend_object_handle handle = Z_OBJ_HANDLE_P(zobject); + + EG(objects_store).object_buckets[handle].bucket.obj.object = object; +} + /* Proxy objects workings */ typedef struct _zend_proxy_object { |