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authorDmitry Stogov <dmitry@zend.com>2014-02-12 18:08:11 +0400
committerDmitry Stogov <dmitry@zend.com>2014-02-12 18:08:11 +0400
commitbe82a077769641331ee5914c60df44ba3f862aff (patch)
tree673803f676ae69c0a3aabc3046feafdf0361b670 /Zend/zend_objects_API.c
parent4e66abad54b25ca367fcb6da78524e3c4024e2a0 (diff)
downloadphp-git-be82a077769641331ee5914c60df44ba3f862aff.tar.gz
Use better data structures (incomplete)
Diffstat (limited to 'Zend/zend_objects_API.c')
-rw-r--r--Zend/zend_objects_API.c105
1 files changed, 33 insertions, 72 deletions
diff --git a/Zend/zend_objects_API.c b/Zend/zend_objects_API.c
index 04de616f44..4480512f39 100644
--- a/Zend/zend_objects_API.c
+++ b/Zend/zend_objects_API.c
@@ -23,19 +23,7 @@
#include "zend_globals.h"
#include "zend_variables.h"
#include "zend_API.h"
-#include "zend_objects_API.h"
-
-#define FREE_BUCKET 1
-
-#define IS_VALID(o) (!(((zend_uintptr_t)(o)) & FREE_BUCKET))
-
-#define GET_BUCKET_NUMBER(o) (((zend_uintptr_t)(o)) >> 1)
-
-#define SET_BUCKET_NUMBER(o, n) do { \
- (o) = (((zend_uintptr_t)(n)) << 1) | FREE_BUCKET); \
- } while (0)
-
-
+#include "zend_objects_API.h"
ZEND_API void zend_objects_store_init(zend_objects_store *objects, zend_uint init_size)
{
@@ -99,7 +87,7 @@ ZEND_API void zend_objects_store_free_object_storage(zend_objects_store *objects
if (IS_VALID(obj)) {
gc_remove_zval_from_buffer((zend_refcounted*)obj TSRMLS_CC);
-//??? objects->object_buckets[i].valid = 0;
+ objects->object_buckets[i] = SET_INVALID(obj);
if (obj->handlers->free_obj) {
obj->handlers->free_obj(obj TSRMLS_CC);
}
@@ -129,72 +117,55 @@ ZEND_API void zend_objects_store_put(zend_object *object TSRMLS_DC)
EG(objects_store).object_buckets[handle] = object;
}
-#define ZEND_OBJECTS_STORE_ADD_TO_FREE_LIST() \
- EG(objects_store).object_buckets[handle].bucket.free_list.next = EG(objects_store).free_list_head; \
- EG(objects_store).free_list_head = handle; \
- EG(objects_store).object_buckets[handle].valid = 0;
+#define ZEND_OBJECTS_STORE_ADD_TO_FREE_LIST(handle) \
+ SET_BUCKET_NUMBER(EG(objects_store).object_buckets[handle], EG(objects_store).free_list_head); \
+ EG(objects_store).free_list_head = handle;
-/*
- * Delete a reference to an objects store entry given the object handle.
- */
-//???
-#if 0
-ZEND_API void zend_objects_store_del_ref_by_handle_ex(zend_object_handle handle, const zend_object_handlers *handlers TSRMLS_DC) /* {{{ */
+ZEND_API void zend_objects_store_del(zend_object *object TSRMLS_DC) /* {{{ */
{
- struct _store_object *obj;
- int failure = 0;
-
- if (!EG(objects_store).object_buckets) {
- return;
- }
-
- obj = &EG(objects_store).object_buckets[handle].bucket.obj;
-
/* Make sure we hold a reference count during the destructor call
otherwise, when the destructor ends the storage might be freed
when the refcount reaches 0 a second time
*/
- if (EG(objects_store).object_buckets[handle].valid) {
- if (obj->refcount == 1) {
- if (!EG(objects_store).object_buckets[handle].destructor_called) {
- EG(objects_store).object_buckets[handle].destructor_called = 1;
-
- if (obj->dtor) {
- if (handlers && !obj->handlers) {
- obj->handlers = handlers;
- }
+ if (EG(objects_store).object_buckets &&
+ IS_VALID(EG(objects_store).object_buckets[object->handle])) {
+ if (object->gc.refcount == 0) {
+ int failure = 0;
+
+ if (!(object->gc.u.v.flags & IS_OBJ_DESTRUCTOR_CALLED)) {
+ object->gc.u.v.flags |= IS_OBJ_DESTRUCTOR_CALLED;
+
+ if (object->handlers->dtor_obj) {
+ object->gc.refcount++;
zend_try {
- obj->dtor(obj->object, handle TSRMLS_CC);
+ object->handlers->dtor_obj(object TSRMLS_CC);
} zend_catch {
failure = 1;
} zend_end_try();
+ object->gc.refcount--;
}
}
- /* re-read the object from the object store as the store might have been reallocated in the dtor */
- obj = &EG(objects_store).object_buckets[handle].bucket.obj;
-
- if (obj->refcount == 1) {
+ if (object->gc.refcount == 0) {
//??? GC_REMOVE_ZOBJ_FROM_BUFFER(obj);
- if (obj->free_storage) {
+ if (object->handlers->free_obj) {
zend_try {
- obj->free_storage(obj->object TSRMLS_CC);
+ object->handlers->free_obj(object TSRMLS_CC);
} zend_catch {
failure = 1;
} zend_end_try();
}
- ZEND_OBJECTS_STORE_ADD_TO_FREE_LIST();
+ ZEND_OBJECTS_STORE_ADD_TO_FREE_LIST(object->handle);
}
+
+ if (failure) {
+ zend_bailout();
+ }
+ } else {
+ object->gc.refcount--;
}
}
-
- obj->refcount--;
-
- if (failure) {
- zend_bailout();
- }
}
-#endif
/* }}} */
//???
@@ -230,28 +201,18 @@ ZEND_API zend_object *zend_objects_store_clone_obj(zval *zobject TSRMLS_DC)
* from the constructor function. You MUST NOT use this function for any other
* weird games, or call it at any other time after the object is constructed.
* */
-//???
-#if 0
-ZEND_API void zend_object_store_set_object(zval *zobject, void *object TSRMLS_DC)
+ZEND_API void zend_object_store_set_object(zval *zobject, zend_object *object TSRMLS_DC)
{
- zend_object_handle handle = Z_OBJ_HANDLE_P(zobject);
-
- EG(objects_store).object_buckets[handle].bucket.obj.object = object;
+ EG(objects_store).object_buckets[Z_OBJ_HANDLE_P(zobject)] = object;
}
-#endif
/* Called when the ctor was terminated by an exception */
-//???
-#if 0
ZEND_API void zend_object_store_ctor_failed(zval *zobject TSRMLS_DC)
{
- zend_object_handle handle = Z_OBJ_HANDLE_P(zobject);
- zend_object_store_bucket *obj_bucket = &EG(objects_store).object_buckets[handle];
-
- obj_bucket->bucket.obj.handlers = Z_OBJ_HT_P(zobject);;
- obj_bucket->destructor_called = 1;
+ zend_object *obj = Z_OBJ_P(zobject);
+
+ obj->gc.u.v.flags |= IS_OBJ_DESTRUCTOR_CALLED;
}
-#endif
/* Proxy objects workings */
typedef struct _zend_proxy_object {