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authorChristoph M. Becker <cmbecker69@gmx.de>2016-10-02 12:47:22 +0200
committerChristoph M. Becker <cmbecker69@gmx.de>2016-10-02 13:16:40 +0200
commitd0f14a4429e36d8cb70d14067e79fd252eb4ee7a (patch)
treed7ad641bce7f6f82591614076546cc904b7339bf /ext/gd/libgd/gd.h
parent1c74398520bebdce6f0aceb3e3ace00ec965a171 (diff)
downloadphp-git-d0f14a4429e36d8cb70d14067e79fd252eb4ee7a.tar.gz
Switch to libgd anti-aliased drawing API
Instead of rolling our own in the bundled libgd, we use libgd's anti-aliased drawing API. This way imageantialias() is also available, when built against a system libgd.
Diffstat (limited to 'ext/gd/libgd/gd.h')
-rw-r--r--ext/gd/libgd/gd.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/ext/gd/libgd/gd.h b/ext/gd/libgd/gd.h
index b56afd1a47..12832ded34 100644
--- a/ext/gd/libgd/gd.h
+++ b/ext/gd/libgd/gd.h
@@ -222,8 +222,6 @@ typedef struct gdImageStruct {
To do that, build your image as a truecolor image,
then quantize down to 8 bits. */
int alphaBlendingFlag;
- /* Should antialias functions be used */
- int antialias;
/* Should the alpha channel of the image be saved? This affects
PNG at the moment; other future formats may also
have that capability. JPEG doesn't. */