summaryrefslogtreecommitdiff
path: root/ext/gd/gd.dsp
diff options
context:
space:
mode:
Diffstat (limited to 'ext/gd/gd.dsp')
-rw-r--r--ext/gd/gd.dsp600
1 files changed, 0 insertions, 600 deletions
diff --git a/ext/gd/gd.dsp b/ext/gd/gd.dsp
deleted file mode 100644
index d7207562f8..0000000000
--- a/ext/gd/gd.dsp
+++ /dev/null
@@ -1,600 +0,0 @@
-# Microsoft Developer Studio Project File - Name="gd" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=gd - Win32 Release_TS GD2
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "gd.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "gd.mak" CFG="gd - Win32 Release_TS GD2"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "gd - Win32 Release_TS GD2" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "gd - Win32 Debug_TS GD2" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "gd___Win32_Release_TS_GD2_bundled"
-# PROP BASE Intermediate_Dir "gd___Win32_Release_TS_GD2_bundled"
-# PROP BASE Ignore_Export_Lib 0
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release_TS"
-# PROP Intermediate_Dir "Release_TS"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "..\.." /I "..\..\main" /I "..\..\Zend" /I "..\..\..\bindlib_w32" /I "..\..\..\zlib" /I "..\..\TSRM" /D ZEND_DEBUG=0 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "COMPILE_DL_GD" /D ZTS=1 /D "ZEND_WIN32" /D "PHP_WIN32" /D HAVE_GD_GIF_READ=1 /D HAVE_GD_GIF_CREATE=1 /D HAVE_GDIMAGECOLORRESOLVE=1 /D "HAVE_GD_PNG" /D "HAVE_GD_JPG" /D "HAVE_GD_WBMP" /D "HAVE_GD_XBM" /D HAVE_LIBGD13=1 /D HAVE_LIBGD=1 /D HAVE_LIBGD15=1 /D HAVE_LIBGD204=1 /FR /YX /FD /c
-# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\.." /I "..\..\main" /I "..\..\Zend" /I "..\..\..\bindlib_w32" /I "..\..\..\zlib" /I "..\..\TSRM" /I "libgd" /D ZEND_DEBUG=0 /D HAVE_LIBGD15=1 /D HAVE_LIBGD204=1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "COMPILE_DL_GD" /D ZTS=1 /D "ZEND_WIN32" /D "PHP_WIN32" /D HAVE_GD_GIF_READ=1 /D HAVE_GD_GIF_CREATE=1 /D HAVE_GDIMAGECOLORRESOLVE=1 /D "HAVE_GD_PNG" /D "HAVE_GD_JPG" /D "HAVE_GD_WBMP" /D "HAVE_GD_XBM" /D HAVE_LIBGD=1 /D HAVE_LIBGD13=1 /D HAVE_LIBGD20=1 /D "USE_GD_IOCTX" /D HAVE_LIBFREETYPE=1 /D "USE_GD_IMGSTRTTF" /D HAVE_GD_STRINGTTF=1 /D HAVE_GD_BUNDLED=1 /D "MSWIN32" /D "HAVE_LIBPNG" /D "HAVE_LIBJPEG" /D "HAVE_GD_GD2" /D HAVE_GD_STRINGFTEX=1 /D HAVE_GD_IMAGESETBRUSH=1 /D HAVE_GD_IMAGESETTILE=1 /FR /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x406 /d "NDEBUG"
-# ADD RSC /l 0x406 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 php5ts.lib libjpeg.lib libpng.lib zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"..\..\Release_TS/php_gd2.dll" /libpath:"..\..\Release_TS" /libpath:"..\..\Release_TS_Inline"
-# SUBTRACT BASE LINK32 /pdb:none
-# ADD LINK32 php5ts.lib freetype2.lib libjpeg.lib libpng.lib zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"..\..\Release_TS/php_gd2.dll" /libpath:"..\..\Release_TS" /libpath:"..\..\Release_TS_Inline" /libpath:"..\..\..\zlib\Release"
-# SUBTRACT LINK32 /pdb:none
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "gd___Win32_Debug_TS_GD2_bundled"
-# PROP BASE Intermediate_Dir "gd___Win32_Debug_TS_GD2_bundled"
-# PROP BASE Ignore_Export_Lib 0
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Debug_TS"
-# PROP Intermediate_Dir "Debug_TS"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MDd /W3 /GX /ZI /Od /I "..\.." /I "..\..\main" /I "..\..\Zend" /I "..\..\..\bindlib_w32" /I "..\..\..\zlib" /I "..\..\TSRM" /D ZEND_DEBUG=1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "COMPILE_DL_GD" /D ZTS=1 /D "ZEND_WIN32" /D "PHP_WIN32" /D HAVE_GD_GIF_READ=1 /D HAVE_GD_GIF_CREATE=1 /D HAVE_GDIMAGECOLORRESOLVE=1 /D "HAVE_GD_PNG" /D "HAVE_GD_JPG" /D "HAVE_GD_WBMP" /D HAVE_LIBGD13=1 /D HAVE_LIBGD=1 /D HAVE_LIBGD15=1 /D HAVE_LIBGD204=1 /FR /YX /FD /c
-# ADD CPP /nologo /MDd /W3 /GX /ZI /Od /I "..\.." /I "..\..\main" /I "..\..\Zend" /I "..\..\..\bindlib_w32" /I "..\..\..\zlib" /I "..\..\TSRM" /I "libgd" /D ZEND_DEBUG=1 /D "HAVE_LIBGD15" /D HAVE_LIBGD204=1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "COMPILE_DL_GD" /D ZTS=1 /D "ZEND_WIN32" /D "PHP_WIN32" /D HAVE_GD_GIF_READ=1 /D HAVE_GD_GIF_CREATE=1 /D HAVE_GDIMAGECOLORRESOLVE=1 /D "HAVE_GD_PNG" /D "HAVE_GD_JPG" /D "HAVE_GD_WBMP" /D HAVE_LIBGD=1 /D HAVE_LIBGD13=1 /D HAVE_LIBGD20=1 /D "USE_GD_IOCTX" /D HAVE_LIBFREETYPE=1 /D "USE_GD_IMGSTRTTF" /D HAVE_GD_STRINGTTF=1 /D HAVE_GD_BUNDLED=1 /D "MSWIN32" /D "HAVE_LIBPNG" /D "HAVE_LIBJPEG" /D "HAVE_GD_GD2" /D HAVE_GD_STRINGFTEX=1 /D HAVE_GD_IMAGESETBRUSH=1 /D HAVE_GD_IMAGESETTILE=1 /FR /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x406 /d "NDEBUG"
-# ADD RSC /l 0x406 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 php5ts_debug.lib libjpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:yes /debug /machine:I386 /out:"..\..\Debug_TS/php_gd2.dll" /libpath:"..\..\Debug_TS"
-# SUBTRACT BASE LINK32 /pdb:none
-# ADD LINK32 php5ts_debug.lib libpng.lib zlib.lib libjpeg.lib freetype2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:yes /debug /machine:I386 /out:"..\..\Debug_TS/php_gd2.dll" /libpath:"..\..\Debug_TS" /libpath:"..\..\..\zlib\Debug"
-# SUBTRACT LINK32 /pdb:none
-
-!ENDIF
-
-# Begin Target
-
-# Name "gd - Win32 Release_TS GD2"
-# Name "gd - Win32 Debug_TS GD2"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=.\gd.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\gdttf.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Source File
-
-SOURCE=.\gdcache.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\gdttf.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\php_gd.h
-# End Source File
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# Begin Group "libgd"
-
-# PROP Default_Filter ""
-# Begin Group "Source Files No. 1"
-
-# PROP Default_Filter "*.c"
-# Begin Source File
-
-SOURCE=.\libgd\gd.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd2copypal.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_arc_f_buggy.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_gd.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_gd2.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_gif_in.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_gif_out.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_io.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_io_dp.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_io_file.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_io_ss.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_jpeg.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_png.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_ss.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_topal.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_wbmp.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdcache.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdfontg.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdfontl.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdfontmb.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdfonts.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdfontt.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdft.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdhelpers.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdkanji.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdtables.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdxpm.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\wbmp.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\xbm.c
-
-!IF "$(CFG)" == "gd - Win32 Release_TS GD2"
-
-# PROP Intermediate_Dir "Release_TS_bundled"
-
-!ELSEIF "$(CFG)" == "gd - Win32 Debug_TS GD2"
-
-# PROP Intermediate_Dir "Debug_TS_bundled"
-
-!ENDIF
-
-# End Source File
-# End Group
-# Begin Group "Header Files No. 1"
-
-# PROP Default_Filter "*.h"
-# Begin Source File
-
-SOURCE=.\libgd\gd.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gd_io.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdcache.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdfontg.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdfontl.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdfontmb.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdfonts.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdfontt.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\gdhelpers.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\jisx0208.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\libgd\wbmp.h
-# End Source File
-# End Group
-# End Group
-# End Target
-# End Project