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authorSean Egan <seanegan@pidgin.im>2007-01-20 02:32:10 +0000
committerSean Egan <seanegan@pidgin.im>2007-01-20 02:32:10 +0000
commit87b298a83b8bca7be01ddc853ea4cd15e455b44e (patch)
tree0fe4490ce85d4f60342ad371f49a5df37ae0aeda /libpurple/pluginpref.c
parent0979b409b87b353266d00be787749486024a840a (diff)
downloadpidgin-87b298a83b8bca7be01ddc853ea4cd15e455b44e.tar.gz
Rename gtk/ and libgaim/ to pidgin/ and libpurple/
Diffstat (limited to 'libpurple/pluginpref.c')
-rw-r--r--libpurple/pluginpref.c319
1 files changed, 319 insertions, 0 deletions
diff --git a/libpurple/pluginpref.c b/libpurple/pluginpref.c
new file mode 100644
index 0000000000..c3b4e8e47e
--- /dev/null
+++ b/libpurple/pluginpref.c
@@ -0,0 +1,319 @@
+/**
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here. Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#include <glib.h>
+
+#include "debug.h"
+#include "internal.h"
+#include "pluginpref.h"
+#include "prefs.h"
+
+struct _GaimPluginPrefFrame
+{
+ GList *prefs;
+};
+
+struct _GaimPluginPref
+{
+ char *name;
+ char *label;
+
+ GaimPluginPrefType type;
+
+ int min;
+ int max;
+ GList *choices;
+ unsigned int max_length;
+ gboolean masked;
+ GaimStringFormatType format;
+};
+
+GaimPluginPrefFrame *
+gaim_plugin_pref_frame_new()
+{
+ GaimPluginPrefFrame *frame;
+
+ frame = g_new0(GaimPluginPrefFrame, 1);
+
+ return frame;
+}
+
+void
+gaim_plugin_pref_frame_destroy(GaimPluginPrefFrame *frame)
+{
+ g_return_if_fail(frame != NULL);
+
+ g_list_foreach(frame->prefs, (GFunc)gaim_plugin_pref_destroy, NULL);
+ g_list_free(frame->prefs);
+ g_free(frame);
+}
+
+void
+gaim_plugin_pref_frame_add(GaimPluginPrefFrame *frame, GaimPluginPref *pref)
+{
+ g_return_if_fail(frame != NULL);
+ g_return_if_fail(pref != NULL);
+
+ frame->prefs = g_list_append(frame->prefs, pref);
+}
+
+GList *
+gaim_plugin_pref_frame_get_prefs(GaimPluginPrefFrame *frame)
+{
+ g_return_val_if_fail(frame != NULL, NULL);
+ g_return_val_if_fail(frame->prefs != NULL, NULL);
+
+ return frame->prefs;
+}
+
+GaimPluginPref *
+gaim_plugin_pref_new()
+{
+ GaimPluginPref *pref;
+
+ pref = g_new0(GaimPluginPref, 1);
+
+ return pref;
+}
+
+GaimPluginPref *
+gaim_plugin_pref_new_with_name(const char *name)
+{
+ GaimPluginPref *pref;
+
+ g_return_val_if_fail(name != NULL, NULL);
+
+ pref = g_new0(GaimPluginPref, 1);
+ pref->name = g_strdup(name);
+
+ return pref;
+}
+
+GaimPluginPref *
+gaim_plugin_pref_new_with_label(const char *label)
+{
+ GaimPluginPref *pref;
+
+ g_return_val_if_fail(label != NULL, NULL);
+
+ pref = g_new0(GaimPluginPref, 1);
+ pref->label = g_strdup(label);
+
+ return pref;
+}
+
+GaimPluginPref *
+gaim_plugin_pref_new_with_name_and_label(const char *name, const char *label)
+{
+ GaimPluginPref *pref;
+
+ g_return_val_if_fail(name != NULL, NULL);
+ g_return_val_if_fail(label != NULL, NULL);
+
+ pref = g_new0(GaimPluginPref, 1);
+ pref->name = g_strdup(name);
+ pref->label = g_strdup(label);
+
+ return pref;
+}
+
+void
+gaim_plugin_pref_destroy(GaimPluginPref *pref)
+{
+ g_return_if_fail(pref != NULL);
+
+ g_free(pref->name);
+ g_free(pref->label);
+ g_list_free(pref->choices);
+ g_free(pref);
+}
+
+void
+gaim_plugin_pref_set_name(GaimPluginPref *pref, const char *name)
+{
+ g_return_if_fail(pref != NULL);
+ g_return_if_fail(name != NULL);
+
+ g_free(pref->name);
+ pref->name = g_strdup(name);
+}
+
+const char *
+gaim_plugin_pref_get_name(GaimPluginPref *pref)
+{
+ g_return_val_if_fail(pref != NULL, NULL);
+
+ return pref->name;
+}
+
+void
+gaim_plugin_pref_set_label(GaimPluginPref *pref, const char *label)
+{
+ g_return_if_fail(pref != NULL);
+ g_return_if_fail(label != NULL);
+
+ g_free(pref->label);
+ pref->label = g_strdup(label);
+}
+
+const char *
+gaim_plugin_pref_get_label(GaimPluginPref *pref)
+{
+ g_return_val_if_fail(pref != NULL, NULL);
+
+ return pref->label;
+}
+
+void
+gaim_plugin_pref_set_bounds(GaimPluginPref *pref, int min, int max)
+{
+ int tmp;
+
+ g_return_if_fail(pref != NULL);
+ g_return_if_fail(pref->name != NULL);
+
+ if (gaim_prefs_get_type(pref->name) != GAIM_PREF_INT)
+ {
+ gaim_debug_info("pluginpref",
+ "gaim_plugin_pref_set_bounds: %s is not an integer pref\n",
+ pref->name);
+ return;
+ }
+
+ if (min > max)
+ {
+ tmp = min;
+ min = max;
+ max = tmp;
+ }
+
+ pref->min = min;
+ pref->max = max;
+}
+
+void gaim_plugin_pref_get_bounds(GaimPluginPref *pref, int *min, int *max)
+{
+ g_return_if_fail(pref != NULL);
+ g_return_if_fail(pref->name != NULL);
+
+ if (gaim_prefs_get_type(pref->name) != GAIM_PREF_INT)
+ {
+ gaim_debug(GAIM_DEBUG_INFO, "pluginpref",
+ "gaim_plugin_pref_get_bounds: %s is not an integer pref\n",
+ pref->name);
+ return;
+ }
+
+ *min = pref->min;
+ *max = pref->max;
+}
+
+void
+gaim_plugin_pref_set_type(GaimPluginPref *pref, GaimPluginPrefType type)
+{
+ g_return_if_fail(pref != NULL);
+
+ pref->type = type;
+}
+
+GaimPluginPrefType
+gaim_plugin_pref_get_type(GaimPluginPref *pref)
+{
+ g_return_val_if_fail(pref != NULL, GAIM_PLUGIN_PREF_NONE);
+
+ return pref->type;
+}
+
+void
+gaim_plugin_pref_add_choice(GaimPluginPref *pref, const char *label, gpointer choice)
+{
+ g_return_if_fail(pref != NULL);
+ g_return_if_fail(label != NULL);
+ g_return_if_fail(choice || gaim_prefs_get_type(pref->name) == GAIM_PREF_INT);
+
+ pref->choices = g_list_append(pref->choices, (gpointer)label);
+ pref->choices = g_list_append(pref->choices, choice);
+}
+
+GList *
+gaim_plugin_pref_get_choices(GaimPluginPref *pref)
+{
+ g_return_val_if_fail(pref != NULL, NULL);
+
+ return pref->choices;
+}
+
+void
+gaim_plugin_pref_set_max_length(GaimPluginPref *pref, unsigned int max_length)
+{
+ g_return_if_fail(pref != NULL);
+
+ pref->max_length = max_length;
+}
+
+unsigned int
+gaim_plugin_pref_get_max_length(GaimPluginPref *pref)
+{
+ g_return_val_if_fail(pref != NULL, 0);
+
+ return pref->max_length;
+}
+
+void
+gaim_plugin_pref_set_masked(GaimPluginPref *pref, gboolean masked)
+{
+ g_return_if_fail(pref != NULL);
+
+ pref->masked = masked;
+}
+
+gboolean
+gaim_plugin_pref_get_masked(GaimPluginPref *pref)
+{
+ g_return_val_if_fail(pref != NULL, FALSE);
+
+ return pref->masked;
+}
+
+void
+gaim_plugin_pref_set_format_type(GaimPluginPref *pref, GaimStringFormatType format)
+{
+ g_return_if_fail(pref != NULL);
+ g_return_if_fail(pref->type == GAIM_PLUGIN_PREF_STRING_FORMAT);
+
+ pref->format = format;
+}
+
+GaimStringFormatType
+gaim_plugin_pref_get_format_type(GaimPluginPref *pref)
+{
+ g_return_val_if_fail(pref != NULL, 0);
+
+ if (pref->type != GAIM_PLUGIN_PREF_STRING_FORMAT)
+ return GAIM_STRING_FORMAT_TYPE_NONE;
+
+ return pref->format;
+}
+