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authorSean Egan <seanegan@pidgin.im>2007-01-20 02:32:10 +0000
committerSean Egan <seanegan@pidgin.im>2007-01-20 02:32:10 +0000
commit87b298a83b8bca7be01ddc853ea4cd15e455b44e (patch)
tree0fe4490ce85d4f60342ad371f49a5df37ae0aeda /libpurple/pounce.c
parent0979b409b87b353266d00be787749486024a840a (diff)
downloadpidgin-87b298a83b8bca7be01ddc853ea4cd15e455b44e.tar.gz
Rename gtk/ and libgaim/ to pidgin/ and libpurple/
Diffstat (limited to 'libpurple/pounce.c')
-rw-r--r--libpurple/pounce.c1136
1 files changed, 1136 insertions, 0 deletions
diff --git a/libpurple/pounce.c b/libpurple/pounce.c
new file mode 100644
index 0000000000..20b7137b9e
--- /dev/null
+++ b/libpurple/pounce.c
@@ -0,0 +1,1136 @@
+/**
+ * @file pounce.c Buddy Pounce API
+ * @ingroup core
+ *
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here. Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+#include "internal.h"
+#include "conversation.h"
+#include "debug.h"
+#include "pounce.h"
+
+#include "debug.h"
+#include "pounce.h"
+#include "util.h"
+
+typedef struct
+{
+ GString *buffer;
+
+ GaimPounce *pounce;
+ GaimPounceEvent events;
+ GaimPounceOption options;
+
+ char *ui_name;
+ char *pouncee;
+ char *protocol_id;
+ char *event_type;
+ char *option_type;
+ char *action_name;
+ char *param_name;
+ char *account_name;
+
+} PounceParserData;
+
+typedef struct
+{
+ char *name;
+
+ gboolean enabled;
+
+ GHashTable *atts;
+
+} GaimPounceActionData;
+
+typedef struct
+{
+ char *ui;
+ GaimPounceCb cb;
+ void (*new_pounce)(GaimPounce *);
+ void (*free_pounce)(GaimPounce *);
+
+} GaimPounceHandler;
+
+
+static GHashTable *pounce_handlers = NULL;
+static GList *pounces = NULL;
+static guint save_timer = 0;
+static gboolean pounces_loaded = FALSE;
+
+
+/*********************************************************************
+ * Private utility functions *
+ *********************************************************************/
+
+static GaimPounceActionData *
+find_action_data(const GaimPounce *pounce, const char *name)
+{
+ GaimPounceActionData *action;
+
+ g_return_val_if_fail(pounce != NULL, NULL);
+ g_return_val_if_fail(name != NULL, NULL);
+
+ action = g_hash_table_lookup(pounce->actions, name);
+
+ return action;
+}
+
+static void
+free_action_data(gpointer data)
+{
+ GaimPounceActionData *action_data = data;
+
+ g_free(action_data->name);
+
+ g_hash_table_destroy(action_data->atts);
+
+ g_free(action_data);
+}
+
+
+/*********************************************************************
+ * Writing to disk *
+ *********************************************************************/
+
+static void
+action_parameter_to_xmlnode(gpointer key, gpointer value, gpointer user_data)
+{
+ const char *name, *param_value;
+ xmlnode *node, *child;
+
+ name = (const char *)key;
+ param_value = (const char *)value;
+ node = (xmlnode *)user_data;
+
+ child = xmlnode_new_child(node, "param");
+ xmlnode_set_attrib(child, "name", name);
+ xmlnode_insert_data(child, param_value, -1);
+}
+
+static void
+action_parameter_list_to_xmlnode(gpointer key, gpointer value, gpointer user_data)
+{
+ const char *action;
+ GaimPounceActionData *action_data;
+ xmlnode *node, *child;
+
+ action = (const char *)key;
+ action_data = (GaimPounceActionData *)value;
+ node = (xmlnode *)user_data;
+
+ if (!action_data->enabled)
+ return;
+
+ child = xmlnode_new_child(node, "action");
+ xmlnode_set_attrib(child, "type", action);
+
+ g_hash_table_foreach(action_data->atts, action_parameter_to_xmlnode, child);
+}
+
+static void
+add_event_to_xmlnode(xmlnode *node, const char *type)
+{
+ xmlnode *child;
+
+ child = xmlnode_new_child(node, "event");
+ xmlnode_set_attrib(child, "type", type);
+}
+
+static void
+add_option_to_xmlnode(xmlnode *node, const char *type)
+{
+ xmlnode *child;
+
+ child = xmlnode_new_child(node, "option");
+ xmlnode_set_attrib(child, "type", type);
+}
+
+static xmlnode *
+pounce_to_xmlnode(GaimPounce *pounce)
+{
+ xmlnode *node, *child;
+ GaimAccount *pouncer;
+ GaimPounceEvent events;
+ GaimPounceOption options;
+
+ pouncer = gaim_pounce_get_pouncer(pounce);
+ events = gaim_pounce_get_events(pounce);
+ options = gaim_pounce_get_options(pounce);
+
+ node = xmlnode_new("pounce");
+ xmlnode_set_attrib(node, "ui", pounce->ui_type);
+
+ child = xmlnode_new_child(node, "account");
+ xmlnode_set_attrib(child, "protocol", pouncer->protocol_id);
+ xmlnode_insert_data(child, gaim_account_get_username(pouncer), -1);
+
+ child = xmlnode_new_child(node, "pouncee");
+ xmlnode_insert_data(child, gaim_pounce_get_pouncee(pounce), -1);
+
+ /* Write pounce options */
+ child = xmlnode_new_child(node, "options");
+ if (options & GAIM_POUNCE_OPTION_AWAY)
+ add_option_to_xmlnode(child, "on-away");
+
+ /* Write pounce events */
+ child = xmlnode_new_child(node, "events");
+ if (events & GAIM_POUNCE_SIGNON)
+ add_event_to_xmlnode(child, "sign-on");
+ if (events & GAIM_POUNCE_SIGNOFF)
+ add_event_to_xmlnode(child, "sign-off");
+ if (events & GAIM_POUNCE_AWAY)
+ add_event_to_xmlnode(child, "away");
+ if (events & GAIM_POUNCE_AWAY_RETURN)
+ add_event_to_xmlnode(child, "return-from-away");
+ if (events & GAIM_POUNCE_IDLE)
+ add_event_to_xmlnode(child, "idle");
+ if (events & GAIM_POUNCE_IDLE_RETURN)
+ add_event_to_xmlnode(child, "return-from-idle");
+ if (events & GAIM_POUNCE_TYPING)
+ add_event_to_xmlnode(child, "start-typing");
+ if (events & GAIM_POUNCE_TYPED)
+ add_event_to_xmlnode(child, "typed");
+ if (events & GAIM_POUNCE_TYPING_STOPPED)
+ add_event_to_xmlnode(child, "stop-typing");
+ if (events & GAIM_POUNCE_MESSAGE_RECEIVED)
+ add_event_to_xmlnode(child, "message-received");
+
+ /* Write pounce actions */
+ child = xmlnode_new_child(node, "actions");
+ g_hash_table_foreach(pounce->actions, action_parameter_list_to_xmlnode, child);
+
+ if (gaim_pounce_get_save(pounce))
+ child = xmlnode_new_child(node, "save");
+
+ return node;
+}
+
+static xmlnode *
+pounces_to_xmlnode(void)
+{
+ xmlnode *node, *child;
+ GList *cur;
+
+ node = xmlnode_new("pounces");
+ xmlnode_set_attrib(node, "version", "1.0");
+
+ for (cur = gaim_pounces_get_all(); cur != NULL; cur = cur->next)
+ {
+ child = pounce_to_xmlnode(cur->data);
+ xmlnode_insert_child(node, child);
+ }
+
+ return node;
+}
+
+static void
+sync_pounces(void)
+{
+ xmlnode *node;
+ char *data;
+
+ if (!pounces_loaded)
+ {
+ gaim_debug_error("pounce", "Attempted to save buddy pounces before "
+ "they were read!\n");
+ return;
+ }
+
+ node = pounces_to_xmlnode();
+ data = xmlnode_to_formatted_str(node, NULL);
+ gaim_util_write_data_to_file("pounces.xml", data, -1);
+ g_free(data);
+ xmlnode_free(node);
+}
+
+static gboolean
+save_cb(gpointer data)
+{
+ sync_pounces();
+ save_timer = 0;
+ return FALSE;
+}
+
+static void
+schedule_pounces_save(void)
+{
+ if (save_timer == 0)
+ save_timer = gaim_timeout_add(5000, save_cb, NULL);
+}
+
+
+/*********************************************************************
+ * Reading from disk *
+ *********************************************************************/
+
+static void
+free_parser_data(gpointer user_data)
+{
+ PounceParserData *data = user_data;
+
+ if (data->buffer != NULL)
+ g_string_free(data->buffer, TRUE);
+
+ g_free(data->ui_name);
+ g_free(data->pouncee);
+ g_free(data->protocol_id);
+ g_free(data->event_type);
+ g_free(data->option_type);
+ g_free(data->action_name);
+ g_free(data->param_name);
+ g_free(data->account_name);
+
+ g_free(data);
+}
+
+static void
+start_element_handler(GMarkupParseContext *context,
+ const gchar *element_name,
+ const gchar **attribute_names,
+ const gchar **attribute_values,
+ gpointer user_data, GError **error)
+{
+ PounceParserData *data = user_data;
+ GHashTable *atts;
+ int i;
+
+ atts = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free);
+
+ for (i = 0; attribute_names[i] != NULL; i++) {
+ g_hash_table_insert(atts, g_strdup(attribute_names[i]),
+ g_strdup(attribute_values[i]));
+ }
+
+ if (data->buffer != NULL) {
+ g_string_free(data->buffer, TRUE);
+ data->buffer = NULL;
+ }
+
+ if (!strcmp(element_name, "pounce")) {
+ const char *ui = g_hash_table_lookup(atts, "ui");
+
+ if (ui == NULL) {
+ gaim_debug(GAIM_DEBUG_ERROR, "pounce",
+ "Unset 'ui' parameter for pounce!\n");
+ }
+ else
+ data->ui_name = g_strdup(ui);
+
+ data->events = 0;
+ }
+ else if (!strcmp(element_name, "account")) {
+ const char *protocol_id = g_hash_table_lookup(atts, "protocol");
+
+ if (protocol_id == NULL) {
+ gaim_debug(GAIM_DEBUG_ERROR, "pounce",
+ "Unset 'protocol' parameter for account!\n");
+ }
+ else
+ data->protocol_id = g_strdup(protocol_id);
+ }
+ else if (!strcmp(element_name, "option")) {
+ const char *type = g_hash_table_lookup(atts, "type");
+
+ if (type == NULL) {
+ gaim_debug(GAIM_DEBUG_ERROR, "pounce",
+ "Unset 'type' parameter for option!\n");
+ }
+ else
+ data->option_type = g_strdup(type);
+ }
+ else if (!strcmp(element_name, "event")) {
+ const char *type = g_hash_table_lookup(atts, "type");
+
+ if (type == NULL) {
+ gaim_debug(GAIM_DEBUG_ERROR, "pounce",
+ "Unset 'type' parameter for event!\n");
+ }
+ else
+ data->event_type = g_strdup(type);
+ }
+ else if (!strcmp(element_name, "action")) {
+ const char *type = g_hash_table_lookup(atts, "type");
+
+ if (type == NULL) {
+ gaim_debug(GAIM_DEBUG_ERROR, "pounce",
+ "Unset 'type' parameter for action!\n");
+ }
+ else
+ data->action_name = g_strdup(type);
+ }
+ else if (!strcmp(element_name, "param")) {
+ const char *param_name = g_hash_table_lookup(atts, "name");
+
+ if (param_name == NULL) {
+ gaim_debug(GAIM_DEBUG_ERROR, "pounce",
+ "Unset 'name' parameter for param!\n");
+ }
+ else
+ data->param_name = g_strdup(param_name);
+ }
+
+ g_hash_table_destroy(atts);
+}
+
+static void
+end_element_handler(GMarkupParseContext *context, const gchar *element_name,
+ gpointer user_data, GError **error)
+{
+ PounceParserData *data = user_data;
+ gchar *buffer = NULL;
+
+ if (data->buffer != NULL) {
+ buffer = g_string_free(data->buffer, FALSE);
+ data->buffer = NULL;
+ }
+
+ if (!strcmp(element_name, "account")) {
+ g_free(data->account_name);
+ data->account_name = g_strdup(buffer);
+ }
+ else if (!strcmp(element_name, "pouncee")) {
+ g_free(data->pouncee);
+ data->pouncee = g_strdup(buffer);
+ }
+ else if (!strcmp(element_name, "option")) {
+ if (!strcmp(data->option_type, "on-away"))
+ data->options |= GAIM_POUNCE_OPTION_AWAY;
+
+ g_free(data->option_type);
+ data->option_type = NULL;
+ }
+ else if (!strcmp(element_name, "event")) {
+ if (!strcmp(data->event_type, "sign-on"))
+ data->events |= GAIM_POUNCE_SIGNON;
+ else if (!strcmp(data->event_type, "sign-off"))
+ data->events |= GAIM_POUNCE_SIGNOFF;
+ else if (!strcmp(data->event_type, "away"))
+ data->events |= GAIM_POUNCE_AWAY;
+ else if (!strcmp(data->event_type, "return-from-away"))
+ data->events |= GAIM_POUNCE_AWAY_RETURN;
+ else if (!strcmp(data->event_type, "idle"))
+ data->events |= GAIM_POUNCE_IDLE;
+ else if (!strcmp(data->event_type, "return-from-idle"))
+ data->events |= GAIM_POUNCE_IDLE_RETURN;
+ else if (!strcmp(data->event_type, "start-typing"))
+ data->events |= GAIM_POUNCE_TYPING;
+ else if (!strcmp(data->event_type, "typed"))
+ data->events |= GAIM_POUNCE_TYPED;
+ else if (!strcmp(data->event_type, "stop-typing"))
+ data->events |= GAIM_POUNCE_TYPING_STOPPED;
+ else if (!strcmp(data->event_type, "message-received"))
+ data->events |= GAIM_POUNCE_MESSAGE_RECEIVED;
+
+ g_free(data->event_type);
+ data->event_type = NULL;
+ }
+ else if (!strcmp(element_name, "action")) {
+ if (data->pounce != NULL) {
+ gaim_pounce_action_register(data->pounce, data->action_name);
+ gaim_pounce_action_set_enabled(data->pounce, data->action_name, TRUE);
+ }
+
+ g_free(data->action_name);
+ data->action_name = NULL;
+ }
+ else if (!strcmp(element_name, "param")) {
+ if (data->pounce != NULL) {
+ gaim_pounce_action_set_attribute(data->pounce, data->action_name,
+ data->param_name, buffer);
+ }
+
+ g_free(data->param_name);
+ data->param_name = NULL;
+ }
+ else if (!strcmp(element_name, "events")) {
+ GaimAccount *account;
+
+ account = gaim_accounts_find(data->account_name, data->protocol_id);
+
+ g_free(data->account_name);
+ g_free(data->protocol_id);
+
+ data->account_name = NULL;
+ data->protocol_id = NULL;
+
+ if (account == NULL) {
+ gaim_debug(GAIM_DEBUG_ERROR, "pounce",
+ "Account for pounce not found!\n");
+ /*
+ * This pounce has effectively been removed, so make
+ * sure that we save the changes to pounces.xml
+ */
+ schedule_pounces_save();
+ }
+ else {
+ gaim_debug(GAIM_DEBUG_INFO, "pounce",
+ "Creating pounce: %s, %s\n", data->ui_name,
+ data->pouncee);
+
+ data->pounce = gaim_pounce_new(data->ui_name, account,
+ data->pouncee, data->events,
+ data->options);
+ }
+
+ g_free(data->pouncee);
+ data->pouncee = NULL;
+ }
+ else if (!strcmp(element_name, "save")) {
+ if (data->pounce != NULL)
+ gaim_pounce_set_save(data->pounce, TRUE);
+ }
+ else if (!strcmp(element_name, "pounce")) {
+ data->pounce = NULL;
+ data->events = 0;
+ data->options = 0;
+
+ g_free(data->ui_name);
+ g_free(data->pouncee);
+ g_free(data->protocol_id);
+ g_free(data->event_type);
+ g_free(data->option_type);
+ g_free(data->action_name);
+ g_free(data->param_name);
+ g_free(data->account_name);
+
+ data->ui_name = NULL;
+ data->pounce = NULL;
+ data->protocol_id = NULL;
+ data->event_type = NULL;
+ data->option_type = NULL;
+ data->action_name = NULL;
+ data->param_name = NULL;
+ data->account_name = NULL;
+ }
+
+ g_free(buffer);
+}
+
+static void
+text_handler(GMarkupParseContext *context, const gchar *text,
+ gsize text_len, gpointer user_data, GError **error)
+{
+ PounceParserData *data = user_data;
+
+ if (data->buffer == NULL)
+ data->buffer = g_string_new_len(text, text_len);
+ else
+ g_string_append_len(data->buffer, text, text_len);
+}
+
+static GMarkupParser pounces_parser =
+{
+ start_element_handler,
+ end_element_handler,
+ text_handler,
+ NULL,
+ NULL
+};
+
+gboolean
+gaim_pounces_load(void)
+{
+ gchar *filename = g_build_filename(gaim_user_dir(), "pounces.xml", NULL);
+ gchar *contents = NULL;
+ gsize length;
+ GMarkupParseContext *context;
+ GError *error = NULL;
+ PounceParserData *parser_data;
+
+ if (filename == NULL) {
+ pounces_loaded = TRUE;
+ return FALSE;
+ }
+
+ if (!g_file_get_contents(filename, &contents, &length, &error)) {
+ gaim_debug(GAIM_DEBUG_ERROR, "pounce",
+ "Error reading pounces: %s\n", error->message);
+
+ g_free(filename);
+ g_error_free(error);
+
+ pounces_loaded = TRUE;
+ return FALSE;
+ }
+
+ parser_data = g_new0(PounceParserData, 1);
+
+ context = g_markup_parse_context_new(&pounces_parser, 0,
+ parser_data, free_parser_data);
+
+ if (!g_markup_parse_context_parse(context, contents, length, NULL)) {
+ g_markup_parse_context_free(context);
+ g_free(contents);
+ g_free(filename);
+
+ pounces_loaded = TRUE;
+
+ return FALSE;
+ }
+
+ if (!g_markup_parse_context_end_parse(context, NULL)) {
+ gaim_debug(GAIM_DEBUG_ERROR, "pounce", "Error parsing %s\n",
+ filename);
+
+ g_markup_parse_context_free(context);
+ g_free(contents);
+ g_free(filename);
+ pounces_loaded = TRUE;
+
+ return FALSE;
+ }
+
+ g_markup_parse_context_free(context);
+ g_free(contents);
+ g_free(filename);
+
+ pounces_loaded = TRUE;
+
+ return TRUE;
+}
+
+
+GaimPounce *
+gaim_pounce_new(const char *ui_type, GaimAccount *pouncer,
+ const char *pouncee, GaimPounceEvent event,
+ GaimPounceOption option)
+{
+ GaimPounce *pounce;
+ GaimPounceHandler *handler;
+
+ g_return_val_if_fail(ui_type != NULL, NULL);
+ g_return_val_if_fail(pouncer != NULL, NULL);
+ g_return_val_if_fail(pouncee != NULL, NULL);
+ g_return_val_if_fail(event != 0, NULL);
+
+ pounce = g_new0(GaimPounce, 1);
+
+ pounce->ui_type = g_strdup(ui_type);
+ pounce->pouncer = pouncer;
+ pounce->pouncee = g_strdup(pouncee);
+ pounce->events = event;
+ pounce->options = option;
+
+ pounce->actions = g_hash_table_new_full(g_str_hash, g_str_equal,
+ g_free, free_action_data);
+
+ handler = g_hash_table_lookup(pounce_handlers, pounce->ui_type);
+
+ if (handler != NULL && handler->new_pounce != NULL)
+ handler->new_pounce(pounce);
+
+ pounces = g_list_append(pounces, pounce);
+
+ schedule_pounces_save();
+
+ return pounce;
+}
+
+void
+gaim_pounce_destroy(GaimPounce *pounce)
+{
+ GaimPounceHandler *handler;
+
+ g_return_if_fail(pounce != NULL);
+
+ handler = g_hash_table_lookup(pounce_handlers, pounce->ui_type);
+
+ pounces = g_list_remove(pounces, pounce);
+
+ g_free(pounce->ui_type);
+ g_free(pounce->pouncee);
+
+ g_hash_table_destroy(pounce->actions);
+
+ if (handler != NULL && handler->free_pounce != NULL)
+ handler->free_pounce(pounce);
+
+ g_free(pounce);
+
+ schedule_pounces_save();
+}
+
+void
+gaim_pounce_destroy_all_by_account(GaimAccount *account)
+{
+ GaimAccount *pouncer;
+ GaimPounce *pounce;
+ GList *l, *l_next;
+
+ g_return_if_fail(account != NULL);
+
+ for (l = gaim_pounces_get_all(); l != NULL; l = l_next)
+ {
+ pounce = (GaimPounce *)l->data;
+ l_next = l->next;
+
+ pouncer = gaim_pounce_get_pouncer(pounce);
+ if (pouncer == account)
+ gaim_pounce_destroy(pounce);
+ }
+}
+
+void
+gaim_pounce_set_events(GaimPounce *pounce, GaimPounceEvent events)
+{
+ g_return_if_fail(pounce != NULL);
+ g_return_if_fail(events != GAIM_POUNCE_NONE);
+
+ pounce->events = events;
+
+ schedule_pounces_save();
+}
+
+void
+gaim_pounce_set_options(GaimPounce *pounce, GaimPounceOption options)
+{
+ g_return_if_fail(pounce != NULL);
+
+ pounce->options = options;
+
+ schedule_pounces_save();
+}
+
+void
+gaim_pounce_set_pouncer(GaimPounce *pounce, GaimAccount *pouncer)
+{
+ g_return_if_fail(pounce != NULL);
+ g_return_if_fail(pouncer != NULL);
+
+ pounce->pouncer = pouncer;
+
+ schedule_pounces_save();
+}
+
+void
+gaim_pounce_set_pouncee(GaimPounce *pounce, const char *pouncee)
+{
+ g_return_if_fail(pounce != NULL);
+ g_return_if_fail(pouncee != NULL);
+
+ g_free(pounce->pouncee);
+ pounce->pouncee = g_strdup(pouncee);
+
+ schedule_pounces_save();
+}
+
+void
+gaim_pounce_set_save(GaimPounce *pounce, gboolean save)
+{
+ g_return_if_fail(pounce != NULL);
+
+ pounce->save = save;
+
+ schedule_pounces_save();
+}
+
+void
+gaim_pounce_action_register(GaimPounce *pounce, const char *name)
+{
+ GaimPounceActionData *action_data;
+
+ g_return_if_fail(pounce != NULL);
+ g_return_if_fail(name != NULL);
+
+ if (g_hash_table_lookup(pounce->actions, name) != NULL)
+ return;
+
+ action_data = g_new0(GaimPounceActionData, 1);
+
+ action_data->name = g_strdup(name);
+ action_data->enabled = FALSE;
+ action_data->atts = g_hash_table_new_full(g_str_hash, g_str_equal,
+ g_free, g_free);
+
+ g_hash_table_insert(pounce->actions, g_strdup(name), action_data);
+
+ schedule_pounces_save();
+}
+
+void
+gaim_pounce_action_set_enabled(GaimPounce *pounce, const char *action,
+ gboolean enabled)
+{
+ GaimPounceActionData *action_data;
+
+ g_return_if_fail(pounce != NULL);
+ g_return_if_fail(action != NULL);
+
+ action_data = find_action_data(pounce, action);
+
+ g_return_if_fail(action_data != NULL);
+
+ action_data->enabled = enabled;
+
+ schedule_pounces_save();
+}
+
+void
+gaim_pounce_action_set_attribute(GaimPounce *pounce, const char *action,
+ const char *attr, const char *value)
+{
+ GaimPounceActionData *action_data;
+
+ g_return_if_fail(pounce != NULL);
+ g_return_if_fail(action != NULL);
+ g_return_if_fail(attr != NULL);
+
+ action_data = find_action_data(pounce, action);
+
+ g_return_if_fail(action_data != NULL);
+
+ if (value == NULL)
+ g_hash_table_remove(action_data->atts, attr);
+ else
+ g_hash_table_insert(action_data->atts, g_strdup(attr),
+ g_strdup(value));
+
+ schedule_pounces_save();
+}
+
+void
+gaim_pounce_set_data(GaimPounce *pounce, void *data)
+{
+ g_return_if_fail(pounce != NULL);
+
+ pounce->data = data;
+
+ schedule_pounces_save();
+}
+
+GaimPounceEvent
+gaim_pounce_get_events(const GaimPounce *pounce)
+{
+ g_return_val_if_fail(pounce != NULL, GAIM_POUNCE_NONE);
+
+ return pounce->events;
+}
+
+GaimPounceOption
+gaim_pounce_get_options(const GaimPounce *pounce)
+{
+ g_return_val_if_fail(pounce != NULL, GAIM_POUNCE_OPTION_NONE);
+
+ return pounce->options;
+}
+
+GaimAccount *
+gaim_pounce_get_pouncer(const GaimPounce *pounce)
+{
+ g_return_val_if_fail(pounce != NULL, NULL);
+
+ return pounce->pouncer;
+}
+
+const char *
+gaim_pounce_get_pouncee(const GaimPounce *pounce)
+{
+ g_return_val_if_fail(pounce != NULL, NULL);
+
+ return pounce->pouncee;
+}
+
+gboolean
+gaim_pounce_get_save(const GaimPounce *pounce)
+{
+ g_return_val_if_fail(pounce != NULL, FALSE);
+
+ return pounce->save;
+}
+
+gboolean
+gaim_pounce_action_is_enabled(const GaimPounce *pounce, const char *action)
+{
+ GaimPounceActionData *action_data;
+
+ g_return_val_if_fail(pounce != NULL, FALSE);
+ g_return_val_if_fail(action != NULL, FALSE);
+
+ action_data = find_action_data(pounce, action);
+
+ g_return_val_if_fail(action_data != NULL, FALSE);
+
+ return action_data->enabled;
+}
+
+const char *
+gaim_pounce_action_get_attribute(const GaimPounce *pounce,
+ const char *action, const char *attr)
+{
+ GaimPounceActionData *action_data;
+
+ g_return_val_if_fail(pounce != NULL, NULL);
+ g_return_val_if_fail(action != NULL, NULL);
+ g_return_val_if_fail(attr != NULL, NULL);
+
+ action_data = find_action_data(pounce, action);
+
+ g_return_val_if_fail(action_data != NULL, NULL);
+
+ return g_hash_table_lookup(action_data->atts, attr);
+}
+
+void *
+gaim_pounce_get_data(const GaimPounce *pounce)
+{
+ g_return_val_if_fail(pounce != NULL, NULL);
+
+ return pounce->data;
+}
+
+void
+gaim_pounce_execute(const GaimAccount *pouncer, const char *pouncee,
+ GaimPounceEvent events)
+{
+ GaimPounce *pounce;
+ GaimPounceHandler *handler;
+ GaimPresence *presence;
+ GList *l, *l_next;
+ char *norm_pouncee;
+
+ g_return_if_fail(pouncer != NULL);
+ g_return_if_fail(pouncee != NULL);
+ g_return_if_fail(events != GAIM_POUNCE_NONE);
+
+ norm_pouncee = g_strdup(gaim_normalize(pouncer, pouncee));
+
+ for (l = gaim_pounces_get_all(); l != NULL; l = l_next)
+ {
+ pounce = (GaimPounce *)l->data;
+ l_next = l->next;
+
+ presence = gaim_account_get_presence(pouncer);
+
+ if ((gaim_pounce_get_events(pounce) & events) &&
+ (gaim_pounce_get_pouncer(pounce) == pouncer) &&
+ !gaim_utf8_strcasecmp(gaim_normalize(pouncer, gaim_pounce_get_pouncee(pounce)),
+ norm_pouncee) &&
+ (pounce->options == GAIM_POUNCE_OPTION_NONE ||
+ (pounce->options & GAIM_POUNCE_OPTION_AWAY &&
+ !gaim_presence_is_available(presence))))
+ {
+ handler = g_hash_table_lookup(pounce_handlers, pounce->ui_type);
+
+ if (handler != NULL && handler->cb != NULL)
+ {
+ handler->cb(pounce, events, gaim_pounce_get_data(pounce));
+
+ if (!gaim_pounce_get_save(pounce))
+ gaim_pounce_destroy(pounce);
+ }
+ }
+ }
+
+ g_free(norm_pouncee);
+}
+
+GaimPounce *
+gaim_find_pounce(const GaimAccount *pouncer, const char *pouncee,
+ GaimPounceEvent events)
+{
+ GaimPounce *pounce = NULL;
+ GList *l;
+ char *norm_pouncee;
+
+ g_return_val_if_fail(pouncer != NULL, NULL);
+ g_return_val_if_fail(pouncee != NULL, NULL);
+ g_return_val_if_fail(events != GAIM_POUNCE_NONE, NULL);
+
+ norm_pouncee = g_strdup(gaim_normalize(pouncer, pouncee));
+
+ for (l = gaim_pounces_get_all(); l != NULL; l = l->next)
+ {
+ pounce = (GaimPounce *)l->data;
+
+ if ((gaim_pounce_get_events(pounce) & events) &&
+ (gaim_pounce_get_pouncer(pounce) == pouncer) &&
+ !gaim_utf8_strcasecmp(gaim_normalize(pouncer, gaim_pounce_get_pouncee(pounce)),
+ norm_pouncee))
+ {
+ break;
+ }
+
+ pounce = NULL;
+ }
+
+ g_free(norm_pouncee);
+
+ return pounce;
+}
+
+void
+gaim_pounces_register_handler(const char *ui, GaimPounceCb cb,
+ void (*new_pounce)(GaimPounce *pounce),
+ void (*free_pounce)(GaimPounce *pounce))
+{
+ GaimPounceHandler *handler;
+
+ g_return_if_fail(ui != NULL);
+ g_return_if_fail(cb != NULL);
+
+ handler = g_new0(GaimPounceHandler, 1);
+
+ handler->ui = g_strdup(ui);
+ handler->cb = cb;
+ handler->new_pounce = new_pounce;
+ handler->free_pounce = free_pounce;
+
+ g_hash_table_insert(pounce_handlers, g_strdup(ui), handler);
+}
+
+void
+gaim_pounces_unregister_handler(const char *ui)
+{
+ g_return_if_fail(ui != NULL);
+
+ g_hash_table_remove(pounce_handlers, ui);
+}
+
+GList *
+gaim_pounces_get_all(void)
+{
+ return pounces;
+}
+
+static void
+free_pounce_handler(gpointer user_data)
+{
+ GaimPounceHandler *handler = (GaimPounceHandler *)user_data;
+
+ g_free(handler->ui);
+ g_free(handler);
+}
+
+static void
+buddy_state_cb(GaimBuddy *buddy, GaimPounceEvent event)
+{
+ gaim_pounce_execute(buddy->account, buddy->name, event);
+}
+
+static void
+buddy_status_changed_cb(GaimBuddy *buddy, GaimStatus *old_status,
+ GaimStatus *status)
+{
+ gboolean old_available, available;
+
+ available = gaim_status_is_available(status);
+ old_available = gaim_status_is_available(old_status);
+
+ if (available && !old_available)
+ gaim_pounce_execute(buddy->account, buddy->name,
+ GAIM_POUNCE_AWAY_RETURN);
+ else if (!available && old_available)
+ gaim_pounce_execute(buddy->account, buddy->name,
+ GAIM_POUNCE_AWAY);
+}
+
+static void
+buddy_idle_changed_cb(GaimBuddy *buddy, gboolean old_idle, gboolean idle)
+{
+ if (idle && !old_idle)
+ gaim_pounce_execute(buddy->account, buddy->name,
+ GAIM_POUNCE_IDLE);
+ else if (!idle && old_idle)
+ gaim_pounce_execute(buddy->account, buddy->name,
+ GAIM_POUNCE_IDLE_RETURN);
+}
+
+static void
+buddy_typing_cb(GaimAccount *account, const char *name, void *data)
+{
+ GaimConversation *conv;
+
+ conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, account);
+ if (conv != NULL)
+ {
+ GaimTypingState state;
+ GaimPounceEvent event;
+
+ state = gaim_conv_im_get_typing_state(GAIM_CONV_IM(conv));
+ if (state == GAIM_TYPED)
+ event = GAIM_POUNCE_TYPED;
+ else if (state == GAIM_NOT_TYPING)
+ event = GAIM_POUNCE_TYPING_STOPPED;
+ else
+ event = GAIM_POUNCE_TYPING;
+
+ gaim_pounce_execute(account, name, event);
+ }
+}
+
+static void
+received_message_cb(GaimAccount *account, const char *name, void *data)
+{
+ gaim_pounce_execute(account, name, GAIM_POUNCE_MESSAGE_RECEIVED);
+}
+
+void *
+gaim_pounces_get_handle(void)
+{
+ static int pounce_handle;
+
+ return &pounce_handle;
+}
+
+void
+gaim_pounces_init(void)
+{
+ void *handle = gaim_pounces_get_handle();
+ void *blist_handle = gaim_blist_get_handle();
+ void *conv_handle = gaim_conversations_get_handle();
+
+ pounce_handlers = g_hash_table_new_full(g_str_hash, g_str_equal,
+ g_free, free_pounce_handler);
+
+ gaim_signal_connect(blist_handle, "buddy-idle-changed",
+ handle, GAIM_CALLBACK(buddy_idle_changed_cb), NULL);
+ gaim_signal_connect(blist_handle, "buddy-status-changed",
+ handle, GAIM_CALLBACK(buddy_status_changed_cb), NULL);
+ gaim_signal_connect(blist_handle, "buddy-signed-on",
+ handle, GAIM_CALLBACK(buddy_state_cb),
+ GINT_TO_POINTER(GAIM_POUNCE_SIGNON));
+ gaim_signal_connect(blist_handle, "buddy-signed-off",
+ handle, GAIM_CALLBACK(buddy_state_cb),
+ GINT_TO_POINTER(GAIM_POUNCE_SIGNOFF));
+
+ gaim_signal_connect(conv_handle, "buddy-typing",
+ handle, GAIM_CALLBACK(buddy_typing_cb), NULL);
+ gaim_signal_connect(conv_handle, "buddy-typed",
+ handle, GAIM_CALLBACK(buddy_typing_cb), NULL);
+ gaim_signal_connect(conv_handle, "buddy-typing-stopped",
+ handle, GAIM_CALLBACK(buddy_typing_cb), NULL);
+
+ gaim_signal_connect(conv_handle, "received-im-msg",
+ handle, GAIM_CALLBACK(received_message_cb), NULL);
+}
+
+void
+gaim_pounces_uninit()
+{
+ if (save_timer != 0)
+ {
+ gaim_timeout_remove(save_timer);
+ save_timer = 0;
+ sync_pounces();
+ }
+
+ gaim_signals_disconnect_by_handle(gaim_pounces_get_handle());
+}