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-rw-r--r--libpurple/notify.c809
1 files changed, 809 insertions, 0 deletions
diff --git a/libpurple/notify.c b/libpurple/notify.c
new file mode 100644
index 0000000000..34a492c808
--- /dev/null
+++ b/libpurple/notify.c
@@ -0,0 +1,809 @@
+/**
+ * @file notify.c Notification API
+ * @ingroup core
+ *
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here. Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+#include "notify.h"
+
+static GaimNotifyUiOps *notify_ui_ops = NULL;
+static GList *handles = NULL;
+
+typedef struct
+{
+ GaimNotifyType type;
+ void *handle;
+ void *ui_handle;
+ GaimNotifyCloseCallback cb;
+ gpointer cb_user_data;
+} GaimNotifyInfo;
+
+/**
+ * Definition of a user info entry
+ */
+struct _GaimNotifyUserInfoEntry
+{
+ char *label;
+ char *value;
+ GaimNotifyUserInfoEntryType type;
+};
+
+struct _GaimNotifyUserInfo
+{
+ GList *user_info_entries;
+};
+
+void *
+gaim_notify_message(void *handle, GaimNotifyMsgType type,
+ const char *title, const char *primary,
+ const char *secondary, GaimNotifyCloseCallback cb, gpointer user_data)
+{
+ GaimNotifyUiOps *ops;
+
+ g_return_val_if_fail(primary != NULL, NULL);
+
+ ops = gaim_notify_get_ui_ops();
+
+ if (ops != NULL && ops->notify_message != NULL) {
+ GaimNotifyInfo *info;
+
+ info = g_new0(GaimNotifyInfo, 1);
+ info->type = GAIM_NOTIFY_MESSAGE;
+ info->handle = handle;
+ info->ui_handle = ops->notify_message(type, title, primary,
+ secondary);
+ info->cb = cb;
+ info->cb_user_data = user_data;
+
+ if (info->ui_handle != NULL) {
+ handles = g_list_append(handles, info);
+
+ return info->ui_handle;
+
+ } else {
+ if (info->cb != NULL)
+ info->cb(info->cb_user_data);
+
+ g_free(info);
+
+ return NULL;
+ }
+
+ } else {
+ if (cb != NULL)
+ cb(user_data);
+ }
+
+ return NULL;
+}
+
+void *
+gaim_notify_email(void *handle, const char *subject, const char *from,
+ const char *to, const char *url, GaimNotifyCloseCallback cb,
+ gpointer user_data)
+{
+ GaimNotifyUiOps *ops;
+
+ ops = gaim_notify_get_ui_ops();
+
+ if (ops != NULL && ops->notify_email != NULL) {
+ GaimNotifyInfo *info;
+
+ info = g_new0(GaimNotifyInfo, 1);
+ info->type = GAIM_NOTIFY_EMAIL;
+ info->handle = handle;
+ info->ui_handle = ops->notify_email(handle, subject, from, to, url);
+ info->cb = cb;
+ info->cb_user_data = user_data;
+
+ if (info->ui_handle != NULL) {
+ handles = g_list_append(handles, info);
+
+ return info->ui_handle;
+
+ } else {
+ if (info->cb != NULL)
+ info->cb(info->cb_user_data);
+
+ g_free(info);
+
+ return NULL;
+ }
+ } else {
+ if (cb != NULL)
+ cb(user_data);
+ }
+
+ return NULL;
+}
+
+void *
+gaim_notify_emails(void *handle, size_t count, gboolean detailed,
+ const char **subjects, const char **froms,
+ const char **tos, const char **urls,
+ GaimNotifyCloseCallback cb, gpointer user_data)
+{
+ GaimNotifyUiOps *ops;
+
+ g_return_val_if_fail(count != 0, NULL);
+
+ if (count == 1) {
+ return gaim_notify_email(handle,
+ (subjects == NULL ? NULL : *subjects),
+ (froms == NULL ? NULL : *froms),
+ (tos == NULL ? NULL : *tos),
+ (urls == NULL ? NULL : *urls),
+ cb, user_data);
+ }
+
+ ops = gaim_notify_get_ui_ops();
+
+ if (ops != NULL && ops->notify_emails != NULL) {
+ GaimNotifyInfo *info;
+
+ info = g_new0(GaimNotifyInfo, 1);
+ info->type = GAIM_NOTIFY_EMAILS;
+ info->handle = handle;
+ info->ui_handle = ops->notify_emails(handle, count, detailed, subjects,
+ froms, tos, urls);
+ info->cb = cb;
+ info->cb_user_data = user_data;
+
+ if (info->ui_handle != NULL) {
+ handles = g_list_append(handles, info);
+
+ return info->ui_handle;
+
+ } else {
+ if (info->cb != NULL)
+ info->cb(info->cb_user_data);
+
+ g_free(info);
+
+ return NULL;
+ }
+
+ } else {
+ if (cb != NULL)
+ cb(user_data);
+ }
+
+ return NULL;
+}
+
+void *
+gaim_notify_formatted(void *handle, const char *title, const char *primary,
+ const char *secondary, const char *text,
+ GaimNotifyCloseCallback cb, gpointer user_data)
+{
+ GaimNotifyUiOps *ops;
+
+ g_return_val_if_fail(primary != NULL, NULL);
+
+ ops = gaim_notify_get_ui_ops();
+
+ if (ops != NULL && ops->notify_formatted != NULL) {
+ GaimNotifyInfo *info;
+
+ info = g_new0(GaimNotifyInfo, 1);
+ info->type = GAIM_NOTIFY_FORMATTED;
+ info->handle = handle;
+ info->ui_handle = ops->notify_formatted(title, primary, secondary, text);
+ info->cb = cb;
+ info->cb_user_data = user_data;
+
+ if (info->ui_handle != NULL) {
+ handles = g_list_append(handles, info);
+
+ return info->ui_handle;
+
+ } else {
+ if (info->cb != NULL)
+ info->cb(info->cb_user_data);
+
+ g_free(info);
+
+ return NULL;
+ }
+
+ } else {
+ if (cb != NULL)
+ cb(user_data);
+ }
+
+ return NULL;
+}
+
+void *
+gaim_notify_searchresults(GaimConnection *gc, const char *title,
+ const char *primary, const char *secondary,
+ GaimNotifySearchResults *results, GaimNotifyCloseCallback cb,
+ gpointer user_data)
+{
+ GaimNotifyUiOps *ops;
+
+ ops = gaim_notify_get_ui_ops();
+
+ if (ops != NULL && ops->notify_searchresults != NULL) {
+ GaimNotifyInfo *info;
+
+ info = g_new0(GaimNotifyInfo, 1);
+ info->type = GAIM_NOTIFY_SEARCHRESULTS;
+ info->handle = gc;
+ info->ui_handle = ops->notify_searchresults(gc, title, primary,
+ secondary, results, user_data);
+ info->cb = cb;
+ info->cb_user_data = user_data;
+
+ if (info->ui_handle != NULL) {
+ handles = g_list_append(handles, info);
+
+ return info->ui_handle;
+
+ } else {
+ if (info->cb != NULL)
+ info->cb(info->cb_user_data);
+
+ g_free(info);
+
+ return NULL;
+ }
+
+ } else {
+ if (cb != NULL)
+ cb(user_data);
+ }
+
+ return NULL;
+}
+
+void
+gaim_notify_searchresults_free(GaimNotifySearchResults *results)
+{
+ GList *l;
+
+ g_return_if_fail(results != NULL);
+
+ for (l = results->buttons; l; l = g_list_delete_link(l, l)) {
+ GaimNotifySearchButton *button = l->data;
+ g_free(button->label);
+ g_free(button);
+ }
+
+ for (l = results->rows; l; l = g_list_delete_link(l, l)) {
+ GList *row = l->data;
+ g_list_foreach(row, (GFunc)g_free, NULL);
+ g_list_free(row);
+ }
+
+ for (l = results->columns; l; l = g_list_delete_link(l, l)) {
+ GaimNotifySearchColumn *column = l->data;
+ g_free(column->title);
+ g_free(column);
+ }
+
+ g_free(results);
+}
+
+void
+gaim_notify_searchresults_new_rows(GaimConnection *gc,
+ GaimNotifySearchResults *results,
+ void *data)
+{
+ GaimNotifyUiOps *ops;
+
+ ops = gaim_notify_get_ui_ops();
+
+ if (ops != NULL && ops->notify_searchresults != NULL) {
+ ops->notify_searchresults_new_rows(gc, results, data);
+ }
+}
+
+void
+gaim_notify_searchresults_button_add(GaimNotifySearchResults *results,
+ GaimNotifySearchButtonType type,
+ GaimNotifySearchResultsCallback cb)
+{
+ GaimNotifySearchButton *button;
+
+ g_return_if_fail(results != NULL);
+ g_return_if_fail(cb != NULL);
+
+ button = g_new0(GaimNotifySearchButton, 1);
+ button->callback = cb;
+ button->type = type;
+
+ results->buttons = g_list_append(results->buttons, button);
+}
+
+
+void
+gaim_notify_searchresults_button_add_labeled(GaimNotifySearchResults *results,
+ const char *label,
+ GaimNotifySearchResultsCallback cb) {
+ GaimNotifySearchButton *button;
+
+ g_return_if_fail(results != NULL);
+ g_return_if_fail(cb != NULL);
+ g_return_if_fail(label != NULL);
+ g_return_if_fail(*label != '\0');
+
+ button = g_new0(GaimNotifySearchButton, 1);
+ button->callback = cb;
+ button->type = GAIM_NOTIFY_BUTTON_LABELED;
+ button->label = g_strdup(label);
+
+ results->buttons = g_list_append(results->buttons, button);
+}
+
+
+GaimNotifySearchResults *
+gaim_notify_searchresults_new()
+{
+ GaimNotifySearchResults *rs = g_new0(GaimNotifySearchResults, 1);
+
+ return rs;
+}
+
+void
+gaim_notify_searchresults_column_add(GaimNotifySearchResults *results,
+ GaimNotifySearchColumn *column)
+{
+ g_return_if_fail(results != NULL);
+ g_return_if_fail(column != NULL);
+
+ results->columns = g_list_append(results->columns, column);
+}
+
+void gaim_notify_searchresults_row_add(GaimNotifySearchResults *results,
+ GList *row)
+{
+ g_return_if_fail(results != NULL);
+ g_return_if_fail(row != NULL);
+
+ results->rows = g_list_append(results->rows, row);
+}
+
+GaimNotifySearchColumn *
+gaim_notify_searchresults_column_new(const char *title)
+{
+ GaimNotifySearchColumn *sc;
+
+ g_return_val_if_fail(title != NULL, NULL);
+
+ sc = g_new0(GaimNotifySearchColumn, 1);
+ sc->title = g_strdup(title);
+
+ return sc;
+}
+
+guint
+gaim_notify_searchresults_get_columns_count(GaimNotifySearchResults *results)
+{
+ g_return_val_if_fail(results != NULL, 0);
+
+ return g_list_length(results->columns);
+}
+
+guint
+gaim_notify_searchresults_get_rows_count(GaimNotifySearchResults *results)
+{
+ g_return_val_if_fail(results != NULL, 0);
+
+ return g_list_length(results->rows);
+}
+
+char *
+gaim_notify_searchresults_column_get_title(GaimNotifySearchResults *results,
+ unsigned int column_id)
+{
+ g_return_val_if_fail(results != NULL, NULL);
+
+ return ((GaimNotifySearchColumn *)g_list_nth_data(results->columns, column_id))->title;
+}
+
+GList *
+gaim_notify_searchresults_row_get(GaimNotifySearchResults *results,
+ unsigned int row_id)
+{
+ g_return_val_if_fail(results != NULL, NULL);
+
+ return g_list_nth_data(results->rows, row_id);
+}
+
+void *
+gaim_notify_userinfo(GaimConnection *gc, const char *who,
+ GaimNotifyUserInfo *user_info, GaimNotifyCloseCallback cb, gpointer user_data)
+{
+ GaimNotifyUiOps *ops;
+
+ g_return_val_if_fail(who != NULL, NULL);
+
+ ops = gaim_notify_get_ui_ops();
+
+ if (ops != NULL && ops->notify_userinfo != NULL) {
+ GaimNotifyInfo *info;
+
+ info = g_new0(GaimNotifyInfo, 1);
+ info->type = GAIM_NOTIFY_USERINFO;
+ info->handle = gc;
+
+ gaim_signal_emit(gaim_notify_get_handle(), "displaying-userinfo",
+ gaim_connection_get_account(gc), who, user_info);
+
+ info->ui_handle = ops->notify_userinfo(gc, who, user_info);
+ info->cb = cb;
+ info->cb_user_data = user_data;
+
+ if (info->ui_handle != NULL) {
+ handles = g_list_append(handles, info);
+
+ return info->ui_handle;
+
+ } else {
+ if (info->cb != NULL)
+ info->cb(info->cb_user_data);
+
+ g_free(info);
+
+ return NULL;
+ }
+
+ } else {
+ if (cb != NULL)
+ cb(user_data);
+ }
+
+ return NULL;
+}
+
+GaimNotifyUserInfoEntry *
+gaim_notify_user_info_entry_new(const char *label, const char *value)
+{
+ GaimNotifyUserInfoEntry *user_info_entry;
+
+ user_info_entry = g_new0(GaimNotifyUserInfoEntry, 1);
+ user_info_entry->label = g_strdup(label);
+ user_info_entry->value = g_strdup(value);
+ user_info_entry->type = GAIM_NOTIFY_USER_INFO_ENTRY_PAIR;
+
+ return user_info_entry;
+}
+
+static void
+gaim_notify_user_info_entry_destroy(GaimNotifyUserInfoEntry *user_info_entry)
+{
+ g_return_if_fail(user_info_entry != NULL);
+
+ g_free(user_info_entry->label);
+ g_free(user_info_entry->value);
+ g_free(user_info_entry);
+}
+
+GaimNotifyUserInfo *
+gaim_notify_user_info_new()
+{
+ GaimNotifyUserInfo *user_info;
+
+ user_info = g_new0(GaimNotifyUserInfo, 1);
+ user_info->user_info_entries = NULL;
+
+ return user_info;
+}
+
+void
+gaim_notify_user_info_destroy(GaimNotifyUserInfo *user_info)
+{
+ GList *l;
+
+ for (l = user_info->user_info_entries; l != NULL; l = l->next) {
+ GaimNotifyUserInfoEntry *user_info_entry = l->data;
+
+ gaim_notify_user_info_entry_destroy(user_info_entry);
+ }
+
+ g_list_free(user_info->user_info_entries);
+}
+
+GList *
+gaim_notify_user_info_get_entries(GaimNotifyUserInfo *user_info)
+{
+ g_return_val_if_fail(user_info != NULL, NULL);
+
+ return user_info->user_info_entries;
+}
+
+char *
+gaim_notify_user_info_get_text_with_newline(GaimNotifyUserInfo *user_info, const char *newline)
+{
+ GList *l;
+ GString *text;
+
+ text = g_string_new("");
+
+ for (l = user_info->user_info_entries; l != NULL; l = l->next) {
+ GaimNotifyUserInfoEntry *user_info_entry = l->data;
+ /* Add a newline before a section header */
+ if (user_info_entry->type == GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_HEADER)
+ g_string_append(text, newline);
+
+ /* Handle the label/value pair itself */
+ /* XXX Todo: Use a larger size for a section header? */
+ if (user_info_entry->label)
+ g_string_append_printf(text, "<b>%s</b>", user_info_entry->label);
+ if (user_info_entry->label && user_info_entry->value)
+ g_string_append(text, ": ");
+ if (user_info_entry->value)
+ g_string_append(text, user_info_entry->value);
+
+ /* Display a section break as a horizontal line */
+ if (user_info_entry->type == GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK)
+ g_string_append(text, "<HR>");
+
+ /* Don't insert a new line before or after a section break; <HR> does that for us */
+ if ((user_info_entry->type != GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK) &&
+ (l->next && ((((GaimNotifyUserInfoEntry *)(l->next->data))->type != GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK))))
+ g_string_append(text, newline);
+
+ /* Add an extra newline after a section header */
+ if (user_info_entry->type == GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_HEADER)
+ g_string_append(text, newline);
+ }
+
+ return g_string_free(text, FALSE);
+}
+
+
+gchar *
+gaim_notify_user_info_entry_get_label(GaimNotifyUserInfoEntry *user_info_entry)
+{
+ g_return_val_if_fail(user_info_entry != NULL, NULL);
+
+ return user_info_entry->label;
+}
+
+void
+gaim_notify_user_info_entry_set_label(GaimNotifyUserInfoEntry *user_info_entry, const char *label)
+{
+ g_return_if_fail(user_info_entry != NULL);
+
+ g_free(user_info_entry->label);
+ user_info_entry->label = g_strdup(label);
+}
+
+gchar *
+gaim_notify_user_info_entry_get_value(GaimNotifyUserInfoEntry *user_info_entry)
+{
+ g_return_val_if_fail(user_info_entry != NULL, NULL);
+
+ return user_info_entry->value;
+}
+
+void
+gaim_notify_user_info_entry_set_value(GaimNotifyUserInfoEntry *user_info_entry, const char *value)
+{
+ g_return_if_fail(user_info_entry != NULL);
+
+ g_free(user_info_entry->value);
+ user_info_entry->value = g_strdup(value);
+}
+
+GaimNotifyUserInfoEntryType
+gaim_notify_user_info_entry_get_type(GaimNotifyUserInfoEntry *user_info_entry)
+{
+ g_return_val_if_fail(user_info_entry != NULL, GAIM_NOTIFY_USER_INFO_ENTRY_PAIR);
+
+ return user_info_entry->type;
+}
+
+void
+gaim_notify_user_info_entry_set_type(GaimNotifyUserInfoEntry *user_info_entry, GaimNotifyUserInfoEntryType type)
+{
+ g_return_if_fail(user_info_entry != NULL);
+
+ user_info_entry->type = type;
+}
+
+void
+gaim_notify_user_info_add_pair(GaimNotifyUserInfo *user_info, const char *label, const char *value)
+{
+ GaimNotifyUserInfoEntry *entry;
+
+ entry = gaim_notify_user_info_entry_new(label, value);
+ user_info->user_info_entries = g_list_append(user_info->user_info_entries, entry);
+}
+
+void
+gaim_notify_user_info_prepend_pair(GaimNotifyUserInfo *user_info, const char *label, const char *value)
+{
+ GaimNotifyUserInfoEntry *entry;
+
+ entry = gaim_notify_user_info_entry_new(label, value);
+ user_info->user_info_entries = g_list_prepend(user_info->user_info_entries, entry);
+}
+
+void
+gaim_notify_user_info_remove_entry(GaimNotifyUserInfo *user_info, GaimNotifyUserInfoEntry *entry)
+{
+ g_return_if_fail(user_info != NULL);
+ g_return_if_fail(entry != NULL);
+
+ user_info->user_info_entries = g_list_remove(user_info->user_info_entries, entry);
+}
+
+void
+gaim_notify_user_info_add_section_header(GaimNotifyUserInfo *user_info, const char *label)
+{
+ GaimNotifyUserInfoEntry *entry;
+
+ entry = gaim_notify_user_info_entry_new(label, NULL);
+ entry->type = GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_HEADER;
+
+ user_info->user_info_entries = g_list_append(user_info->user_info_entries, entry);
+}
+
+void
+gaim_notify_user_info_add_section_break(GaimNotifyUserInfo *user_info)
+{
+ GaimNotifyUserInfoEntry *entry;
+
+ entry = gaim_notify_user_info_entry_new(NULL, NULL);
+ entry->type = GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK;
+
+ user_info->user_info_entries = g_list_append(user_info->user_info_entries, entry);
+}
+
+void
+gaim_notify_user_info_remove_last_item(GaimNotifyUserInfo *user_info)
+{
+ user_info->user_info_entries = g_list_remove(user_info->user_info_entries,
+ g_list_last(user_info->user_info_entries)->data);
+}
+
+void *
+gaim_notify_uri(void *handle, const char *uri)
+{
+ GaimNotifyUiOps *ops;
+
+ g_return_val_if_fail(uri != NULL, NULL);
+
+ ops = gaim_notify_get_ui_ops();
+
+ if (ops != NULL && ops->notify_uri != NULL) {
+ GaimNotifyInfo *info;
+
+ info = g_new0(GaimNotifyInfo, 1);
+ info->type = GAIM_NOTIFY_URI;
+ info->handle = handle;
+ info->ui_handle = ops->notify_uri(uri);
+
+ if (info->ui_handle != NULL) {
+ handles = g_list_append(handles, info);
+
+ return info->ui_handle;
+
+ } else {
+ g_free(info);
+
+ return NULL;
+ }
+ }
+
+ return NULL;
+}
+
+void
+gaim_notify_close(GaimNotifyType type, void *ui_handle)
+{
+ GList *l;
+ GaimNotifyUiOps *ops;
+
+ g_return_if_fail(ui_handle != NULL);
+
+ ops = gaim_notify_get_ui_ops();
+
+ for (l = handles; l != NULL; l = l->next) {
+ GaimNotifyInfo *info = l->data;
+
+ if (info->ui_handle == ui_handle) {
+ handles = g_list_remove(handles, info);
+
+ if (ops != NULL && ops->close_notify != NULL)
+ ops->close_notify(info->type, ui_handle);
+
+ if (info->cb != NULL)
+ info->cb(info->cb_user_data);
+
+ g_free(info);
+
+ break;
+ }
+ }
+}
+
+void
+gaim_notify_close_with_handle(void *handle)
+{
+ GList *l, *l_next;
+ GaimNotifyUiOps *ops;
+
+ g_return_if_fail(handle != NULL);
+
+ ops = gaim_notify_get_ui_ops();
+
+ for (l = handles; l != NULL; l = l_next) {
+ GaimNotifyInfo *info = l->data;
+
+ l_next = l->next;
+
+ if (info->handle == handle) {
+ handles = g_list_remove(handles, info);
+
+ if (ops != NULL && ops->close_notify != NULL)
+ ops->close_notify(info->type, info->ui_handle);
+
+ if (info->cb != NULL)
+ info->cb(info->cb_user_data);
+
+ g_free(info);
+ }
+ }
+}
+
+void
+gaim_notify_set_ui_ops(GaimNotifyUiOps *ops)
+{
+ notify_ui_ops = ops;
+}
+
+GaimNotifyUiOps *
+gaim_notify_get_ui_ops(void)
+{
+ return notify_ui_ops;
+}
+
+void *
+gaim_notify_get_handle(void)
+{
+ static int handle;
+
+ return &handle;
+}
+
+void
+gaim_notify_init(void)
+{
+ gpointer handle = gaim_notify_get_handle();
+
+ gaim_signal_register(handle, "displaying-userinfo",
+ gaim_marshal_VOID__POINTER_POINTER_POINTER, NULL, 3,
+ gaim_value_new(GAIM_TYPE_SUBTYPE,
+ GAIM_SUBTYPE_ACCOUNT),
+ gaim_value_new(GAIM_TYPE_STRING),
+ gaim_value_new(GAIM_TYPE_SUBTYPE,
+ GAIM_SUBTYPE_USERINFO));
+}
+
+void
+gaim_notify_uninit(void)
+{
+ gaim_signals_unregister_by_instance(gaim_notify_get_handle());
+}