diff options
Diffstat (limited to 'pidgin/gtkroomlist.c')
-rw-r--r-- | pidgin/gtkroomlist.c | 799 |
1 files changed, 799 insertions, 0 deletions
diff --git a/pidgin/gtkroomlist.c b/pidgin/gtkroomlist.c new file mode 100644 index 0000000000..b1bdfe0098 --- /dev/null +++ b/pidgin/gtkroomlist.c @@ -0,0 +1,799 @@ +/** + * @file gtkroomlist.c GTK+ Room List UI + * @ingroup gtkui + * + * gaim + * + * Gaim is the legal property of its developers, whose names are too numerous + * to list here. Please refer to the COPYRIGHT file distributed with this + * source distribution. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "internal.h" +#include "gtkgaim.h" +#include "gtkutils.h" +#include "gaimstock.h" +#include "debug.h" +#include "account.h" +#include "connection.h" +#include "notify.h" + +#include "gtkroomlist.h" + +typedef struct _GaimGtkRoomlistDialog { + GtkWidget *window; + GtkWidget *account_widget; + GtkWidget *progress; + GtkWidget *sw; + + GtkWidget *stop_button; + GtkWidget *list_button; + GtkWidget *add_button; + GtkWidget *join_button; + GtkWidget *close_button; + + GaimAccount *account; + GaimRoomlist *roomlist; + + gboolean pg_needs_pulse; + gboolean pg_to_active; + guint pg_update_to; +} GaimGtkRoomlistDialog; + +typedef struct _GaimGtkRoomlist { + GaimGtkRoomlistDialog *dialog; + GtkTreeStore *model; + GtkWidget *tree; + GHashTable *cats; /**< Meow. */ + gint num_rooms, total_rooms; +} GaimGtkRoomlist; + +enum { + NAME_COLUMN = 0, + ROOM_COLUMN, + NUM_OF_COLUMNS, +}; + +static GList *roomlists = NULL; + +static gint delete_win_cb(GtkWidget *w, GdkEventAny *e, gpointer d) +{ + GaimGtkRoomlistDialog *dialog; + + dialog = (GaimGtkRoomlistDialog *) d; + + if (dialog->roomlist && gaim_roomlist_get_in_progress(dialog->roomlist)) + gaim_roomlist_cancel_get_list(dialog->roomlist); + + if (dialog->roomlist) { + if (dialog->pg_to_active) { + gaim_timeout_remove(dialog->pg_update_to); + dialog->pg_to_active = FALSE; + /* yes, that's right, unref it twice. */ + gaim_roomlist_unref(dialog->roomlist); + } + } + + /* free stuff here */ + if (dialog->roomlist) + gaim_roomlist_unref(dialog->roomlist); + g_free(dialog); + + return FALSE; +} + +static void dialog_select_account_cb(GObject *w, GaimAccount *account, + GaimGtkRoomlistDialog *dialog) +{ + dialog->account = account; +} + +static void list_button_cb(GtkButton *button, GaimGtkRoomlistDialog *dialog) +{ + GaimConnection *gc; + GaimGtkRoomlist *rl; + + gc = gaim_account_get_connection(dialog->account); + if (!gc) + return; + + if (dialog->roomlist != NULL) { + rl = dialog->roomlist->ui_data; + gtk_widget_destroy(rl->tree); + gaim_roomlist_unref(dialog->roomlist); + } + + dialog->roomlist = gaim_roomlist_get_list(gc); + if (!dialog->roomlist) + return; + gaim_roomlist_ref(dialog->roomlist); + rl = dialog->roomlist->ui_data; + rl->dialog = dialog; + + if (dialog->account_widget) + gtk_widget_set_sensitive(dialog->account_widget, FALSE); + + gtk_container_add(GTK_CONTAINER(dialog->sw), rl->tree); + + /* some protocols (not bundled with libgaim) finish getting their + * room list immediately */ + if(gaim_roomlist_get_in_progress(dialog->roomlist)) { + gtk_widget_set_sensitive(dialog->stop_button, TRUE); + gtk_widget_set_sensitive(dialog->list_button, FALSE); + } else { + gtk_widget_set_sensitive(dialog->stop_button, FALSE); + gtk_widget_set_sensitive(dialog->list_button, TRUE); + } + gtk_widget_set_sensitive(dialog->add_button, FALSE); + gtk_widget_set_sensitive(dialog->join_button, FALSE); +} + +static void stop_button_cb(GtkButton *button, GaimGtkRoomlistDialog *dialog) +{ + gaim_roomlist_cancel_get_list(dialog->roomlist); + + if (dialog->account_widget) + gtk_widget_set_sensitive(dialog->account_widget, TRUE); + + gtk_widget_set_sensitive(dialog->stop_button, FALSE); + gtk_widget_set_sensitive(dialog->list_button, TRUE); + gtk_widget_set_sensitive(dialog->add_button, FALSE); + gtk_widget_set_sensitive(dialog->join_button, FALSE); +} + +static void close_button_cb(GtkButton *button, GaimGtkRoomlistDialog *dialog) +{ + GtkWidget *window = dialog->window; + + delete_win_cb(NULL, NULL, dialog); + gtk_widget_destroy(window); +} + +struct _menu_cb_info { + GaimRoomlist *list; + GaimRoomlistRoom *room; +}; + +static void +selection_changed_cb(GtkTreeSelection *selection, GaimGtkRoomlist *grl) { + GtkTreeIter iter; + GValue val; + GaimRoomlistRoom *room; + static struct _menu_cb_info *info; + GaimGtkRoomlistDialog *dialog; + + dialog = grl->dialog; + + if (gtk_tree_selection_get_selected(selection, NULL, &iter)) { + val.g_type = 0; + gtk_tree_model_get_value(GTK_TREE_MODEL(grl->model), &iter, ROOM_COLUMN, &val); + room = g_value_get_pointer(&val); + if (!room || !(room->type & GAIM_ROOMLIST_ROOMTYPE_ROOM)) { + gtk_widget_set_sensitive(dialog->join_button, FALSE); + gtk_widget_set_sensitive(dialog->add_button, FALSE); + return; + } + + info = g_new0(struct _menu_cb_info, 1); + info->list = dialog->roomlist; + info->room = room; + + g_object_set_data_full(G_OBJECT(dialog->join_button), "room-info", + info, g_free); + g_object_set_data(G_OBJECT(dialog->add_button), "room-info", info); + + gtk_widget_set_sensitive(dialog->add_button, TRUE); + gtk_widget_set_sensitive(dialog->join_button, TRUE); + } else { + gtk_widget_set_sensitive(dialog->add_button, FALSE); + gtk_widget_set_sensitive(dialog->join_button, FALSE); + } +} + +static void do_add_room_cb(GtkWidget *w, struct _menu_cb_info *info) +{ + char *name; + GaimConnection *gc = gaim_account_get_connection(info->list->account); + GaimPluginProtocolInfo *prpl_info = NULL; + + if(gc != NULL) + prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); + + if(prpl_info != NULL && prpl_info->roomlist_room_serialize) + name = prpl_info->roomlist_room_serialize(info->room); + else + name = g_strdup(info->room->name); + + gaim_blist_request_add_chat(info->list->account, NULL, NULL, name); + + g_free(name); +} + +static void add_room_to_blist_cb(GtkButton *button, GaimGtkRoomlistDialog *dialog) +{ + GaimRoomlist *rl = dialog->roomlist; + GaimGtkRoomlist *grl = rl->ui_data; + struct _menu_cb_info *info; + + info = (struct _menu_cb_info*)g_object_get_data(G_OBJECT(button), "room-info"); + + if(info != NULL) + do_add_room_cb(grl->tree, info); +} + +static void do_join_cb(GtkWidget *w, struct _menu_cb_info *info) +{ + gaim_roomlist_room_join(info->list, info->room); +} + +static void join_button_cb(GtkButton *button, GaimGtkRoomlistDialog *dialog) +{ + GaimRoomlist *rl = dialog->roomlist; + GaimGtkRoomlist *grl = rl->ui_data; + struct _menu_cb_info *info; + + info = (struct _menu_cb_info*)g_object_get_data(G_OBJECT(button), "room-info"); + + if(info != NULL) + do_join_cb(grl->tree, info); +} + +static void row_activated_cb(GtkTreeView *tv, GtkTreePath *path, GtkTreeViewColumn *arg2, + GaimRoomlist *list) +{ + GaimGtkRoomlist *grl = list->ui_data; + GtkTreeIter iter; + GaimRoomlistRoom *room; + GValue val; + struct _menu_cb_info info; + + gtk_tree_model_get_iter(GTK_TREE_MODEL(grl->model), &iter, path); + val.g_type = 0; + gtk_tree_model_get_value(GTK_TREE_MODEL(grl->model), &iter, ROOM_COLUMN, &val); + room = g_value_get_pointer(&val); + if (!room || !(room->type & GAIM_ROOMLIST_ROOMTYPE_ROOM)) + return; + + info.list = list; + info.room = room; + + do_join_cb(GTK_WIDGET(tv), &info); +} + +static gboolean room_click_cb(GtkWidget *tv, GdkEventButton *event, GaimRoomlist *list) +{ + GtkTreePath *path; + GaimGtkRoomlist *grl = list->ui_data; + GValue val; + GaimRoomlistRoom *room; + GtkTreeIter iter; + GtkWidget *menu; + static struct _menu_cb_info info; /* XXX? */ + + if (event->button != 3 || event->type != GDK_BUTTON_PRESS) + return FALSE; + + /* Here we figure out which room was clicked */ + if (!gtk_tree_view_get_path_at_pos(GTK_TREE_VIEW(tv), event->x, event->y, &path, NULL, NULL, NULL)) + return FALSE; + gtk_tree_model_get_iter(GTK_TREE_MODEL(grl->model), &iter, path); + gtk_tree_path_free(path); + val.g_type = 0; + gtk_tree_model_get_value (GTK_TREE_MODEL(grl->model), &iter, ROOM_COLUMN, &val); + room = g_value_get_pointer(&val); + + if (!room || !(room->type & GAIM_ROOMLIST_ROOMTYPE_ROOM)) + return FALSE; + + info.list = list; + info.room = room; + + menu = gtk_menu_new(); + gaim_new_item_from_stock(menu, _("_Join"), GAIM_STOCK_CHAT, + G_CALLBACK(do_join_cb), &info, 0, 0, NULL); + gaim_new_item_from_stock(menu, _("_Add"), GTK_STOCK_ADD, + G_CALLBACK(do_add_room_cb), &info, 0, 0, NULL); + + gtk_widget_show_all(menu); + gtk_menu_popup(GTK_MENU(menu), NULL, NULL, NULL, NULL, 3, event->time); + + return FALSE; +} + +static void row_expanded_cb(GtkTreeView *treeview, GtkTreeIter *arg1, GtkTreePath *arg2, gpointer user_data) +{ + GaimRoomlist *list = user_data; + GaimRoomlistRoom *category; + GValue val; + + val.g_type = 0; + gtk_tree_model_get_value(gtk_tree_view_get_model(treeview), arg1, ROOM_COLUMN, &val); + category = g_value_get_pointer(&val); + + if (!category->expanded_once) { + gaim_roomlist_expand_category(list, category); + category->expanded_once = TRUE; + } +} + +static gboolean account_filter_func(GaimAccount *account) +{ + GaimConnection *gc = gaim_account_get_connection(account); + GaimPluginProtocolInfo *prpl_info = NULL; + + prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); + + return (prpl_info->roomlist_get_list != NULL); +} + +gboolean +gaim_gtk_roomlist_is_showable() +{ + GList *c; + GaimConnection *gc; + + for (c = gaim_connections_get_all(); c != NULL; c = c->next) { + gc = c->data; + + if (account_filter_func(gaim_connection_get_account(gc))) + return TRUE; + } + + return FALSE; +} + +static GaimGtkRoomlistDialog * +gaim_gtk_roomlist_dialog_new_with_account(GaimAccount *account) +{ + GaimGtkRoomlistDialog *dialog; + GtkWidget *window; + GtkWidget *vbox; + GtkWidget *vbox2; + GtkWidget *account_hbox; + GtkWidget *bbox; + GtkWidget *label; + + dialog = g_new0(GaimGtkRoomlistDialog, 1); + dialog->account = account; + + /* Create the window. */ + dialog->window = window = gtk_window_new(GTK_WINDOW_TOPLEVEL); + gtk_window_set_role(GTK_WINDOW(window), "room list"); + gtk_window_set_title(GTK_WINDOW(window), _("Room List")); + + gtk_container_set_border_width(GTK_CONTAINER(window), GAIM_HIG_BORDER); + + g_signal_connect(G_OBJECT(window), "delete_event", + G_CALLBACK(delete_win_cb), dialog); + + /* Create the parent vbox for everything. */ + vbox = gtk_vbox_new(FALSE, GAIM_HIG_BORDER); + gtk_container_add(GTK_CONTAINER(window), vbox); + gtk_widget_show(vbox); + + vbox2 = gtk_vbox_new(FALSE, GAIM_HIG_BORDER); + gtk_container_add(GTK_CONTAINER(vbox), vbox2); + gtk_widget_show(vbox2); + + /* accounts dropdown list */ + account_hbox = gtk_hbox_new(FALSE, GAIM_HIG_BOX_SPACE); + gtk_box_pack_start(GTK_BOX(vbox2), account_hbox, FALSE, FALSE, 0); + gtk_widget_show(account_hbox); + + label = gtk_label_new(NULL); + gtk_box_pack_start(GTK_BOX(account_hbox), label, FALSE, FALSE, 0); + gtk_label_set_markup_with_mnemonic(GTK_LABEL(label), _("_Account:")); + gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5); + gtk_widget_show(label); + + dialog->account_widget = gaim_gtk_account_option_menu_new(dialog->account, FALSE, + G_CALLBACK(dialog_select_account_cb), account_filter_func, dialog); + + if (!dialog->account) /* this is normally null, and we normally don't care what the first selected item is */ + dialog->account = gaim_gtk_account_option_menu_get_selected(dialog->account_widget); + + gtk_box_pack_start(GTK_BOX(account_hbox), dialog->account_widget, TRUE, TRUE, 0); + gtk_label_set_mnemonic_widget(GTK_LABEL(label), GTK_WIDGET(dialog->account_widget)); + gtk_widget_show(dialog->account_widget); + + /* scrolled window */ + dialog->sw = gtk_scrolled_window_new(NULL, NULL); + gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(dialog->sw), + GTK_SHADOW_IN); + gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(dialog->sw), + GTK_POLICY_AUTOMATIC, + GTK_POLICY_AUTOMATIC); + gtk_box_pack_start(GTK_BOX(vbox2), dialog->sw, TRUE, TRUE, 0); + gtk_widget_set_size_request(dialog->sw, -1, 250); + gtk_widget_show(dialog->sw); + + /* progress bar */ + dialog->progress = gtk_progress_bar_new(); + gtk_progress_bar_set_pulse_step(GTK_PROGRESS_BAR(dialog->progress), 0.1); + gtk_box_pack_start(GTK_BOX(vbox2), dialog->progress, FALSE, FALSE, 0); + gtk_widget_show(dialog->progress); + + /* button box */ + bbox = gtk_hbutton_box_new(); + gtk_box_set_spacing(GTK_BOX(bbox), GAIM_HIG_BOX_SPACE); + gtk_button_box_set_layout(GTK_BUTTON_BOX(bbox), GTK_BUTTONBOX_END); + gtk_box_pack_start(GTK_BOX(vbox), bbox, FALSE, TRUE, 0); + gtk_widget_show(bbox); + + /* stop button */ + dialog->stop_button = gtk_button_new_from_stock(GTK_STOCK_STOP); + gtk_box_pack_start(GTK_BOX(bbox), dialog->stop_button, FALSE, FALSE, 0); + g_signal_connect(G_OBJECT(dialog->stop_button), "clicked", + G_CALLBACK(stop_button_cb), dialog); + gtk_widget_set_sensitive(dialog->stop_button, FALSE); + gtk_widget_show(dialog->stop_button); + + /* list button */ + dialog->list_button = gaim_pixbuf_button_from_stock(_("_Get List"), GTK_STOCK_REFRESH, + GAIM_BUTTON_HORIZONTAL); + gtk_box_pack_start(GTK_BOX(bbox), dialog->list_button, FALSE, FALSE, 0); + g_signal_connect(G_OBJECT(dialog->list_button), "clicked", + G_CALLBACK(list_button_cb), dialog); + gtk_widget_show(dialog->list_button); + + /* add button */ + dialog->add_button = gaim_pixbuf_button_from_stock(_("_Add Chat"), GTK_STOCK_ADD, + GAIM_BUTTON_HORIZONTAL); + gtk_box_pack_start(GTK_BOX(bbox), dialog->add_button, FALSE, FALSE, 0); + g_signal_connect(G_OBJECT(dialog->add_button), "clicked", + G_CALLBACK(add_room_to_blist_cb), dialog); + gtk_widget_set_sensitive(dialog->add_button, FALSE); + gtk_widget_show(dialog->add_button); + + /* join button */ + dialog->join_button = gaim_pixbuf_button_from_stock(_("_Join"), GAIM_STOCK_CHAT, + GAIM_BUTTON_HORIZONTAL); + gtk_box_pack_start(GTK_BOX(bbox), dialog->join_button, FALSE, FALSE, 0); + g_signal_connect(G_OBJECT(dialog->join_button), "clicked", + G_CALLBACK(join_button_cb), dialog); + gtk_widget_set_sensitive(dialog->join_button, FALSE); + gtk_widget_show(dialog->join_button); + + /* close button */ + dialog->close_button = gtk_button_new_from_stock(GTK_STOCK_CLOSE); + gtk_box_pack_start(GTK_BOX(bbox), dialog->close_button, FALSE, FALSE, 0); + g_signal_connect(G_OBJECT(dialog->close_button), "clicked", + G_CALLBACK(close_button_cb), dialog); + gtk_widget_show(dialog->close_button); + + /* show the dialog window and return the dialog */ + gtk_widget_show(dialog->window); + + return dialog; +} + +void gaim_gtk_roomlist_dialog_show_with_account(GaimAccount *account) +{ + GaimGtkRoomlistDialog *dialog; + + dialog = gaim_gtk_roomlist_dialog_new_with_account(account); + if (!dialog) + return; + + list_button_cb(GTK_BUTTON(dialog->list_button), dialog); +} + +void gaim_gtk_roomlist_dialog_show(void) +{ + gaim_gtk_roomlist_dialog_new_with_account(NULL); +} + +static void gaim_gtk_roomlist_new(GaimRoomlist *list) +{ + GaimGtkRoomlist *rl; + + rl = g_new0(GaimGtkRoomlist, 1); + + list->ui_data = rl; + + rl->cats = g_hash_table_new_full(NULL, NULL, NULL, (GDestroyNotify)gtk_tree_row_reference_free); + + roomlists = g_list_append(roomlists, list); +} + +static void int_cell_data_func(GtkTreeViewColumn *col, GtkCellRenderer *renderer, + GtkTreeModel *model, GtkTreeIter *iter, gpointer user_data) +{ + gchar buf[16]; + int myint; + + gtk_tree_model_get(model, iter, GPOINTER_TO_INT(user_data), &myint, -1); + + if (myint) + g_snprintf(buf, sizeof(buf), "%d", myint); + else + buf[0] = '\0'; + + g_object_set(renderer, "text", buf, NULL); +} + +/* this sorts backwards on purpose, so that clicking name sorts a-z, while clicking users sorts + infinity-0. you can still click again to reverse it on any of them. */ +static gint int_sort_func(GtkTreeModel *model, GtkTreeIter *a, GtkTreeIter *b, gpointer user_data) +{ + int c, d; + + c = d = 0; + + gtk_tree_model_get(model, a, GPOINTER_TO_INT(user_data), &c, -1); + gtk_tree_model_get(model, b, GPOINTER_TO_INT(user_data), &d, -1); + + if (c == d) + return 0; + else if (c > d) + return -1; + else + return 1; +} + +static gboolean +_search_func(GtkTreeModel *model, gint column, const gchar *key, GtkTreeIter *iter, gpointer search_data) +{ + gboolean result; + gchar *name, *fold, *fkey; + + gtk_tree_model_get(model, iter, column, &name, -1); + fold = g_utf8_casefold(name, -1); + fkey = g_utf8_casefold(key, -1); + + result = (g_strstr_len(fold, strlen(fold), fkey) == NULL); + + g_free(fold); + g_free(fkey); + g_free(name); + + return result; +} + +static void gaim_gtk_roomlist_set_fields(GaimRoomlist *list, GList *fields) +{ + GaimGtkRoomlist *grl = list->ui_data; + gint columns = NUM_OF_COLUMNS; + int j; + GtkTreeStore *model; + GtkWidget *tree; + GtkCellRenderer *renderer; + GtkTreeViewColumn *column; + GtkTreeSelection *selection; + GList *l; + GType *types; + + g_return_if_fail(grl != NULL); + + columns += g_list_length(fields); + types = g_new(GType, columns); + + types[NAME_COLUMN] = G_TYPE_STRING; + types[ROOM_COLUMN] = G_TYPE_POINTER; + + for (j = NUM_OF_COLUMNS, l = fields; l; l = l->next, j++) { + GaimRoomlistField *f = l->data; + + switch (f->type) { + case GAIM_ROOMLIST_FIELD_BOOL: + types[j] = G_TYPE_BOOLEAN; + break; + case GAIM_ROOMLIST_FIELD_INT: + types[j] = G_TYPE_INT; + break; + case GAIM_ROOMLIST_FIELD_STRING: + types[j] = G_TYPE_STRING; + break; + } + } + + model = gtk_tree_store_newv(columns, types); + g_free(types); + + tree = gtk_tree_view_new_with_model(GTK_TREE_MODEL(model)); + gtk_tree_view_set_rules_hint(GTK_TREE_VIEW(tree), TRUE); + + selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(tree)); + g_signal_connect(G_OBJECT(selection), "changed", + G_CALLBACK(selection_changed_cb), grl); + + g_object_unref(model); + + grl->model = model; + grl->tree = tree; + gtk_widget_show(grl->tree); + + renderer = gtk_cell_renderer_text_new(); + column = gtk_tree_view_column_new_with_attributes(_("Name"), renderer, + "text", NAME_COLUMN, NULL); + gtk_tree_view_column_set_sizing(GTK_TREE_VIEW_COLUMN(column), + GTK_TREE_VIEW_COLUMN_GROW_ONLY); + gtk_tree_view_column_set_resizable(GTK_TREE_VIEW_COLUMN(column), TRUE); + gtk_tree_view_column_set_sort_column_id(GTK_TREE_VIEW_COLUMN(column), NAME_COLUMN); + gtk_tree_view_column_set_reorderable(GTK_TREE_VIEW_COLUMN(column), TRUE); + gtk_tree_view_append_column(GTK_TREE_VIEW(tree), column); + + for (j = NUM_OF_COLUMNS, l = fields; l; l = l->next, j++) { + GaimRoomlistField *f = l->data; + + if (f->hidden) + continue; + + renderer = gtk_cell_renderer_text_new(); + column = gtk_tree_view_column_new_with_attributes(f->label, renderer, + "text", j, NULL); + gtk_tree_view_column_set_sizing(GTK_TREE_VIEW_COLUMN(column), + GTK_TREE_VIEW_COLUMN_GROW_ONLY); + gtk_tree_view_column_set_resizable(GTK_TREE_VIEW_COLUMN(column), TRUE); + gtk_tree_view_column_set_sort_column_id(GTK_TREE_VIEW_COLUMN(column), j); + gtk_tree_view_column_set_reorderable(GTK_TREE_VIEW_COLUMN(column), TRUE); + if (f->type == GAIM_ROOMLIST_FIELD_INT) { + gtk_tree_view_column_set_cell_data_func(column, renderer, int_cell_data_func, + GINT_TO_POINTER(j), NULL); + gtk_tree_sortable_set_sort_func(GTK_TREE_SORTABLE(model), j, int_sort_func, + GINT_TO_POINTER(j), NULL); + } + gtk_tree_view_append_column(GTK_TREE_VIEW(tree), column); + } + + g_signal_connect(G_OBJECT(tree), "button-press-event", G_CALLBACK(room_click_cb), list); + g_signal_connect(G_OBJECT(tree), "row-expanded", G_CALLBACK(row_expanded_cb), list); + g_signal_connect(G_OBJECT(tree), "row-activated", G_CALLBACK(row_activated_cb), list); + + /* Enable CTRL+F searching */ + gtk_tree_view_set_search_column(GTK_TREE_VIEW(tree), NAME_COLUMN); + gtk_tree_view_set_search_equal_func(GTK_TREE_VIEW(tree), _search_func, NULL, NULL); + +} + +static gboolean gaim_gtk_progress_bar_pulse(gpointer data) +{ + GaimRoomlist *list = data; + GaimGtkRoomlist *rl = list->ui_data; + + if (!rl || !rl->dialog || !rl->dialog->pg_needs_pulse) { + if (rl && rl->dialog) + rl->dialog->pg_to_active = FALSE; + gaim_roomlist_unref(list); + return FALSE; + } + + gtk_progress_bar_pulse(GTK_PROGRESS_BAR(rl->dialog->progress)); + rl->dialog->pg_needs_pulse = FALSE; + return TRUE; +} + +static void gaim_gtk_roomlist_add_room(GaimRoomlist *list, GaimRoomlistRoom *room) +{ + GaimGtkRoomlist *rl = list->ui_data; + GtkTreeRowReference *rr, *parentrr = NULL; + GtkTreePath *path; + GtkTreeIter iter, parent, child; + GList *l, *k; + int j; + gboolean append = TRUE; + + rl->total_rooms++; + if (room->type == GAIM_ROOMLIST_ROOMTYPE_ROOM) + rl->num_rooms++; + + if (rl->dialog) { + if (!rl->dialog->pg_to_active) { + rl->dialog->pg_to_active = TRUE; + gaim_roomlist_ref(list); + rl->dialog->pg_update_to = g_timeout_add(100, gaim_gtk_progress_bar_pulse, list); + gtk_progress_bar_pulse(GTK_PROGRESS_BAR(rl->dialog->progress)); + } else { + rl->dialog->pg_needs_pulse = TRUE; + } + } + if (room->parent) { + parentrr = g_hash_table_lookup(rl->cats, room->parent); + path = gtk_tree_row_reference_get_path(parentrr); + if (path) { + GaimRoomlistRoom *tmproom = NULL; + + gtk_tree_model_get_iter(GTK_TREE_MODEL(rl->model), &parent, path); + gtk_tree_path_free(path); + + if (gtk_tree_model_iter_children(GTK_TREE_MODEL(rl->model), &child, &parent)) { + gtk_tree_model_get(GTK_TREE_MODEL(rl->model), &child, ROOM_COLUMN, &tmproom, -1); + if (!tmproom) + append = FALSE; + } + } + } + + if (append) + gtk_tree_store_append(rl->model, &iter, (parentrr ? &parent : NULL)); + else + iter = child; + + if (room->type & GAIM_ROOMLIST_ROOMTYPE_CATEGORY) + gtk_tree_store_append(rl->model, &child, &iter); + + path = gtk_tree_model_get_path(GTK_TREE_MODEL(rl->model), &iter); + + if (room->type & GAIM_ROOMLIST_ROOMTYPE_CATEGORY) { + rr = gtk_tree_row_reference_new(GTK_TREE_MODEL(rl->model), path); + g_hash_table_insert(rl->cats, room, rr); + } + + gtk_tree_path_free(path); + + gtk_tree_store_set(rl->model, &iter, NAME_COLUMN, room->name, -1); + gtk_tree_store_set(rl->model, &iter, ROOM_COLUMN, room, -1); + + for (j = NUM_OF_COLUMNS, l = room->fields, k = list->fields; l && k; j++, l = l->next, k = k->next) { + GaimRoomlistField *f = k->data; + if (f->hidden) + continue; + gtk_tree_store_set(rl->model, &iter, j, l->data, -1); + } +} + +static void gaim_gtk_roomlist_in_progress(GaimRoomlist *list, gboolean flag) +{ + GaimGtkRoomlist *rl = list->ui_data; + + if (!rl || !rl->dialog) + return; + + if (flag) { + if (rl->dialog->account_widget) + gtk_widget_set_sensitive(rl->dialog->account_widget, FALSE); + gtk_widget_set_sensitive(rl->dialog->stop_button, TRUE); + gtk_widget_set_sensitive(rl->dialog->list_button, FALSE); + } else { + rl->dialog->pg_needs_pulse = FALSE; + gtk_progress_bar_set_fraction(GTK_PROGRESS_BAR(rl->dialog->progress), 0.0); + if (rl->dialog->account_widget) + gtk_widget_set_sensitive(rl->dialog->account_widget, TRUE); + gtk_widget_set_sensitive(rl->dialog->stop_button, FALSE); + gtk_widget_set_sensitive(rl->dialog->list_button, TRUE); + } +} + +static void gaim_gtk_roomlist_destroy(GaimRoomlist *list) +{ + GaimGtkRoomlist *rl; + + roomlists = g_list_remove(roomlists, list); + + rl = list->ui_data; + + g_return_if_fail(rl != NULL); + + g_hash_table_destroy(rl->cats); + g_free(rl); + list->ui_data = NULL; +} + +static GaimRoomlistUiOps ops = { + gaim_gtk_roomlist_dialog_show_with_account, + gaim_gtk_roomlist_new, + gaim_gtk_roomlist_set_fields, + gaim_gtk_roomlist_add_room, + gaim_gtk_roomlist_in_progress, + gaim_gtk_roomlist_destroy +}; + + +void gaim_gtk_roomlist_init(void) +{ + gaim_roomlist_set_ui_ops(&ops); +} |