/* * idle.c - I'dle Mak'er plugin for Gaim * * This file is part of Gaim. * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "connection.h" #include "debug.h" #include "notify.h" #include "plugin.h" #include "request.h" #include "server.h" #include "status.h" #include "version.h" /* This plugin no longer depends on gtk */ #define IDLE_PLUGIN_ID "core-idle" static GList *idled_accts = NULL; static gboolean unidle_filter(GaimAccount *acct) { if (g_list_find(idled_accts, acct)) return TRUE; return FALSE; } static gboolean idleable_filter(GaimAccount *account) { GaimPlugin *prpl; prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); g_return_val_if_fail(prpl != NULL, FALSE); return (GAIM_PLUGIN_PROTOCOL_INFO(prpl)->set_idle != NULL); } static void set_idle_time(GaimAccount *acct, int mins_idle) { time_t t; GaimConnection *gc = gaim_account_get_connection(acct); GaimPresence *presence = gaim_account_get_presence(acct); if (!gc) return; gaim_debug_info("idle", "setting idle time for %s to %d\n", gaim_account_get_username(acct), mins_idle); if (mins_idle) t = time(NULL) - (60 * mins_idle); /* subtract seconds idle from current time */ else t = 0; /* time idle is irrelevant */ gaim_presence_set_idle(presence, mins_idle ? TRUE : FALSE, t); } static void idle_action_ok(void *ignored, GaimRequestFields *fields) { int tm = gaim_request_fields_get_integer(fields, "mins"); GaimAccount *acct = gaim_request_fields_get_account(fields, "acct"); /* only add the account to the GList if it's not already been idled */ if (!unidle_filter(acct)) { gaim_debug_misc("idle", "%s hasn't been idled yet; adding to list.\n", gaim_account_get_username(acct)); idled_accts = g_list_append(idled_accts, acct); } set_idle_time(acct, tm); } static void idle_all_action_ok(void *ignored, GaimRequestFields *fields) { GaimAccount *acct = NULL; GList *list, *iter; int tm = gaim_request_fields_get_integer(fields, "mins"); const char *prpl_id = NULL; list = gaim_accounts_get_all_active(); for(iter = list; iter; iter = iter->next) { acct = (GaimAccount *)(iter->data); if(acct) prpl_id = gaim_account_get_protocol_id(acct); if(acct && idleable_filter(acct)) { gaim_debug_misc("idle", "Idling %s.\n", gaim_account_get_username(acct)); set_idle_time(acct, tm); if(!g_list_find(idled_accts, acct)) idled_accts = g_list_append(idled_accts, acct); } } g_list_free(list); } static void unidle_action_ok(void *ignored, GaimRequestFields *fields) { GaimAccount *acct = gaim_request_fields_get_account(fields, "acct"); set_idle_time(acct, 0); /* unidle the account */ /* once the account has been unidled it shouldn't be in the list */ idled_accts = g_list_remove(idled_accts, acct); } static void idle_action(GaimPluginAction *action) { /* Use the super fancy request API */ GaimRequestFields *request; GaimRequestFieldGroup *group; GaimRequestField *field; group = gaim_request_field_group_new(NULL); field = gaim_request_field_account_new("acct", _("Account"), NULL); gaim_request_field_account_set_filter(field, idleable_filter); gaim_request_field_account_set_show_all(field, FALSE); gaim_request_field_group_add_field(group, field); field = gaim_request_field_int_new("mins", _("Minutes"), 10); gaim_request_field_group_add_field(group, field); request = gaim_request_fields_new(); gaim_request_fields_add_group(request, group); gaim_request_fields(action->plugin, N_("I'dle Mak'er"), _("Set Account Idle Time"), NULL, request, _("_Set"), G_CALLBACK(idle_action_ok), _("_Cancel"), NULL, NULL); } static void unidle_action(GaimPluginAction *action) { GaimRequestFields *request; GaimRequestFieldGroup *group; GaimRequestField *field; if (idled_accts == NULL) { gaim_notify_info(NULL, NULL, _("None of your accounts are idle."), NULL); return; } group = gaim_request_field_group_new(NULL); field = gaim_request_field_account_new("acct", _("Account"), NULL); gaim_request_field_account_set_filter(field, unidle_filter); gaim_request_field_account_set_show_all(field, FALSE); gaim_request_field_group_add_field(group, field); request = gaim_request_fields_new(); gaim_request_fields_add_group(request, group); gaim_request_fields(action->plugin, N_("I'dle Mak'er"), _("Unset Account Idle Time"), NULL, request, _("_Unset"), G_CALLBACK(unidle_action_ok), _("_Cancel"), NULL, NULL); } static void idle_all_action(GaimPluginAction *action) { GaimRequestFields *request; GaimRequestFieldGroup *group; GaimRequestField *field; group = gaim_request_field_group_new(NULL); field = gaim_request_field_int_new("mins", _("Minutes"), 10); gaim_request_field_group_add_field(group, field); request = gaim_request_fields_new(); gaim_request_fields_add_group(request, group); gaim_request_fields(action->plugin, N_("I'dle Mak'er"), _("Set Idle Time for All Accounts"), NULL, request, _("_Set"), G_CALLBACK(idle_all_action_ok), _("_Cancel"), NULL, NULL); } static void unidle_all_action(GaimPluginAction *action) { GList *l; /* freeing the list here will cause segfaults if the user idles an account * after the list is freed */ for (l = idled_accts; l; l = l->next) { GaimAccount *account = l->data; set_idle_time(account, 0); } g_list_free(idled_accts); idled_accts = NULL; } static GList * actions(GaimPlugin *plugin, gpointer context) { GList *l = NULL; GaimPluginAction *act = NULL; act = gaim_plugin_action_new(_("Set Account Idle Time"), idle_action); l = g_list_append(l, act); act = gaim_plugin_action_new(_("Unset Account Idle Time"), unidle_action); l = g_list_append(l, act); act = gaim_plugin_action_new(_("Set Idle Time for All Accounts"), idle_all_action); l = g_list_append(l, act); act = gaim_plugin_action_new( _("Unset Idle Time for All Idled Accounts"), unidle_all_action); l = g_list_append(l, act); return l; } static void signing_off_cb(GaimConnection *gc, void *data) { GaimAccount *account; account = gaim_connection_get_account(gc); idled_accts = g_list_remove(idled_accts, account); } static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(gaim_connections_get_handle(), "signing-off", plugin, GAIM_CALLBACK(signing_off_cb), NULL); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { unidle_all_action(NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, NULL, 0, NULL, GAIM_PRIORITY_DEFAULT, IDLE_PLUGIN_ID, /* This is a cultural reference. Dy'er Mak'er is a song by Led Zeppelin. If that doesn't translate well into your language, drop the 's before translating. */ N_("I'dle Mak'er"), VERSION, N_("Allows you to hand-configure how long you've been idle"), N_("Allows you to hand-configure how long you've been idle"), "Eric Warmenhoven ", GAIM_WEBSITE, plugin_load, plugin_unload, NULL, NULL, NULL, NULL, actions }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(idle, init_plugin, info)