# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of libgg # GAIM_TOP := ../../.. include $(GAIM_TOP)/libgaim/win32/global.mak TARGET = libgg CFLAGS += -include win32dep.h TYPE = PLUGIN # Static or Plugin... ifeq ($(TYPE),STATIC) DEFINES += -DSTATIC DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) else ifeq ($(TYPE),PLUGIN) DLL_INSTALL_DIR = $(GAIM_INSTALL_PLUGINS_DIR) endif endif ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I. \ -I./lib \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GAIM_LIB_TOP) \ -I$(GAIM_LIB_TOP)/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_LIB_TOP) \ ## ## SOURCES, OBJECTS ## C_SRC = \ lib/common.c \ lib/events.c \ lib/http.c \ lib/libgadu.c \ lib/obsolete.c \ lib/pubdir.c \ lib/pubdir50.c \ buddylist.c \ confer.c \ gg.c \ search.c \ gg-utils.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = \ -lglib-2.0 \ -lintl \ -lgaim \ -lws2_32 include $(GAIM_COMMON_RULES) ## ## TARGET DEFINITIONS ## .PHONY: all install clean all: $(TARGET).dll install: all $(DLL_INSTALL_DIR) cp $(TARGET).dll $(DLL_INSTALL_DIR) $(OBJECTS): $(GAIM_CONFIG_H) $(TARGET).dll: $(GAIM_LIBGAIM_DLL).a $(OBJECTS) $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -f $(OBJECTS) rm -f $(TARGET).dll include $(GAIM_COMMON_TARGETS)