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author | Tinnet Coronam <tinnet@coronam.net> | 2012-10-17 00:21:25 +0200 |
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committer | Tinnet Coronam <tinnet@coronam.net> | 2012-10-17 00:21:25 +0200 |
commit | dd066c54e36bfe535a4b13cd3dc6fc0fe083efe7 (patch) | |
tree | 0331b643174b1ab02a5ca03046fd24337d82b54e /tests/examplefiles/example.monkey | |
parent | e104f06f42384aa2d5f3e2c62c57ef66f21d8071 (diff) | |
download | pygments-dd066c54e36bfe535a4b13cd3dc6fc0fe083efe7.tar.gz |
some fixes to classnames (with generics and module paths)
Diffstat (limited to 'tests/examplefiles/example.monkey')
-rw-r--r-- | tests/examplefiles/example.monkey | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/tests/examplefiles/example.monkey b/tests/examplefiles/example.monkey index 524e7012..df310ff7 100644 --- a/tests/examplefiles/example.monkey +++ b/tests/examplefiles/example.monkey @@ -52,9 +52,26 @@ Class Game Extends App End +Class Enemy + Method Die () Abstract +End + +Class Hoodlum Extends Enemy + Local currentNode:list.Node<Vector2D> + + ' Must implement Die method... + + Method Die () + Print "B'oss, he-- he killed me, b'oss!" + End + +End + Class VectorNode Extends Node<Vector2D> End + + Function Main() New Game() End |