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+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2013 Alexis Laferrière <alexis.laf@xymus.net>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+import gtk
+
+class CalculatorContext
+ var result : nullable Float = null
+
+ var last_op : nullable Char = null
+
+ var current : nullable Float = null
+ var after_point : nullable Int = null
+
+ fun push_op( op : Char )
+ do
+ apply_last_op_if_any
+ if op == 'C' then
+ self.result = 0.0
+ last_op = null
+ else
+ last_op = op # store for next push_op
+ end
+
+ # prepare next current
+ after_point = null
+ current = null
+ end
+
+ fun push_digit( digit : Int )
+ do
+ var current = current
+ if current == null then current = 0.0
+
+ var after_point = after_point
+ if after_point == null then
+ current = current * 10.0 + digit.to_f
+ else
+ current = current + digit.to_f * 10.0.pow(after_point.to_f)
+ self.after_point -= 1
+ end
+
+ self.current = current
+ end
+
+ fun switch_to_decimals
+ do
+ if self.current == null then current = 0.0
+ if after_point != null then return
+
+ after_point = -1
+ end
+
+ fun apply_last_op_if_any
+ do
+ var op = last_op
+
+ var result = result
+ if result == null then result = 0.0
+
+ var current = current
+ if current == null then current = 0.0
+
+ if op == null then
+ result = current
+ else if op == '+' then
+ result = result + current
+ else if op == '-' then
+ result = result - current
+ else if op == '/' then
+ result = result / current
+ else if op == '*' then
+ result = result * current
+ end
+ self.result = result
+ self.current = null
+ end
+end
+
+class CalculatorGui
+ super GtkCallable
+
+ var win : GtkWindow
+ var container : GtkGrid
+
+ var lbl_disp : GtkLabel
+ var but_eq : GtkButton
+ var but_dot : GtkButton
+
+ var context = new CalculatorContext
+
+ redef fun signal( sender, user_data )
+ do
+ var after_point = context.after_point
+ if after_point == null then
+ after_point = 0
+ else
+ after_point = (after_point.abs)
+ end
+
+ if user_data isa Char then # is an operation
+ var c = user_data
+ if c == '.' then
+ but_dot.sensitive= false
+ context.switch_to_decimals
+ lbl_disp.text = "{context.current.to_i}."
+ else
+ but_dot.sensitive= true
+ context.push_op( c )
+
+ var s = context.result.to_precision_native(6)
+ var index : nullable Int = null
+ for i in s.length.times do
+ var chiffre = s.chars[i]
+ if chiffre == '0' and index == null then
+ index = i
+ else if chiffre != '0' then
+ index = null
+ end
+ end
+ if index != null then
+ s = s.substring(0, index)
+ if s.chars[s.length-1] == ',' then s = s.substring(0, s.length-1)
+ end
+ lbl_disp.text = s
+ end
+ else if user_data isa Int then # is a number
+ var n = user_data
+ context.push_digit( n )
+ lbl_disp.text = context.current.to_precision_native(after_point)
+ end
+ end
+
+ init
+ do
+ init_gtk
+
+ win = new GtkWindow( 0 )
+
+ container = new GtkGrid(5,5,true)
+ win.add( container )
+
+ lbl_disp = new GtkLabel( "_" )
+ container.attach( lbl_disp, 0, 0, 5, 1 )
+
+ # digits
+ for n in [0..9] do
+ var but = new GtkButton.with_label( n.to_s )
+ but.request_size( 64, 64 )
+ but.signal_connect( "clicked", self, n )
+ if n == 0 then
+ container.attach( but, 0, 4, 1, 1 )
+ else container.attach( but, (n-1)%3, 3-(n-1)/3, 1, 1 )
+ end
+
+ # operators
+ var r = 1
+ for op in ['+', '-', '*', '/' ] do
+ var but = new GtkButton.with_label( op.to_s )
+ but.request_size( 64, 64 )
+ but.signal_connect( "clicked", self, op )
+ container.attach( but, 3, r, 1, 1 )
+ r+=1
+ end
+
+ # =
+ but_eq = new GtkButton.with_label( "=" )
+ but_eq.request_size( 64, 64 )
+ but_eq.signal_connect( "clicked", self, '=' )
+ container.attach( but_eq, 4, 3, 1, 2 )
+
+ # .
+ but_dot = new GtkButton.with_label( "." )
+ but_dot.request_size( 64, 64 )
+ but_dot.signal_connect( "clicked", self, '.' )
+ container.attach( but_dot, 1, 4, 1, 1 )
+
+ #C
+ var but_c = new GtkButton.with_label( "C" )
+ but_c.request_size( 64, 64 )
+ but_c.signal_connect("clicked", self, 'C')
+ container.attach( but_c, 2, 4, 1, 1 )
+
+ win.show_all
+ end
+end
+
+# context tests
+var context = new CalculatorContext
+context.push_digit( 1 )
+context.push_digit( 2 )
+context.push_op( '+' )
+context.push_digit( 3 )
+context.push_op( '*' )
+context.push_digit( 2 )
+context.push_op( '=' )
+var r = context.result.to_precision( 2 )
+assert r == "30.00" else print r
+
+context = new CalculatorContext
+context.push_digit( 1 )
+context.push_digit( 4 )
+context.switch_to_decimals
+context.push_digit( 1 )
+context.push_op( '*' )
+context.push_digit( 3 )
+context.push_op( '=' )
+r = context.result.to_precision( 2 )
+assert r == "42.30" else print r
+
+context.push_op( '+' )
+context.push_digit( 1 )
+context.push_digit( 1 )
+context.push_op( '=' )
+r = context.result.to_precision( 2 )
+assert r == "53.30" else print r
+
+context = new CalculatorContext
+context.push_digit( 4 )
+context.push_digit( 2 )
+context.switch_to_decimals
+context.push_digit( 3 )
+context.push_op( '/' )
+context.push_digit( 3 )
+context.push_op( '=' )
+r = context.result.to_precision( 2 )
+assert r == "14.10" else print r
+
+#test multiple decimals
+context = new CalculatorContext
+context.push_digit( 5 )
+context.push_digit( 0 )
+context.switch_to_decimals
+context.push_digit( 1 )
+context.push_digit( 2 )
+context.push_digit( 3 )
+context.push_op( '+' )
+context.push_digit( 1 )
+context.push_op( '=' )
+r = context.result.to_precision( 3 )
+assert r == "51.123" else print r
+
+#test 'C' button
+context = new CalculatorContext
+context.push_digit( 1 )
+context.push_digit( 0 )
+context.push_op( '+' )
+context.push_digit( 1 )
+context.push_digit( 0 )
+context.push_op( '=' )
+context.push_op( 'C' )
+r = context.result.to_precision( 1 )
+assert r == "0.0" else print r
+
+# graphical application
+
+if "NIT_TESTING".environ != "true" then
+ var app = new CalculatorGui
+ run_gtk
+end
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2013 Matthieu Lucas <lucasmatthieu@gmail.com>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# This sample has been implemented to show you how simple is it to play
+# with native callbacks (C) through an high level with NIT program.
+
+module callback_chimpanze
+import callback_monkey
+
+class Chimpanze
+ super MonkeyActionCallable
+
+ fun create
+ do
+ var monkey = new Monkey
+ print "Hum, I'm sleeping ..."
+ # Invoking method which will take some time to compute, and
+ # will be back in wokeUp method with information.
+ # - Callback method defined in MonkeyActionCallable Interface
+ monkey.wokeUpAction(self, "Hey, I'm awake.")
+ end
+
+ # Inherit callback method, defined by MonkeyActionCallable interface
+ # - Back of wokeUpAction method
+ redef fun wokeUp( sender:Monkey, message:Object )
+ do
+ print message
+ end
+end
+
+var m = new Chimpanze
+m.create
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2013 Matthieu Lucas <lucasmatthieu@gmail.com>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# This sample has been implemented to show you how simple is it to play
+# with native callbacks (C) through an high level with NIT program.
+
+module callback_monkey
+
+in "C header" `{
+ #include <stdio.h>
+ #include <stdlib.h>
+
+ typedef struct {
+ int id;
+ int age;
+ } CMonkey;
+
+ typedef struct {
+ MonkeyActionCallable toCall;
+ Object message;
+ } MonkeyAction;
+`}
+
+in "C body" `{
+ // Method which reproduce a callback answer
+ // Please note that a function pointer is only used to reproduce the callback
+ void cbMonkey(CMonkey *mkey, void callbackFunc(CMonkey*, MonkeyAction*), MonkeyAction *data)
+ {
+ sleep(2);
+ callbackFunc( mkey, data );
+ }
+
+ // Back of background treatment, will be redirected to callback function
+ void nit_monkey_callback_func( CMonkey *mkey, MonkeyAction *data )
+ {
+ // To call a your method, the signature must be written like this :
+ // <Interface Name>_<Method>...
+ MonkeyActionCallable_wokeUp( data->toCall, mkey, data->message );
+ }
+`}
+
+# Implementable interface to get callback in defined methods
+interface MonkeyActionCallable
+ fun wokeUp( sender:Monkey, message: Object) is abstract
+end
+
+# Defining my object type Monkey, which is, in a low level, a pointer to a C struct (CMonkey)
+extern class Monkey `{ CMonkey * `}
+
+ new `{
+ CMonkey *monkey = malloc( sizeof(CMonkey) );
+ monkey->age = 10;
+ monkey->id = 1;
+ return monkey;
+ `}
+
+ # Object method which will get a callback in wokeUp method, defined in MonkeyActionCallable interface
+ # Must be defined as Nit/C method because of C call inside
+ fun wokeUpAction( toCall: MonkeyActionCallable, message: Object ) is extern import MonkeyActionCallable.wokeUp `{
+
+ // Allocating memory to keep reference of received parameters :
+ // - Object receiver
+ // - Message
+ MonkeyAction *data = malloc( sizeof(MonkeyAction) );
+
+ // Incrementing reference counter to prevent from releasing
+ MonkeyActionCallable_incr_ref( toCall );
+ Object_incr_ref( message );
+
+ data->toCall = toCall;
+ data->message = message;
+
+ // Calling method which reproduce a callback by passing :
+ // - Receiver
+ // - Function pointer to object return method
+ // - Datas
+ cbMonkey( recv, &nit_monkey_callback_func, data );
+ `}
+end
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Implementation of circular lists
+# This example shows the usage of generics and somewhat a specialisation of collections.
+module circular_list
+
+# Sequences of elements implemented with a double-linked circular list
+class CircularList[E]
+ # Like standard Array or LinkedList, CircularList is a Sequence.
+ super Sequence[E]
+
+ # The first node of the list if any
+ # The special case of an empty list is handled by a null node
+ private var node: nullable CLNode[E] = null
+
+ redef fun iterator do return new CircularListIterator[E](self)
+
+ redef fun first do return self.node.item
+
+ redef fun push(e)
+ do
+ var new_node = new CLNode[E](e)
+ var n = self.node
+ if n == null then
+ # the first node
+ self.node = new_node
+ else
+ # not the first one, so attach nodes correctly.
+ var old_last_node = n.prev
+ new_node.next = n
+ new_node.prev = old_last_node
+ old_last_node.next = new_node
+ n.prev = new_node
+ end
+ end
+
+ redef fun pop
+ do
+ var n = self.node
+ assert n != null
+ var prev = n.prev
+ if prev == n then
+ # the only node
+ self.node = null
+ return n.item
+ end
+ # not the only one do detach nodes correctly.
+ var prev_prev = prev.prev
+ n.prev = prev_prev
+ prev_prev.next = n
+ return prev.item
+ end
+
+ redef fun unshift(e)
+ do
+ # Circularity has benefits.
+ push(e)
+ self.node = self.node.prev
+ end
+
+ redef fun shift
+ do
+ # Circularity has benefits.
+ self.node = self.node.next
+ return self.pop
+ end
+
+ # Move the first at the last position, the second at the first, etc.
+ fun rotate
+ do
+ var n = self.node
+ if n == null then return
+ self.node = n.next
+ end
+
+ # Sort the list using the Josephus algorithm.
+ fun josephus(step: Int)
+ do
+ var res = new CircularList[E]
+ while not self.is_empty do
+ # count 'step'
+ for i in [1..step[ do self.rotate
+ # kill
+ var x = self.shift
+ res.add(x)
+ end
+ self.node = res.node
+ end
+end
+
+# Nodes of a CircularList
+private class CLNode[E]
+ # The current item
+ var item: E
+
+ # The next item in the circular list.
+ # Because of circularity, there is always a next;
+ # so by default let it be self
+ var next: CLNode[E] = self
+
+ # The previous item in the circular list.
+ # Coherence between next and previous nodes has to be maintained by the
+ # circular list.
+ var prev: CLNode[E] = self
+end
+
+# An iterator of a CircularList.
+private class CircularListIterator[E]
+ super IndexedIterator[E]
+
+ redef var index: Int
+
+ # The current node pointed.
+ # Is null if the list is empty.
+ var node: nullable CLNode[E]
+
+ # The list iterated.
+ var list: CircularList[E]
+
+ redef fun is_ok
+ do
+ # Empty lists are not OK.
+ # Pointing again the first node is not OK.
+ return self.node != null and (self.index == 0 or self.node != self.list.node)
+ end
+
+ redef fun next
+ do
+ self.node = self.node.next
+ self.index += 1
+ end
+
+ redef fun item do return self.node.item
+
+ init(list: CircularList[E])
+ do
+ self.node = list.node
+ self.list = list
+ self.index = 0
+ end
+end
+
+var i = new CircularList[Int]
+i.add_all([1, 2, 3, 4, 5, 6, 7])
+print i.first
+print i.join(":")
+
+i.push(8)
+print i.shift
+print i.pop
+i.unshift(0)
+print i.join(":")
+
+i.josephus(3)
+print i.join(":")
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# This module beef up the clock module by allowing a clock to be comparable.
+# It show the usage of class refinement
+module clock_more
+
+import clock
+
+redef class Clock
+ # Clock are now comparable
+ super Comparable
+
+ # Comparaison of a clock make only sense with an other clock
+ redef type OTHER: Clock
+
+ redef fun <(o)
+ do
+ # Note: < is the only abstract method of Comparable.
+ # All other operators and methods rely on < and ==.
+ return self.total_minutes < o.total_minutes
+ end
+end
+
+var c1 = new Clock(8, 12)
+var c2 = new Clock(8, 13)
+var c3 = new Clock(9, 13)
+
+print "{c1}<{c2}? {c1<c2}"
+print "{c1}<={c2}? {c1<=c2}"
+print "{c1}>{c2}? {c1>c2}"
+print "{c1}>={c2}? {c1>=c2}"
+print "{c1}<=>{c2}? {c1<=>c2}"
+print "{c1},{c2}? max={c1.max(c2)} min={c1.min(c2)}"
+print "{c1}.is_between({c2}, {c3})? {c1.is_between(c2, c3)}"
+print "{c2}.is_between({c1}, {c3})? {c2.is_between(c1, c3)}"
+
+print "-"
+
+c1.minutes += 1
+
+print "{c1}<{c2}? {c1<c2}"
+print "{c1}<={c2}? {c1<=c2}"
+print "{c1}>{c2}? {c1>c2}"
+print "{c1}>={c2}? {c1>=c2}"
+print "{c1}<=>{c2}? {c1<=>c2}"
+print "{c1},{c2}? max={c1.max(c2)} min={c1.min(c2)}"
+print "{c1}.is_between({c2}, {c3})? {c1.is_between(c2, c3)}"
+print "{c2}.is_between({c1}, {c3})? {c2.is_between(c1, c3)}"
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# This module provide a simple wall clock.
+# It is an example of getters and setters.
+# A beefed-up module is available in clock_more
+module clock
+
+# A simple wall clock with 60 minutes and 12 hours.
+class Clock
+ # total number of minutes from 0 to 719
+ var total_minutes: Int
+ # Note: only the read acces is public, the write access is private.
+
+ # number of minutes in the current hour (from 0 to 59)
+ fun minutes: Int do return self.total_minutes % 60
+
+ # set the number of minutes in the current hour.
+ # if m < 0 or m >= 60, the hour will be changed accordinlgy
+ fun minutes=(m: Int) do self.total_minutes = self.hours * 60 + m
+
+ # number of hours (from 0 to 11)
+ fun hours: Int do return self.total_minutes / 60
+
+ # set the number of hours
+ # the minutes will not be updated
+ fun hours=(h: Int) do self.total_minutes = h * 60 + minutes
+
+ # the position of the hour arrow in the [0..60[ interval
+ fun hour_pos: Int do return total_minutes / 12
+
+ # replace the arrow of hours (from 0 to 59).
+ # the hours and the minutes will be updated.
+ fun hour_pos=(h: Int) do self.total_minutes = h * 12
+
+ redef fun to_s do return "{hours}:{minutes}"
+
+ fun reset(hours, minutes: Int) do self.total_minutes = hours*60 + minutes
+
+ init(hours, minutes: Int) do self.reset(hours, minutes)
+
+ redef fun ==(o)
+ do
+ # Note: o is a nullable Object, a type test is required
+ # Thanks to adaptive typing, there is no downcast
+ # i.e. the code is safe!
+ return o isa Clock and self.total_minutes == o.total_minutes
+ end
+end
+
+var c = new Clock(10,50)
+print "It's {c} o'clock."
+
+c.minutes += 22
+print "Now it's {c} o'clock."
+
+print "The short arrow in on the {c.hour_pos/5} and the long arrow in on the {c.minutes/5}."
+
+c.hours -= 2
+print "Now it's {c} o'clock."
+
+var c2 = new Clock(9, 11)
+print "It's {c2} on the second clock."
+print "The two clocks are synchronized: {c == c2}."
+c2.minutes += 1
+print "It's now {c2} on the second clock."
+print "The two clocks are synchronized: {c == c2}."
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2013 Matthieu Lucas <lucasmatthieu@gmail.com>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Sample of the Curl module.
+module curl_http
+
+import curl
+
+# Small class to represent an Http Fetcher
+class MyHttpFetcher
+ super CurlCallbacks
+
+ var curl: Curl
+ var our_body: String = ""
+
+ init(curl: Curl) do self.curl = curl
+
+ # Release curl object
+ fun destroy do self.curl.destroy
+
+ # Header callback
+ redef fun header_callback(line: String) do
+ # We keep this callback silent for testing purposes
+ #if not line.has_prefix("Date:") then print "Header_callback : {line}"
+ end
+
+ # Body callback
+ redef fun body_callback(line: String) do self.our_body = "{self.our_body}{line}"
+
+ # Stream callback - Cf : No one is registered
+ redef fun stream_callback(buffer: String, size: Int, count: Int) do print "Stream_callback : {buffer} - {size} - {count}"
+end
+
+
+# Program
+if args.length < 2 then
+ print "Usage: curl_http <method wished [POST, GET, GET_FILE]> <target url>"
+else
+ var curl = new Curl
+ var url = args[1]
+ var request = new CurlHTTPRequest(url, curl)
+
+ # HTTP Get Request
+ if args[0] == "GET" then
+ request.verbose = false
+ var getResponse = request.execute
+
+ if getResponse isa CurlResponseSuccess then
+ print "Status code : {getResponse.status_code}"
+ print "Body : {getResponse.body_str}"
+ else if getResponse isa CurlResponseFailed then
+ print "Error code : {getResponse.error_code}"
+ print "Error msg : {getResponse.error_msg}"
+ end
+
+ # HTTP Post Request
+ else if args[0] == "POST" then
+ var myHttpFetcher = new MyHttpFetcher(curl)
+ request.delegate = myHttpFetcher
+
+ var postDatas = new HeaderMap
+ postDatas["Bugs Bunny"] = "Daffy Duck"
+ postDatas["Batman"] = "Robin likes special characters @#ùà!è§'(\"é&://,;<>∞~*"
+ postDatas["Batman"] = "Yes you can set multiple identical keys, but APACHE will consider only once, the last one"
+ request.datas = postDatas
+ request.verbose = false
+ var postResponse = request.execute
+
+ print "Our body from the callback : {myHttpFetcher.our_body}"
+
+ if postResponse isa CurlResponseSuccess then
+ print "*** Answer ***"
+ print "Status code : {postResponse.status_code}"
+ print "Body should be empty, because we decided to manage callbacks : {postResponse.body_str.length}"
+ else if postResponse isa CurlResponseFailed then
+ print "Error code : {postResponse.error_code}"
+ print "Error msg : {postResponse.error_msg}"
+ end
+
+ # HTTP Get to file Request
+ else if args[0] == "GET_FILE" then
+ var headers = new HeaderMap
+ headers["Accept"] = "Moo"
+ request.headers = headers
+ request.verbose = false
+ var downloadResponse = request.download_to_file(null)
+
+ if downloadResponse isa CurlFileResponseSuccess then
+ print "*** Answer ***"
+ print "Status code : {downloadResponse.status_code}"
+ print "Size downloaded : {downloadResponse.size_download}"
+ else if downloadResponse isa CurlResponseFailed then
+ print "Error code : {downloadResponse.error_code}"
+ print "Error msg : {downloadResponse.error_msg}"
+ end
+ # Program logic
+ else
+ print "Usage : Method[POST, GET, GET_FILE]"
+ end
+end
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2013 Matthieu Lucas <lucasmatthieu@gmail.com>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Mail sender sample using the Curl module
+module curl_mail
+
+import curl
+
+var curl = new Curl
+var mail_request = new CurlMailRequest(curl)
+
+# Networks
+var response = mail_request.set_outgoing_server("smtps://smtp.example.org:465", "user@example.org", "mypassword")
+if response isa CurlResponseFailed then
+ print "Error code : {response.error_code}"
+ print "Error msg : {response.error_msg}"
+end
+
+# Headers
+mail_request.from = "Billy Bob"
+mail_request.to = ["user@example.org"]
+mail_request.cc = ["bob@example.org"]
+mail_request.bcc = null
+
+var headers_body = new HeaderMap
+headers_body["Content-Type:"] = "text/html; charset=\"UTF-8\""
+headers_body["Content-Transfer-Encoding:"] = "quoted-printable"
+mail_request.headers_body = headers_body
+
+# Content
+mail_request.body = "<h1>Here you can write HTML stuff.</h1>"
+mail_request.subject = "Hello From My Nit Program"
+
+# Others
+mail_request.verbose = false
+
+# Send mail
+response = mail_request.execute
+if response isa CurlResponseFailed then
+ print "Error code : {response.error_code}"
+ print "Error msg : {response.error_msg}"
+else if response isa CurlMailResponseSuccess then
+ print "Mail Sent"
+else
+ print "Unknown Curl Response type"
+end
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2012-2013 Alexis Laferrière <alexis.laf@xymus.net>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Draws an arithmetic operation to the terminal
+module draw_operation
+
+redef enum Int
+ fun n_chars: Int `{
+ int c;
+ if ( abs(recv) >= 10 )
+ c = 1+(int)log10f( (float)abs(recv) );
+ else
+ c = 1;
+ if ( recv < 0 ) c ++;
+ return c;
+ `}
+end
+
+redef enum Char
+ fun as_operator(a, b: Int): Int
+ do
+ if self == '+' then return a + b
+ if self == '-' then return a - b
+ if self == '*' then return a * b
+ if self == '/' then return a / b
+ if self == '%' then return a % b
+ abort
+ end
+
+ fun override_dispc: Bool
+ do
+ return self == '+' or self == '-' or self == '*' or self == '/' or self == '%'
+ end
+
+ fun lines(s: Int): Array[Line]
+ do
+ if self == '+' then
+ return [new Line(new P(0,s/2),1,0,s), new Line(new P(s/2,1),0,1,s-2)]
+ else if self == '-' then
+ return [new Line(new P(0,s/2),1,0,s)]
+ else if self == '*' then
+ var lines = new Array[Line]
+ for y in [1..s-1[ do
+ lines.add( new Line(new P(1,y), 1,0,s-2) )
+ end
+ return lines
+ else if self == '/' then
+ return [new Line(new P(s-1,0), -1,1, s )]
+ else if self == '%' then
+ var q4 = s/4
+ var lines = [new Line(new P(s-1,0),-1,1,s)]
+ for l in [0..q4[ do
+ lines.append([ new Line( new P(0,l), 1,0,q4), new Line( new P(s-1,s-1-l), -1,0,q4) ])
+ end
+ return lines
+ else if self == '1' then
+ return [new Line(new P(s/2,0), 0,1,s),new Line(new P(0,s-1),1,0,s),
+ new Line( new P(s/2,0),-1,1,s/2)]
+ else if self == '2' then
+ return [new Line(new P(0,0), 1,0,s),new Line(new P(s-1,0),0,1,s/2),
+ new Line( new P(0,s-1),1,0,s), new Line( new P(0,s/2), 0,1,s/2),
+ new Line( new P(0,s/2), 1,0,s)]
+ else if self == '3' then
+ return [new Line(new P(0,0), 1,0,s),new Line(new P(s-1,0),0,1,s),
+ new Line( new P(0,s-1),1,0,s), new Line( new P(0,s/2), 1,0,s)]
+ else if self == '4' then
+ return [new Line(new P(s-1,0),0,1,s), new Line( new P(0,0), 0,1,s/2),
+ new Line( new P(0,s/2), 1,0,s)]
+ else if self == '5' then
+ return [new Line(new P(0,0), 1,0,s),new Line(new P(s-1,s/2),0,1,s/2),
+ new Line( new P(0,s-1),1,0,s), new Line( new P(0,0), 0,1,s/2),
+ new Line( new P(0,s/2), 1,0,s)]
+ else if self == '6' then
+ return [new Line(new P(0,0), 1,0,s),new Line(new P(s-1,s/2),0,1,s/2),
+ new Line( new P(0,s-1),1,0,s), new Line( new P(0,0), 0,1,s),
+ new Line( new P(0,s/2), 1,0,s)]
+ else if self == '7' then
+ var tl = new P(0,0)
+ var tr = new P(s-1,0)
+ return [new Line(tl, 1,0,s), new Line(tr,-1,1,s)]
+ else if self == '8' then
+ return [new Line(new P(0,0), 1,0,s),new Line(new P(s-1,0),0,1,s),
+ new Line( new P(0,s-1),1,0,s), new Line( new P(0,0), 0,1,s),
+ new Line( new P(0,s/2), 1,0,s)]
+ else if self == '9' then
+ return [new Line(new P(0,0), 1,0,s),new Line(new P(s-1,0),0,1,s),
+ new Line( new P(0,s-1),1,0,s), new Line( new P(0,0), 0,1,s/2),
+ new Line( new P(0,s/2), 1,0,s)]
+ else if self == '0' then
+ return [new Line(new P(0,0), 1,0,s),new Line(new P(s-1,0),0,1,s),
+ new Line( new P(0,s-1),1,0,s), new Line( new P(0,0), 0,1,s)]
+ end
+ return new Array[Line]
+ end
+end
+
+class P
+ var x : Int
+ var y : Int
+end
+
+redef class String
+ # hack is to support a bug in the evaluation software
+ fun draw(dispc: Char, size, gap: Int, hack: Bool)
+ do
+ var w = size * length +(length-1)*gap
+ var h = size
+ var map = new Array[Array[Char]]
+ for x in [0..w[ do
+ map[x] = new Array[Char].filled_with( ' ', h )
+ end
+
+ var ci = 0
+ for c in self.chars do
+ var local_dispc
+ if c.override_dispc then
+ local_dispc = c
+ else
+ local_dispc = dispc
+ end
+
+ var lines = c.lines( size )
+ for line in lines do
+ var x = line.o.x+ci*size
+ x += ci*gap
+ var y = line.o.y
+ for s in [0..line.len[ do
+ assert map.length > x and map[x].length > y else print "setting {x},{y} as {local_dispc}"
+ map[x][y] = local_dispc
+ x += line.step_x
+ y += line.step_y
+ end
+ end
+
+ ci += 1
+ end
+
+ if hack then
+ for c in [0..size[ do
+ map[c][0] = map[map.length-size+c][0]
+ map[map.length-size+c][0] = ' '
+ end
+ end
+
+ for y in [0..h[ do
+ for x in [0..w[ do
+ printn map[x][y]
+ end
+ print ""
+ end
+ end
+end
+
+class Line
+ var o : P
+ var step_x : Int
+ var step_y : Int
+ var len : Int
+end
+
+var a
+var b
+var op_char
+var disp_char
+var disp_size
+var disp_gap
+
+if "NIT_TESTING".environ == "true" then
+ a = 567
+ b = 13
+ op_char = '*'
+ disp_char = 'O'
+ disp_size = 8
+ disp_gap = 1
+else
+ printn "Left operand: "
+ a = gets.to_i
+
+ printn "Right operand: "
+ b = gets.to_i
+
+ printn "Operator (+, -, *, /, %): "
+ op_char = gets.chars[0]
+
+ printn "Char to display: "
+ disp_char = gets.chars[0]
+
+ printn "Size of text: "
+ disp_size = gets.to_i
+
+ printn "Space between digits: "
+ disp_gap = gets.to_i
+end
+
+var result = op_char.as_operator( a, b )
+
+var len_a = a.n_chars
+var len_b = b.n_chars
+var len_res = result.n_chars
+var max_len = len_a.max( len_b.max( len_res ) ) + 1
+
+# draw first line
+var d = max_len - len_a
+var line_a = ""
+for i in [0..d[ do line_a += " "
+line_a += a.to_s
+line_a.draw( disp_char, disp_size, disp_gap, false )
+
+print ""
+# draw second line
+d = max_len - len_b-1
+var line_b = op_char.to_s
+for i in [0..d[ do line_b += " "
+line_b += b.to_s
+line_b.draw( disp_char, disp_size, disp_gap, false )
+
+# draw -----
+print ""
+for i in [0..disp_size*max_len+(max_len-1)*disp_gap] do
+ printn "_"
+end
+print ""
+print ""
+
+# draw result
+d = max_len - len_res
+var line_res = ""
+for i in [0..d[ do line_res += " "
+line_res += result.to_s
+line_res.draw( disp_char, disp_size, disp_gap, false )
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2013 Alexis Laferrière <alexis.laf@xymus.net>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Example using the privileges module to drop privileges from root
+module drop_privileges
+
+import privileges
+
+# basic command line options
+var opts = new OptionContext
+var opt_ug = new OptionUserAndGroup.for_dropping_privileges
+opt_ug.mandatory = true
+opts.add_option(opt_ug)
+
+# parse and check command line options
+opts.parse(args)
+if not opts.errors.is_empty then
+ print opts.errors
+ print "Usage: drop_privileges [options]"
+ opts.usage
+ exit 1
+end
+
+# original user
+print "before {sys.uid}:{sys.gid}"
+
+# make the switch
+var user_group = opt_ug.value
+assert user_group != null
+user_group.drop_privileges
+
+# final user
+print "after {sys.uid}:{sys.egid}"
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2012-2013 Alexis Laferrière <alexis.laf@xymus.net>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# This module illustrates some uses of the FFI, specifically
+# how to use extern methods. Which means to implement a Nit method in C.
+module extern_methods
+
+redef enum Int
+ # Returns self'th fibonnaci number
+ # implemented here in C for optimization purposes
+ fun fib : Int import fib `{
+ if ( recv < 2 )
+ return recv;
+ else
+ return Int_fib( recv-1 ) + Int_fib( recv-2 );
+ `}
+
+ # System call to sleep for "self" seconds
+ fun sleep `{
+ sleep( recv );
+ `}
+
+ # Return atan2l( self, x ) from libmath
+ fun atan_with( x : Int ) : Float `{
+ return atan2( recv, x );
+ `}
+
+ # This method callback to Nit methods from C code
+ # It will use from C code:
+ # * the local fib method
+ # * the + operator, a method of Int
+ # * to_s, a method of all objects
+ # * String.to_cstring, a method of String to return an equivalent char*
+ fun foo import fib, +, to_s, String.to_cstring `{
+ long recv_fib = Int_fib( recv );
+ long recv_plus_fib = Int__plus( recv, recv_fib );
+
+ String nit_string = Int_to_s( recv_plus_fib );
+ char *c_string = String_to_cstring( nit_string );
+
+ printf( "from C: self + fib(self) = %s\n", c_string );
+ `}
+
+ # Equivalent to foo but written in pure Nit
+ fun bar do print "from Nit: self + fib(self) = {self+self.fib}"
+end
+
+print 12.fib
+
+print "sleeping 1 second..."
+1.sleep
+
+print 100.atan_with( 200 )
+8.foo
+8.bar
+
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2004-2008 Jean Privat <jean@pryen.org>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# A simple exemple of refinement where a method is added to the integer class.
+module fibonacci
+
+redef class Int
+ # Calculate the self-th element of the fibonacci sequence.
+ fun fibonacci: Int
+ do
+ if self < 2 then
+ return 1
+ else
+ return (self-2).fibonacci + (self-1).fibonacci
+ end
+ end
+end
+
+# Print usage and exit.
+fun usage
+do
+ print "Usage: fibonnaci <integer>"
+ exit 0
+end
+
+# Main part
+if args.length != 1 then
+ usage
+end
+print args.first.to_i.fibonacci
+print "hello world"
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+import html
+
+class NitHomepage
+ super HTMLPage
+
+ redef fun head do
+ add("meta").attr("charset", "utf-8")
+ add("title").text("Nit")
+ add("link").attr("rel", "icon").attr("href", "http://nitlanguage.org/favicon.ico").attr("type", "image/x-icon")
+ add("link").attr("rel", "stylesheet").attr("href", "http://nitlanguage.org/style.css").attr("type", "text/css")
+ add("link").attr("rel", "stylesheet").attr("href", "http://nitlanguage.org/local.css").attr("type", "text/css")
+ end
+
+ redef fun body do
+ open("article").add_class("page")
+ open("section").add_class("pageheader")
+ add_html("<a id='toptitle_first' class='toptitle'>the</a><a id='toptitle_second' class='toptitle' href=''>Nit</a><a id='toptitle_third' class='toptitle' href=''>Programming Language</a>")
+ open("header").add_class("header")
+ open("div").add_class("topsubtitle")
+ add("p").text("A Fun Language for Serious Programming")
+ close("div")
+ close("header")
+ close("section")
+
+ open("div").attr("id", "pagebody")
+ open("section").attr("id", "content")
+ add("h1").text("# What is Nit?")
+ add("p").text("Nit is an object-oriented programming language. The goal of Nit is to propose a robust statically typed programming language where structure is not a pain.")
+ add("p").text("So, what does the famous hello world program look like, in Nit?")
+ add_html("<pre><tt><span class='normal'>print </span><span class='string'>'Hello, World!'</span></tt></pre>")
+
+ add("h1").text("# Feature Highlights")
+ add("h2").text("Usability")
+ add("p").text("Nit's goal is to be usable by real programmers for real projects")
+
+ open("ul")
+ open("li")
+ add("a").attr("href", "http://en.wikipedia.org/wiki/KISS_principle").text("KISS principle")
+ close("li")
+ add("li").text("Script-like language without verbosity nor cryptic statements")
+ add("li").text("Painless static types: static typing should help programmers")
+ add("li").text("Efficient development, efficient execution, efficient evolution.")
+ close("ul")
+
+ add("h2").text("Robustness")
+ add("p").text("Nit will help you to write bug-free programs")
+
+ open("ul")
+ add("li").text("Strong static typing")
+ add("li").text("No more NullPointerException")
+ close("ul")
+
+ add("h2").text("Object-Oriented")
+ add("p").text("Nit's guideline is to follow the most powerful OO principles")
+
+ open("ul")
+ open("li")
+ add("a").attr("href", "./everything_is_an_object/").text("Everything is an object")
+ close("li")
+ open("li")
+ add("a").attr("href", "./multiple_inheritance/").text("Multiple inheritance")
+ close("li")
+ open("li")
+ add("a").attr("href", "./refinement/").text("Open classes")
+ close("li")
+ open("li")
+ add("a").attr("href", "./virtual_types/").text("Virtual types")
+ close("li")
+ close("ul")
+
+
+ add("h1").text("# Getting Started")
+ add("p").text("Get Nit from its Git repository:")
+
+ add_html("<pre><code>$ git clone http://nitlanguage.org/nit.git</code></pre>")
+ add("p").text("Build the compiler (may be long):")
+ add_html("<pre><code>$ cd nit\n")
+ add_html("$ make</code></pre>")
+ add("p").text("Compile a program:")
+ add_html("<pre><code>$ bin/nitc examples/hello_world.nit</code></pre>")
+ add("p").text("Execute the program:")
+ add_html("<pre><code>$ ./hello_world</code></pre>")
+ close("section")
+ close("div")
+ close("article")
+ end
+end
+
+var page = new NitHomepage
+page.write_to stdout
+page.write_to_file("nit.html")
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# An example that defines and uses stacks of integers.
+# The implementation is done with a simple linked list.
+# It features: free constructors, nullable types and some adaptive typing.
+module int_stack
+
+# A stack of integer implemented by a simple linked list.
+# Note that this is only a toy class since a real linked list will gain to use
+# generics and extends interfaces, like Collection, from the standard library.
+class IntStack
+ # The head node of the list.
+ # Null means that the stack is empty.
+ private var head: nullable ISNode = null
+
+ # Add a new integer in the stack.
+ fun push(val: Int)
+ do
+ self.head = new ISNode(val, self.head)
+ end
+
+ # Remove and return the last pushed integer.
+ # Return null if the stack is empty.
+ fun pop: nullable Int
+ do
+ var head = self.head
+ if head == null then return null
+ # Note: the followings are statically safe because of the
+ # previous 'if'.
+ var val = head.val
+ self.head = head.next
+ return val
+ end
+
+ # Return the sum of all integers of the stack.
+ # Return 0 if the stack is empty.
+ fun sumall: Int
+ do
+ var sum = 0
+ var cur = self.head
+ while cur != null do
+ # Note: the followings are statically safe because of
+ # the condition of the 'while'.
+ sum += cur.val
+ cur = cur.next
+ end
+ return sum
+ end
+
+ # Note: Because all attributes have a default value, a free constructor
+ # "init()" is implicitly defined.
+end
+
+# A node of a IntStack
+private class ISNode
+ # The integer value stored in the node.
+ var val: Int
+
+ # The next node, if any.
+ var next: nullable ISNode
+
+ # Note: A free constructor "init(val: Int, next: nullable ISNode)" is
+ # implicitly defined.
+end
+
+var l = new IntStack
+l.push(1)
+l.push(2)
+l.push(3)
+
+print l.sumall
+
+# Note: the 'for' control structure cannot be used on IntStack in its current state.
+# It requires a more advanced topic.
+# However, why not using the 'loop' control structure?
+loop
+ var i = l.pop
+ if i == null then break
+ # The following is statically safe because of the previous 'if'.
+ print i * 10
+end
+
+# Note: 'or else' is used to give an alternative of a null expression.
+l.push(5)
+print l.pop or else 0 # l.pop gives 5, so print 5
+print l.pop or else 0 # l.pop gives null, so print the alternative: 0
+
+
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2014 Alexis Laferrière <alexis.laf@xymus.net>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Basic example of OpenGL ES 2.0 usage from the book OpenGL ES 2.0 Programming Guide.
+#
+# Code reference:
+# https://code.google.com/p/opengles-book-samples/source/browse/trunk/LinuxX11/Chapter_2/Hello_Triangle/Hello_Triangle.c
+module opengles2_hello_triangle
+
+import glesv2
+import egl
+import mnit_linux # for sdl
+import x11
+
+if "NIT_TESTING".environ == "true" then exit(0)
+
+var window_width = 800
+var window_height = 600
+
+#
+## SDL
+#
+var sdl_display = new SDLDisplay(window_width, window_height)
+var sdl_wm_info = new SDLSystemWindowManagerInfo
+var x11_window_handle = sdl_wm_info.x11_window_handle
+
+#
+## X11
+#
+var x_display = x_open_default_display
+assert x_display != 0 else print "x11 fail"
+
+#
+## EGL
+#
+var egl_display = new EGLDisplay(x_display)
+assert egl_display.is_valid else print "EGL display is not valid"
+egl_display.initialize
+
+print "EGL version: {egl_display.version}"
+print "EGL vendor: {egl_display.vendor}"
+print "EGL extensions: {egl_display.extensions.join(", ")}"
+print "EGL client APIs: {egl_display.client_apis.join(", ")}"
+
+assert egl_display.is_valid else print egl_display.error
+
+var config_chooser = new EGLConfigChooser
+#config_chooser.surface_type_egl
+config_chooser.blue_size = 8
+config_chooser.green_size = 8
+config_chooser.red_size = 8
+#config_chooser.alpha_size = 8
+#config_chooser.depth_size = 8
+#config_chooser.stencil_size = 8
+#config_chooser.sample_buffers = 1
+config_chooser.close
+
+var configs = config_chooser.choose(egl_display)
+assert configs != null else print "choosing config failed: {egl_display.error}"
+assert not configs.is_empty else print "no EGL config"
+
+print "{configs.length} EGL configs available"
+for config in configs do
+ var attribs = config.attribs(egl_display)
+ print "* caveats: {attribs.caveat}"
+ print " conformant to: {attribs.conformant}"
+ print " size of RGBA: {attribs.red_size} {attribs.green_size} {attribs.blue_size} {attribs.alpha_size}"
+ print " buffer, depth, stencil: {attribs.buffer_size} {attribs.depth_size} {attribs.stencil_size}"
+end
+
+var config = configs.first
+
+var format = config.attribs(egl_display).native_visual_id
+
+# TODO android part
+# Opengles1Display_midway_init(recv, format);
+
+var surface = egl_display.create_window_surface(config, x11_window_handle, [0])
+assert surface.is_ok else print egl_display.error
+
+var context = egl_display.create_context(config)
+assert context.is_ok else print egl_display.error
+
+var make_current_res = egl_display.make_current(surface, surface, context)
+assert make_current_res
+
+var width = surface.attribs(egl_display).width
+var height = surface.attribs(egl_display).height
+print "Width: {width}"
+print "Height: {height}"
+
+assert egl_bind_opengl_es_api else print "eglBingAPI failed: {egl_display.error}"
+
+#
+## GLESv2
+#
+
+print "Can compile shaders? {gl_shader_compiler}"
+assert_no_gl_error
+
+assert gl_shader_compiler else print "Cannot compile shaders"
+
+# gl program
+print gl_error.to_s
+var program = new GLProgram
+if not program.is_ok then
+ print "Program is not ok: {gl_error.to_s}\nLog:"
+ print program.info_log
+ abort
+end
+assert_no_gl_error
+
+# vertex shader
+var vertex_shader = new GLVertexShader
+assert vertex_shader.is_ok else print "Vertex shader is not ok: {gl_error}"
+vertex_shader.source = """
+attribute vec4 vPosition;
+void main()
+{
+ gl_Position = vPosition;
+} """
+vertex_shader.compile
+assert vertex_shader.is_compiled else print "Vertex shader compilation failed with: {vertex_shader.info_log} {program.info_log}"
+assert_no_gl_error
+
+# fragment shader
+var fragment_shader = new GLFragmentShader
+assert fragment_shader.is_ok else print "Fragment shader is not ok: {gl_error}"
+fragment_shader.source = """
+precision mediump float;
+void main()
+{
+ gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
+}
+"""
+fragment_shader.compile
+assert fragment_shader.is_compiled else print "Fragment shader compilation failed with: {fragment_shader.info_log}"
+assert_no_gl_error
+
+program.attach_shader vertex_shader
+program.attach_shader fragment_shader
+program.bind_attrib_location(0, "vPosition")
+program.link
+assert program.is_linked else print "Linking failed: {program.info_log}"
+assert_no_gl_error
+
+# draw!
+var vertices = [0.0, 0.5, 0.0, -0.5, -0.5, 0.0, 0.5, -0.5, 0.0]
+var vertex_array = new VertexArray(0, 3, vertices)
+vertex_array.attrib_pointer
+gl_clear_color(0.5, 0.0, 0.5, 1.0)
+for i in [0..10000[ do
+ printn "."
+ assert_no_gl_error
+ gl_viewport(0, 0, width, height)
+ gl_clear_color_buffer
+ program.use
+ vertex_array.enable
+ vertex_array.draw_arrays_triangles
+ egl_display.swap_buffers(surface)
+end
+
+# delete
+program.delete
+vertex_shader.delete
+fragment_shader.delete
+
+#
+## EGL
+#
+# close
+egl_display.make_current(new EGLSurface.none, new EGLSurface.none, new EGLContext.none)
+egl_display.destroy_context(context)
+egl_display.destroy_surface(surface)
+
+#
+## SDL
+#
+# close
+sdl_display.destroy
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2004-2008 Jean Privat <jean@pryen.org>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# How to print arguments of the command line.
+module print_arguments
+
+for a in args do
+ print a
+end
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2004-2008 Jean Privat <jean@pryen.org>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# A procedural program (without explicit class definition).
+# This program manipulates arrays of integers.
+module procedural_array
+
+# The sum of the elements of `a'.
+# Uses a 'for' control structure.
+fun array_sum(a: Array[Int]): Int
+do
+ var sum = 0
+ for i in a do
+ sum = sum + i
+ end
+ return sum
+end
+
+# The sum of the elements of `a' (alternative version).
+# Uses a 'while' control structure.
+fun array_sum_alt(a: Array[Int]): Int
+do
+ var sum = 0
+ var i = 0
+ while i < a.length do
+ sum = sum + a[i]
+ i = i + 1
+ end
+ return sum
+end
+
+# The main part of the program.
+var a = [10, 5, 8, 9]
+print(array_sum(a))
+print(array_sum_alt(a))
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2013 Matthieu Lucas <lucasmatthieu@gmail.com>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Client sample using the Socket module which connect to the server sample.
+module socket_client
+
+import socket
+
+if args.length < 2 then
+ print "Usage : socket_client <host> <port>"
+ return
+end
+
+var s = new Socket.client(args[0], args[1].to_i)
+print "[HOST ADDRESS] : {s.address}"
+print "[HOST] : {s.host}"
+print "[PORT] : {s.port}"
+print "Connecting ... {s.connected}"
+if s.connected then
+ print "Writing ... Hello server !"
+ s.write("Hello server !")
+ print "[Response from server] : {s.read(100)}"
+ print "Closing ..."
+ s.close
+end
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2013 Matthieu Lucas <lucasmatthieu@gmail.com>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Server sample using the Socket module which allow client to connect
+module socket_server
+
+import socket
+
+if args.is_empty then
+ print "Usage : socket_server <port>"
+ return
+end
+
+var socket = new Socket.server(args[0].to_i, 1)
+print "[PORT] : {socket.port.to_s}"
+
+var clients = new Array[Socket]
+var max = socket
+loop
+ var fs = new SocketObserver(true, true, true)
+ fs.readset.set(socket)
+
+ for c in clients do fs.readset.set(c)
+
+ if fs.select(max, 4, 0) == 0 then
+ print "Error occured in select {sys.errno.strerror}"
+ break
+ end
+
+ if fs.readset.is_set(socket) then
+ var ns = socket.accept
+ print "Accepting {ns.address} ... "
+ print "[Message from {ns.address}] : {ns.read(100)}"
+ ns.write("Goodbye client.")
+ print "Closing {ns.address} ..."
+ ns.close
+ end
+end
+
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+import template
+
+### Here, definition of the specific templates
+
+# The root template for composers
+class TmplComposers
+ super Template
+
+ # Short list of composers
+ var composers = new Array[TmplComposer]
+
+ # Detailled list of composers
+ var composer_details = new Array[TmplComposerDetail]
+
+ # Add a composer in both lists
+ fun add_composer(firstname, lastname: String, birth, death: Int)
+ do
+ composers.add(new TmplComposer(lastname))
+ composer_details.add(new TmplComposerDetail(firstname, lastname, birth, death))
+ end
+
+ redef fun rendering do
+ add """
+COMPOSERS
+=========
+"""
+ add_all composers
+ add """
+
+DETAILS
+=======
+"""
+ add_all composer_details
+ end
+end
+
+# A composer in the short list of composers
+class TmplComposer
+ super Template
+
+ # Short name
+ var name: String
+
+ init(name: String) do self.name = name
+
+ redef fun rendering do add "- {name}\n"
+end
+
+# A composer in the detailled list of composers
+class TmplComposerDetail
+ super Template
+
+ var firstname: String
+ var lastname: String
+ var birth: Int
+ var death: Int
+
+ init(firstname, lastname: String, birth, death: Int) do
+ self.firstname = firstname
+ self.lastname = lastname
+ self.birth = birth
+ self.death = death
+ end
+
+ redef fun rendering do add """
+
+COMPOSER: {{{firstname}}} {{{lastname}}}
+BIRTH...: {{{birth}}}
+DEATH...: {{{death}}}
+"""
+
+end
+
+### Here a simple usage of the templates
+
+var f = new TmplComposers
+f.add_composer("Johann Sebastian", "Bach", 1685, 1750)
+f.add_composer("George Frideric", "Handel", 1685, 1759)
+f.add_composer("Wolfgang Amadeus", "Mozart", 1756, 1791)
+f.write_to(stdout)
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Copyright 2014 Lucas Bajolet <r4pass@hotmail.com>
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Sample module for a minimal chat server using Websockets on port 8088
+module websocket_server
+
+import websocket
+
+var sock = new WebSocket(8088, 1)
+
+var msg: String
+
+if sock.listener.eof then
+ print sys.errno.strerror
+end
+
+sock.accept
+
+while not sock.listener.eof do
+ if not sock.connected then sock.accept
+ if sys.stdin.poll_in then
+ msg = gets
+ printn "Received message : {msg}"
+ if msg == "exit" then sock.close
+ if msg == "disconnect" then sock.disconnect_client
+ sock.write(msg)
+ end
+ if sock.can_read(10) then
+ msg = sock.read_line
+ if msg != "" then print msg
+ end
+end
+