.. -*- mode: rst -*- ============== Builtin Tokens ============== .. module:: pygments.token In the :mod:`pygments.token` module, there is a special object called `Token` that is used to create token types. You can create a new token type by accessing an attribute of `Token`: .. sourcecode:: pycon >>> from pygments.token import Token >>> Token.String Token.String >>> Token.String is Token.String True Note that tokens are singletons so you can use the ``is`` operator for comparing token types. As of Pygments 0.7 you can also use the ``in`` operator to perform set tests: .. sourcecode:: pycon >>> from pygments.token import Comment >>> Comment.Single in Comment True >>> Comment in Comment.Multi False This can be useful in :doc:`filters ` and if you write lexers on your own without using the base lexers. You can also split a token type into a hierarchy, and get the parent of it: .. sourcecode:: pycon >>> String.split() [Token, Token.Literal, Token.Literal.String] >>> String.parent Token.Literal In principle, you can create an unlimited number of token types but nobody can guarantee that a style would define style rules for a token type. Because of that, Pygments proposes some global token types defined in the `pygments.token.STANDARD_TYPES` dict. For some tokens aliases are already defined: .. sourcecode:: pycon >>> from pygments.token import String >>> String Token.Literal.String Inside the :mod:`pygments.token` module the following aliases are defined: ============= ============================ ==================================== `Text` `Token.Text` for any type of text data `Whitespace` `Token.Text.Whitespace` for specially highlighted whitespace `Error` `Token.Error` represents lexer errors `Other` `Token.Other` special token for data not matched by a parser (e.g. HTML markup in PHP code) `Keyword` `Token.Keyword` any kind of keywords `Name` `Token.Name` variable/function names `Literal` `Token.Literal` Any literals `String` `Token.Literal.String` string literals `Number` `Token.Literal.Number` number literals `Operator` `Token.Operator` operators (``+``, ``not``...) `Punctuation` `Token.Punctuation` punctuation (``[``, ``(``...) `Comment` `Token.Comment` any kind of comments `Generic` `Token.Generic` generic tokens (have a look at the explanation below) ============= ============================ ==================================== The `Whitespace` token type is new in Pygments 0.8. It is used only by the `VisibleWhitespaceFilter` currently. Normally you just create token types using the already defined aliases. For each of those token aliases, a number of subtypes exists (excluding the special tokens `Token.Text`, `Token.Error` and `Token.Other`) The `is_token_subtype()` function in the `pygments.token` module can be used to test if a token type is a subtype of another (such as `Name.Tag` and `Name`). (This is the same as ``Name.Tag in Name``. The overloaded `in` operator was newly introduced in Pygments 0.7, the function still exists for backwards compatibility.) With Pygments 0.7, it's also possible to convert strings to token types (for example if you want to supply a token from the command line): .. sourcecode:: pycon >>> from pygments.token import String, string_to_tokentype >>> string_to_tokentype("String") Token.Literal.String >>> string_to_tokentype("Token.Literal.String") Token.Literal.String >>> string_to_tokentype(String) Token.Literal.String Keyword Tokens ============== `Keyword` For any kind of keyword (especially if it doesn't match any of the subtypes of course). `Keyword.Constant` For keywords that are constants (e.g. ``None`` in future Python versions). `Keyword.Declaration` For keywords used for variable declaration (e.g. ``var`` in some programming languages like JavaScript). `Keyword.Namespace` For keywords used for namespace declarations (e.g. ``import`` in Python and Java and ``package`` in Java). `Keyword.Pseudo` For keywords that aren't really keywords (e.g. ``None`` in old Python versions). `Keyword.Reserved` For reserved keywords. `Keyword.Type` For builtin types that can't be used as identifiers (e.g. ``int``, ``char`` etc. in C). Name Tokens =========== `Name` For any name (variable names, function names, classes). `Name.Attribute` For all attributes (e.g. in HTML tags). `Name.Builtin` Builtin names; names that are available in the global namespace. `Name.Builtin.Pseudo` Builtin names that are implicit (e.g. ``self`` in Ruby, ``this`` in Java). `Name.Class` Class names. Because no lexer can know if a name is a class or a function or something else this token is meant for class declarations. `Name.Constant` Token type for constants. In some languages you can recognise a token by the way it's defined (the value after a ``const`` keyword for example). In other languages constants are uppercase by definition (Ruby). `Name.Decorator` Token type for decorators. Decorators are syntactic elements in the Python language. Similar syntax elements exist in C# and Java. `Name.Entity` Token type for special entities. (e.g. `` `` in HTML). `Name.Exception` Token type for exception names (e.g. ``RuntimeError`` in Python). Some languages define exceptions in the function signature (Java). You can highlight the name of that exception using this token then. `Name.Function` Token type for function names. `Name.Function.Magic` same as `Name.Function` but for special function names that have an implicit use in a language (e.g. ``__init__`` method in Python). `Name.Label` Token type for label names (e.g. in languages that support ``goto``). `Name.Namespace` Token type for namespaces. (e.g. import paths in Java/Python), names following the ``module``/``namespace`` keyword in other languages. `Name.Other` Other names. Normally unused. `Name.Tag` Tag names (in HTML/XML markup or configuration files). `Name.Variable` Token type for variables. Some languages have prefixes for variable names (PHP, Ruby, Perl). You can highlight them using this token. `Name.Variable.Class` same as `Name.Variable` but for class variables (also static variables). `Name.Variable.Global` same as `Name.Variable` but for global variables (used in Ruby, for example). `Name.Variable.Instance` same as `Name.Variable` but for instance variables. `Name.Variable.Magic` same as `Name.Variable` but for special variable names that have an implicit use in a language (e.g. ``__doc__`` in Python). Literals ======== `Literal` For any literal (if not further defined). `Literal.Date` for date literals (e.g. ``42d`` in Boo). `String` For any string literal. `String.Affix` Token type for affixes that further specify the type of the string they're attached to (e.g. the prefixes ``r`` and ``u8`` in ``r"foo"`` and ``u8"foo"``). `String.Backtick` Token type for strings enclosed in backticks. `String.Char` Token type for single characters (e.g. Java, C). `String.Delimiter` Token type for delimiting identifiers in "heredoc", raw and other similar strings (e.g. the word ``END`` in Perl code ``print <<'END';``). `String.Doc` Token type for documentation strings (for example Python). `String.Double` Double quoted strings. `String.Escape` Token type for escape sequences in strings. `String.Heredoc` Token type for "heredoc" strings (e.g. in Ruby or Perl). `String.Interpol` Token type for interpolated parts in strings (e.g. ``#{foo}`` in Ruby). `String.Other` Token type for any other strings (for example ``%q{foo}`` string constructs in Ruby). `String.Regex` Token type for regular expression literals (e.g. ``/foo/`` in JavaScript). `String.Single` Token type for single quoted strings. `String.Symbol` Token type for symbols (e.g. ``:foo`` in LISP or Ruby). `Number` Token type for any number literal. `Number.Bin` Token type for binary literals (e.g. ``0b101010``). `Number.Float` Token type for float literals (e.g. ``42.0``). `Number.Hex` Token type for hexadecimal number literals (e.g. ``0xdeadbeef``). `Number.Integer` Token type for integer literals (e.g. ``42``). `Number.Integer.Long` Token type for long integer literals (e.g. ``42L`` in Python). `Number.Oct` Token type for octal literals. Operators ========= `Operator` For any punctuation operator (e.g. ``+``, ``-``). `Operator.Word` For any operator that is a word (e.g. ``not``). Punctuation =========== .. versionadded:: 0.7 `Punctuation` For any punctuation which is not an operator (e.g. ``[``, ``(``...) Comments ======== `Comment` Token type for any comment. `Comment.Hashbang` Token type for hashbang comments (i.e. first lines of files that start with ``#!``). `Comment.Multiline` Token type for multiline comments. `Comment.Preproc` Token type for preprocessor comments (also ``