package ru.dfls.events {
import flash.events.Event;
import flash.events.ErrorEvent;
/**
* This event is usually dispatched if some error was thrown from an asynchronous code, i.e. there
* is no relevant user stack part to process the error. There is only one type of such event:
* ErrorEvent.ERROR
which is same as flash.events.ErrorEvent.ERROR
.
* The only difference between flash.events.ErrorEvent
and
* ru.dfls.events.ErrorEvent
is the capability of the latter to store the underlying cause
* (the Error
).
*
* @see flash.events.ErrorEvent
* @see Error
* @author dragonfly
*/
public class ErrorEvent extends flash.events.ErrorEvent {
public static var ERROR : String = flash.events.ErrorEvent.ERROR;
private var _error : Error;
public function ErrorEvent(type : String, bubbles : Boolean = false, cancelable : Boolean = false,
text : String = "", error : Error = null) {
super(type, bubbles, cancelable, text);
_error = error;
}
public function get error() : Error {
return _error;
}
public function set error(value : Error) : void {
_error = value;
}
public override function toString() : String {
return formatToString("ErrorEvent", "type", "bubbles", "cancelable", "eventPhase", "text", "error");
}
public override function clone() : Event {
return new ru.dfls.events.ErrorEvent(type, bubbles, cancelable, text, error);
}
}
}