// // test.swift // from https://github.com/fullstackio/FlappySwift // // Created by Nate Murray on 6/2/14. // Copyright (c) 2014 Fullstack.io. All rights reserved. // import UIKit import SpriteKit extension SKNode { class func unarchiveFromFile(file : NSString) -> SKNode? { let path = NSBundle.mainBundle().pathForResource(file, ofType: "sks") var sceneData = NSData.dataWithContentsOfFile(path, options: .DataReadingMappedIfSafe, error: nil) var archiver = NSKeyedUnarchiver(forReadingWithData: sceneData) archiver.setClass(self.classForKeyedUnarchiver(), forClassName: "SKScene") let scene = archiver.decodeObjectForKey(NSKeyedArchiveRootObjectKey) as GameScene archiver.finishDecoding() return scene } } class GameViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() if let scene = GameScene.unarchiveFromFile("GameScene") as? GameScene { // Configure the view. let skView = self.view as SKView skView.showsFPS = true skView.showsNodeCount = true /* Sprite Kit applies additional optimizations to improve rendering performance */ skView.ignoresSiblingOrder = true /* Set the scale mode to scale to fit the window */ scene.scaleMode = .AspectFill skView.presentScene(scene) } } override func shouldAutorotate() -> Bool { return true } override func supportedInterfaceOrientations() -> Int { if UIDevice.currentDevice().userInterfaceIdiom == .Phone { return Int(UIInterfaceOrientationMask.AllButUpsideDown.toRaw()) } else { return Int(UIInterfaceOrientationMask.All.toRaw()) } } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // Release any cached data, images, etc that aren't in use. } }