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author | Charles E. Rolke <chug@apache.org> | 2011-10-14 18:29:57 +0000 |
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committer | Charles E. Rolke <chug@apache.org> | 2011-10-14 18:29:57 +0000 |
commit | 83e23daa7f293776c68cdc58b813db467da12d96 (patch) | |
tree | 8959fee7244ab6fbadad5622ff95d74013775cf4 /cpp/src/qmf/engine/SchemaImpl.cpp | |
parent | 8781c2ebb5000efba01c3790493d78566dd28463 (diff) | |
download | qpid-python-83e23daa7f293776c68cdc58b813db467da12d96.tar.gz |
QPID-3540 Typecasting and alignment requirements for various platforms
On sparc platform:
SchemaHash::update() fails when the hash byte array is cast as two quadwords
in a union. This fix uses the union in the definition of the hash byte array
to coerce the compiler to place them in quadword alignment when they are
created.
git-svn-id: https://svn.apache.org/repos/asf/qpid/trunk/qpid@1183456 13f79535-47bb-0310-9956-ffa450edef68
Diffstat (limited to 'cpp/src/qmf/engine/SchemaImpl.cpp')
-rw-r--r-- | cpp/src/qmf/engine/SchemaImpl.cpp | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/cpp/src/qmf/engine/SchemaImpl.cpp b/cpp/src/qmf/engine/SchemaImpl.cpp index f75663e131..9d363d3012 100644 --- a/cpp/src/qmf/engine/SchemaImpl.cpp +++ b/cpp/src/qmf/engine/SchemaImpl.cpp @@ -35,17 +35,17 @@ using qpid::framing::Uuid; SchemaHash::SchemaHash() { for (int idx = 0; idx < 16; idx++) - hash[idx] = 0x5A; + hash.b[idx] = 0x5A; } void SchemaHash::encode(Buffer& buffer) const { - buffer.putBin128(hash); + buffer.putBin128(hash.b); } void SchemaHash::decode(Buffer& buffer) { - buffer.getBin128(hash); + buffer.getBin128(hash.b); } void SchemaHash::update(uint8_t data) @@ -55,12 +55,8 @@ void SchemaHash::update(uint8_t data) void SchemaHash::update(const char* data, uint32_t len) { - union h { - uint8_t b[16]; - uint64_t q[2]; - }* h = reinterpret_cast<union h*>(&hash[0]); - uint64_t* first = &h->q[0]; - uint64_t* second = &h->q[1]; + uint64_t* first = &hash.q[0]; + uint64_t* second = &hash.q[1]; for (uint32_t idx = 0; idx < len; idx++) { *first = *first ^ (uint64_t) data[idx]; *second = *second << 1; |