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Diffstat (limited to 'cpp/client/inc/Channel.h')
-rw-r--r-- | cpp/client/inc/Channel.h | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/cpp/client/inc/Channel.h b/cpp/client/inc/Channel.h new file mode 100644 index 0000000000..debecf922e --- /dev/null +++ b/cpp/client/inc/Channel.h @@ -0,0 +1,127 @@ +/* + * + * Copyright (c) 2006 The Apache Software Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ +#include <map> +#include <string> +#include <queue> +#include "sys/types.h" + +#ifndef _Channel_ +#define _Channel_ + +#include "amqp_framing.h" + +#include "ThreadFactory.h" + +#include "Connection.h" +#include "Exchange.h" +#include "IncomingMessage.h" +#include "Message.h" +#include "MessageListener.h" +#include "Queue.h" +#include "ResponseHandler.h" +#include "ReturnedMessageHandler.h" + +namespace qpid { +namespace client { + enum ack_modes {NO_ACK=0, AUTO_ACK=1, LAZY_ACK=2, CLIENT_ACK=3}; + + class Channel : private virtual qpid::framing::BodyHandler, public virtual qpid::concurrent::Runnable{ + struct Consumer{ + MessageListener* listener; + int ackMode; + int count; + u_int64_t lastDeliveryTag; + }; + typedef std::map<string,Consumer*>::iterator consumer_iterator; + + u_int16_t id; + Connection* con; + qpid::concurrent::ThreadFactory* threadFactory; + qpid::concurrent::Thread* dispatcher; + qpid::framing::OutputHandler* out; + IncomingMessage* incoming; + ResponseHandler responses; + std::queue<IncomingMessage*> messages;//holds returned messages or those delivered for a consume + IncomingMessage* retrieved;//holds response to basic.get + qpid::concurrent::Monitor* dispatchMonitor; + qpid::concurrent::Monitor* retrievalMonitor; + std::map<std::string, Consumer*> consumers; + ReturnedMessageHandler* returnsHandler; + bool closed; + + u_int16_t prefetch; + const bool transactional; + + void enqueue(); + void retrieve(Message& msg); + IncomingMessage* dequeue(); + void dispatch(); + void stop(); + void sendAndReceive(qpid::framing::AMQFrame* frame, const qpid::framing::AMQMethodBody& body); + void deliver(Consumer* consumer, Message& msg); + void setQos(); + void cancelAll(); + + virtual void handleMethod(qpid::framing::AMQMethodBody::shared_ptr body); + virtual void handleHeader(qpid::framing::AMQHeaderBody::shared_ptr body); + virtual void handleContent(qpid::framing::AMQContentBody::shared_ptr body); + virtual void handleHeartbeat(qpid::framing::AMQHeartbeatBody::shared_ptr body); + + public: + Channel(bool transactional = false, u_int16_t prefetch = 500); + ~Channel(); + + void declareExchange(Exchange& exchange, bool synch = true); + void deleteExchange(Exchange& exchange, bool synch = true); + void declareQueue(Queue& queue, bool synch = true); + void deleteQueue(Queue& queue, bool ifunused = false, bool ifempty = false, bool synch = true); + void bind(const Exchange& exchange, const Queue& queue, const std::string& key, + const qpid::framing::FieldTable& args, bool synch = true); + void consume(Queue& queue, std::string& tag, MessageListener* listener, + int ackMode = NO_ACK, bool noLocal = false, bool synch = true); + void cancel(std::string& tag, bool synch = true); + bool get(Message& msg, const Queue& queue, int ackMode = NO_ACK); + void publish(Message& msg, const Exchange& exchange, const std::string& routingKey, + bool mandatory = false, bool immediate = false); + + void commit(); + void rollback(); + + void setPrefetch(u_int16_t prefetch); + + /** + * Start message dispatching on a new thread + */ + void start(); + /** + * Do message dispatching on this thread + */ + void run(); + + void close(); + + void setReturnedMessageHandler(ReturnedMessageHandler* handler); + + friend class Connection; + }; + +} +} + + +#endif |