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-rw-r--r--cpp/common/io/inc/LFSessionContext.h89
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diff --git a/cpp/common/io/inc/LFSessionContext.h b/cpp/common/io/inc/LFSessionContext.h
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+/*
+ *
+ * Copyright (c) 2006 The Apache Software Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+#ifndef _LFSessionContext_
+#define _LFSessionContext_
+
+#include <queue>
+
+#include "apr_network_io.h"
+#include "apr_poll.h"
+#include "apr_time.h"
+
+#include "AMQFrame.h"
+#include "APRMonitor.h"
+#include "APRSocket.h"
+#include "Buffer.h"
+#include "IOSession.h"
+#include "LFProcessor.h"
+#include "SessionContext.h"
+#include "SessionHandler.h"
+
+namespace qpid {
+namespace io {
+
+
+ class LFSessionContext : public virtual SessionContext, public virtual IOSession
+ {
+ const bool debug;
+ APRSocket socket;
+ bool initiated;
+
+ qpid::framing::Buffer in;
+ qpid::framing::Buffer out;
+
+ SessionHandler* handler;
+ LFProcessor* const processor;
+
+ apr_pollfd_t fd;
+
+ std::queue<qpid::framing::AMQFrame*> framesToWrite;
+ qpid::concurrent::APRMonitor writeLock;
+
+ bool processing;
+ bool closing;
+
+ //these are just for debug, as a crude way of detecting concurrent access
+ volatile unsigned int reading;
+ volatile unsigned int writing;
+
+ static qpid::concurrent::APRMonitor logLock;
+ void log(const std::string& desc, qpid::framing::AMQFrame* const frame);
+
+ public:
+ LFSessionContext(apr_pool_t* pool, apr_socket_t* socket,
+ LFProcessor* const processor,
+ bool debug = false);
+ ~LFSessionContext();
+ virtual void send(qpid::framing::AMQFrame* frame);
+ virtual void close();
+ virtual void read();
+ virtual void write();
+ void init(SessionHandler* handler);
+ void startProcessing();
+ void stopProcessing();
+ void handleClose();
+ void shutdown();
+ inline apr_pollfd_t* const getFd(){ return &fd; }
+ inline bool isClosed(){ return !socket.isOpen(); }
+ };
+
+}
+}
+
+
+#endif