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-rw-r--r--cpp/src/qmf/engine/ObjectIdImpl.h72
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diff --git a/cpp/src/qmf/engine/ObjectIdImpl.h b/cpp/src/qmf/engine/ObjectIdImpl.h
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+#ifndef _QmfEngineObjectIdImpl_
+#define _QmfEngineObjectIdImpl_
+
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+#include <qmf/engine/ObjectId.h>
+#include <qpid/framing/Buffer.h>
+
+namespace qmf {
+namespace engine {
+
+ struct AgentAttachment {
+ uint64_t first;
+
+ AgentAttachment() : first(0) {}
+ void setBanks(uint32_t broker, uint32_t bank);
+ uint64_t getFirst() const { return first; }
+ };
+
+ struct ObjectIdImpl {
+ AgentAttachment* agent;
+ uint64_t first;
+ uint64_t second;
+ mutable std::string repr;
+
+ ObjectIdImpl() : agent(0), first(0), second(0) {}
+ ObjectIdImpl(qpid::framing::Buffer& buffer);
+ ObjectIdImpl(AgentAttachment* agent, uint8_t flags, uint16_t seq, uint64_t object);
+
+ static ObjectId* factory(qpid::framing::Buffer& buffer);
+ static ObjectId* factory(AgentAttachment* agent, uint8_t flags, uint16_t seq, uint64_t object);
+
+ void decode(qpid::framing::Buffer& buffer);
+ void encode(qpid::framing::Buffer& buffer) const;
+ void fromString(const std::string& repr);
+ const std::string& asString() const;
+ uint8_t getFlags() const;
+ uint16_t getSequence() const;
+ uint32_t getBrokerBank() const;
+ uint32_t getAgentBank() const;
+ uint64_t getObjectNum() const;
+ uint32_t getObjectNumHi() const;
+ uint32_t getObjectNumLo() const;
+ bool isDurable() const { return getSequence() == 0; }
+ void setValue(uint64_t f, uint64_t s) { first = f; second = s; agent = 0; }
+
+ bool operator==(const ObjectIdImpl& other) const;
+ bool operator<(const ObjectIdImpl& other) const;
+ bool operator>(const ObjectIdImpl& other) const;
+ };
+}
+}
+
+#endif
+