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+/*
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ *
+ */
+#include "InitialStatusMap.h"
+#include "StoreStatus.h"
+#include <algorithm>
+#include <boost/bind.hpp>
+
+namespace qpid {
+namespace cluster {
+
+using namespace std;
+using namespace boost;
+using namespace framing::cluster;
+using namespace framing;
+
+InitialStatusMap::InitialStatusMap(const MemberId& self_, size_t size_)
+ : self(self_), completed(), resendNeeded(), size(size_)
+{}
+
+void InitialStatusMap::configChange(const MemberSet& members) {
+ resendNeeded = false;
+ bool wasComplete = isComplete();
+ if (firstConfig.empty()) firstConfig = members;
+ MemberSet::const_iterator i = members.begin();
+ Map::iterator j = map.begin();
+ while (i != members.end() || j != map.end()) {
+ if (i == members.end()) { // j not in members, member left
+ Map::iterator k = j++;
+ map.erase(k);
+ }
+ else if (j == map.end()) { // i not in map, member joined
+ resendNeeded = true;
+ map[*i] = optional<Status>();
+ ++i;
+ }
+ else if (*i < j->first) { // i not in map, member joined
+ resendNeeded = true;
+ map[*i] = optional<Status>();
+ ++i;
+ }
+ else if (*i > j->first) { // j not in members, member left
+ Map::iterator k = j++;
+ map.erase(k);
+ }
+ else {
+ i++; j++;
+ }
+ }
+ if (resendNeeded) { // Clear all status
+ for (Map::iterator i = map.begin(); i != map.end(); ++i)
+ i->second = optional<Status>();
+ }
+ completed = isComplete() && !wasComplete; // Set completed on the transition.
+}
+
+void InitialStatusMap::received(const MemberId& m, const Status& s){
+ bool wasComplete = isComplete();
+ map[m] = s;
+ completed = isComplete() && !wasComplete; // Set completed on the transition.
+}
+
+bool InitialStatusMap::notInitialized(const Map::value_type& v) {
+ return !v.second;
+}
+
+bool InitialStatusMap::isComplete() {
+ return !map.empty() && find_if(map.begin(), map.end(), &notInitialized) == map.end()
+ && (map.size() >= size);
+}
+
+bool InitialStatusMap::transitionToComplete() {
+ return completed;
+}
+
+bool InitialStatusMap::isResendNeeded() {
+ bool ret = resendNeeded;
+ resendNeeded = false;
+ return ret;
+}
+
+bool InitialStatusMap::isActive(const Map::value_type& v) {
+ return v.second && v.second->getActive();
+}
+
+bool InitialStatusMap::hasStore(const Map::value_type& v) {
+ return v.second &&
+ (v.second->getStoreState() == STORE_STATE_CLEAN_STORE ||
+ v.second->getStoreState() == STORE_STATE_DIRTY_STORE);
+}
+
+bool InitialStatusMap::isUpdateNeeded() {
+ assert(isComplete());
+ // We need an update if there are any active members.
+ if (find_if(map.begin(), map.end(), &isActive) != map.end()) return true;
+
+ // Otherwise it depends on store status, get my own status:
+ Map::iterator me = map.find(self);
+ assert(me != map.end());
+ assert(me->second);
+ switch (me->second->getStoreState()) {
+ case STORE_STATE_NO_STORE:
+ case STORE_STATE_EMPTY_STORE:
+ // If anybody has a store then we need an update.
+ return find_if(map.begin(), map.end(), &hasStore) != map.end();
+ case STORE_STATE_DIRTY_STORE: return true;
+ case STORE_STATE_CLEAN_STORE: return false; // Use our own store
+ }
+ return false;
+}
+
+MemberSet InitialStatusMap::getElders() {
+ assert(isComplete());
+ MemberSet elders;
+ // Elders are from first config change, active or higher node-id.
+ for (MemberSet::iterator i = firstConfig.begin(); i != firstConfig.end(); ++i) {
+ if (map.find(*i) != map.end() && (map[*i]->getActive() || *i > self))
+ elders.insert(*i);
+ }
+ return elders;
+}
+
+// Get cluster ID from an active member or the youngest newcomer.
+framing::Uuid InitialStatusMap::getClusterId() {
+ assert(isComplete());
+ assert(!map.empty());
+ Map::iterator i = find_if(map.begin(), map.end(), &isActive);
+ if (i != map.end())
+ return i->second->getClusterId(); // An active member
+ else
+ return map.begin()->second->getClusterId(); // Youngest newcomer in node-id order
+}
+
+void checkId(Uuid& expect, const Uuid& actual, const string& msg) {
+ if (!expect) expect = actual;
+ assert(expect);
+ if (expect != actual)
+ throw Exception(msg);
+}
+
+void InitialStatusMap::checkConsistent() {
+ assert(isComplete());
+ int clean = 0;
+ int dirty = 0;
+ int empty = 0;
+ int none = 0;
+ int active = 0;
+ Uuid clusterId;
+ Uuid shutdownId;
+
+ for (Map::iterator i = map.begin(); i != map.end(); ++i) {
+ if (i->second->getActive()) ++active;
+ switch (i->second->getStoreState()) {
+ case STORE_STATE_NO_STORE: ++none; break;
+ case STORE_STATE_EMPTY_STORE: ++empty; break;
+ case STORE_STATE_DIRTY_STORE:
+ ++dirty;
+ checkId(clusterId, i->second->getClusterId(),
+ "Cluster-ID mismatch. Stores belong to different clusters.");
+ break;
+ case STORE_STATE_CLEAN_STORE:
+ ++clean;
+ checkId(clusterId, i->second->getClusterId(),
+ "Cluster-ID mismatch. Stores belong to different clusters.");
+ checkId(shutdownId, i->second->getShutdownId(),
+ "Shutdown-ID mismatch. Stores were not shut down together");
+ break;
+ }
+ }
+ // Can't mix transient and persistent members.
+ if (none && (clean+dirty+empty))
+ throw Exception("Mixing transient and persistent brokers in a cluster");
+ // If there are no active members and there are dirty stores there
+ // must be at least one clean store.
+ if (!active && dirty && !clean)
+ throw Exception("Cannot recover, no clean store");
+}
+
+
+}} // namespace qpid::cluster