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+#ifndef _QmfEngineValueImpl_
+#define _QmfEngineValueImpl_
+
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+#include <qmf/engine/Value.h>
+#include <qmf/engine/ObjectIdImpl.h>
+#include <qmf/engine/Object.h>
+#include <qpid/framing/Buffer.h>
+#include <string>
+#include <string.h>
+#include <map>
+#include <vector>
+#include <boost/shared_ptr.hpp>
+
+namespace qmf {
+namespace engine {
+
+ // TODO: set valid flag on all value settors
+ // TODO: add a modified flag and accessors
+
+ struct ValueImpl {
+ const Typecode typecode;
+ bool valid;
+
+ ObjectId refVal;
+ std::string stringVal;
+ std::auto_ptr<Object> objectVal;
+ std::map<std::string, Value> mapVal;
+ std::vector<Value> vectorVal;
+ Typecode arrayTypecode;
+
+ union {
+ uint32_t u32;
+ uint64_t u64;
+ int32_t s32;
+ int64_t s64;
+ bool boolVal;
+ float floatVal;
+ double doubleVal;
+ uint8_t uuidVal[16];
+ } value;
+
+ ValueImpl(const ValueImpl& from) :
+ typecode(from.typecode), valid(from.valid), refVal(from.refVal), stringVal(from.stringVal),
+ objectVal(from.objectVal.get() ? new Object(*(from.objectVal)) : 0),
+ mapVal(from.mapVal), vectorVal(from.vectorVal), arrayTypecode(from.arrayTypecode),
+ value(from.value) {}
+
+ ValueImpl(Typecode t, Typecode at);
+ ValueImpl(Typecode t, qpid::framing::Buffer& b);
+ ValueImpl(Typecode t);
+ static Value* factory(Typecode t, qpid::framing::Buffer& b);
+ static Value* factory(Typecode t);
+ ~ValueImpl();
+
+ void encode(qpid::framing::Buffer& b) const;
+
+ Typecode getType() const { return typecode; }
+ bool isNull() const { return !valid; }
+ void setNull() { valid = false; }
+
+ bool isObjectId() const { return typecode == TYPE_REF; }
+ const ObjectId& asObjectId() const { return refVal; }
+ void setObjectId(const ObjectId& o) { refVal = o; } // TODO
+
+ bool isUint() const { return typecode >= TYPE_UINT8 && typecode <= TYPE_UINT32; }
+ uint32_t asUint() const { return value.u32; }
+ void setUint(uint32_t val) { value.u32 = val; }
+
+ bool isInt() const { return typecode >= TYPE_INT8 && typecode <= TYPE_INT32; }
+ int32_t asInt() const { return value.s32; }
+ void setInt(int32_t val) { value.s32 = val; }
+
+ bool isUint64() const { return typecode == TYPE_UINT64 || typecode == TYPE_DELTATIME; }
+ uint64_t asUint64() const { return value.u64; }
+ void setUint64(uint64_t val) { value.u64 = val; }
+
+ bool isInt64() const { return typecode == TYPE_INT64 || typecode == TYPE_ABSTIME; }
+ int64_t asInt64() const { return value.s64; }
+ void setInt64(int64_t val) { value.s64 = val; }
+
+ bool isString() const { return typecode == TYPE_SSTR || typecode == TYPE_LSTR; }
+ const char* asString() const { return stringVal.c_str(); }
+ void setString(const char* val) { stringVal = val; }
+
+ bool isBool() const { return typecode == TYPE_BOOL; }
+ bool asBool() const { return value.boolVal; }
+ void setBool(bool val) { value.boolVal = val; }
+
+ bool isFloat() const { return typecode == TYPE_FLOAT; }
+ float asFloat() const { return value.floatVal; }
+ void setFloat(float val) { value.floatVal = val; }
+
+ bool isDouble() const { return typecode == TYPE_DOUBLE; }
+ double asDouble() const { return value.doubleVal; }
+ void setDouble(double val) { value.doubleVal = val; }
+
+ bool isUuid() const { return typecode == TYPE_UUID; }
+ const uint8_t* asUuid() const { return value.uuidVal; }
+ void setUuid(const uint8_t* val) { ::memcpy(value.uuidVal, val, 16); }
+
+ bool isObject() const { return typecode == TYPE_OBJECT; }
+ Object* asObject() const { return objectVal.get(); }
+ void setObject(Object* val) { objectVal.reset(val); }
+
+ bool isMap() const { return typecode == TYPE_MAP; }
+ bool keyInMap(const char* key) const;
+ Value* byKey(const char* key);
+ const Value* byKey(const char* key) const;
+ void deleteKey(const char* key);
+ void insert(const char* key, Value* val);
+ uint32_t keyCount() const { return mapVal.size(); }
+ const char* key(uint32_t idx) const;
+
+ bool isList() const { return typecode == TYPE_LIST; }
+ uint32_t listItemCount() const { return vectorVal.size(); }
+ Value* listItem(uint32_t idx);
+ void appendToList(Value* val);
+ void deleteListItem(uint32_t idx);
+
+ bool isArray() const { return typecode == TYPE_ARRAY; }
+ Typecode arrayType() const { return arrayTypecode; }
+ uint32_t arrayItemCount() const { return vectorVal.size(); }
+ Value* arrayItem(uint32_t idx);
+ void appendToArray(Value* val);
+ void deleteArrayItem(uint32_t idx);
+ };
+}
+}
+
+#endif
+