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Diffstat (limited to 'trunk/qpid/dotnet/Qpid.Client.Transport.Socket.Blocking/BlockingSocketProcessor.cs')
-rw-r--r--trunk/qpid/dotnet/Qpid.Client.Transport.Socket.Blocking/BlockingSocketProcessor.cs135
1 files changed, 0 insertions, 135 deletions
diff --git a/trunk/qpid/dotnet/Qpid.Client.Transport.Socket.Blocking/BlockingSocketProcessor.cs b/trunk/qpid/dotnet/Qpid.Client.Transport.Socket.Blocking/BlockingSocketProcessor.cs
deleted file mode 100644
index b62b11a3db..0000000000
--- a/trunk/qpid/dotnet/Qpid.Client.Transport.Socket.Blocking/BlockingSocketProcessor.cs
+++ /dev/null
@@ -1,135 +0,0 @@
-/*
- *
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- *
- */
-using System;
-using System.Net;
-using System.Net.Sockets;
-using log4net;
-using Apache.Qpid.Buffer;
-using Apache.Qpid.Client.Protocol;
-
-namespace Apache.Qpid.Client.Transport.Socket.Blocking
-{
- class BlockingSocketProcessor : IConnectionCloser
- {
- private static readonly ILog _log = LogManager.GetLogger(typeof(BlockingSocketProcessor));
-
- string _host;
- int _port;
- System.Net.Sockets.Socket _socket;
- private NetworkStream _networkStream;
- IByteChannel _byteChannel;
- IProtocolListener _protocolListener;
-
- public BlockingSocketProcessor(string host, int port, IProtocolListener protocolListener)
- {
- _host = host;
- _port = port;
- _protocolListener = protocolListener;
- _byteChannel = new ByteChannel(this);
- }
-
- /// <summary>
- /// Synchronous blocking connect.
- /// </summary>
- public void Connect()
- {
- _socket = new System.Net.Sockets.Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
-
- /// For future note TCP Set NoDelay options may help, though with the blocking io not sure
- /// The Don't linger may help with detecting disconnect but that hasn't been the case in testing.
- /// _socket.SetSocketOption (SocketOptionLevel.Socket, SocketOptionName.NoDelay, 0);
- /// _socket.SetSocketOption (SocketOptionLevel.Socket, SocketOptionName.DontLinger, 0);
-
- IPHostEntry ipHostInfo = Dns.Resolve(_host); // Note: don't fix this warning. We do this for .NET 1.1 compatibility.
- IPAddress ipAddress = ipHostInfo.AddressList[0];
-
- IPEndPoint ipe = new IPEndPoint(ipAddress, _port);
-
- _socket.Connect(ipe);
- _networkStream = new NetworkStream(_socket, true);
- }
-
- public string getLocalEndPoint()
- {
- return _socket.LocalEndPoint.ToString();
- }
-
- public void Write(ByteBuffer byteBuffer)
- {
- try
- {
- _networkStream.Write(byteBuffer.array(), byteBuffer.position(), byteBuffer.limit()); // FIXME
- }
- catch (Exception e)
- {
- _log.Error("Write caused exception", e);
- _protocolListener.OnException(e);
- // We should provide the error synchronously as we are doing blocking io.
- throw e;
- }
- }
-
- public ByteBuffer Read()
- {
- const int bufferSize = 4 * 1024; // TODO: Prevent constant allocation of buffers.
- byte[] bytes = new byte[bufferSize];
-
- int numOctets = _networkStream.Read(bytes, 0, bytes.Length);
-
- /// Read only returns 0 if the socket has been gracefully shutdown.
- /// http://msdn2.microsoft.com/en-us/library/system.net.sockets.networkstream.read(VS.71).aspx
- /// We can use this to block Send so the next Read will force an exception forcing failover.
- /// Otherwise we need to wait ~20 seconds for the NetworkStream/Socket code to realise that
- /// the socket has been closed.
- if (numOctets == 0)
- {
- _socket.Shutdown(SocketShutdown.Send);
- _socket.Close();
- }
-
- ByteBuffer byteBuffer = ByteBuffer.wrap(bytes);
- byteBuffer.limit(numOctets);
-
- byteBuffer.flip();
-
- return byteBuffer;
- }
-
- public void Disconnect()
- {
- _networkStream.Flush();
- _networkStream.Close();
- _socket.Close();
- }
-
- public void Close()
- {
- Disconnect();
- }
-
- public IByteChannel ByteChannel
- {
- get { return _byteChannel; }
- }
- }
-}
-
-