/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * */ /** * client.cpp * * This program is one of two programs that illustrate the * request/response pattern. * * client.cpp (this program) * * Make requests of a service, print the response. * * service.cpp * * Accept requests, reverse the letters in each message, and * return it as a response. * */ #include #include #include #include #include #include #include #include #include using namespace qpid::client; using namespace qpid::framing; class Listener : public MessageListener{ private: Session session; std::string destination_name; Dispatcher dispatcher; int counter; public: Listener(Session& session, string destination_name): destination_name(destination_name), dispatcher(session), session(session), counter(0) {}; virtual void listen(); virtual void wait(); virtual void received(Message& message); ~Listener() { }; }; void Listener::listen() { std::cout << "Activating response queue listener for: " < 3) { std::cout << "Shutting down listener for " << destination_name << std::endl; dispatcher.stop(); } } using std::stringstream; using std::string; int main() { Connection connection; Message request; try { connection.open("127.0.0.1", 5672 ); Session session = connection.newSession(); //--------- Main body of program -------------------------------------------- // Create a response queue so the server can send us responses // to our requests. Use the client's session ID as the name // of the response queue. stringstream response_queue; response_queue << "client " << session.getId(); // Use the name of the response queue as the routing key session.queueDeclare(arg::queue=response_queue.str()); // ### Nice if I could just use strstream for this session.queueBind(arg::queue=response_queue.str(), arg::routingKey=response_queue.str()); // Create a listener for the response queue and start listening. Listener listener(session, response_queue.str()); listener.listen(); // The routing key for the request queue is simply // "request_queue", and all clients use the same routing key. // // Each client sends the name of their own response queue so // the service knows where to route messages. request.getDeliveryProperties().setRoutingKey("request_queue"); request.getHeaders().setString("reply-to", response_queue.str()); // Now send some requests ... string s[] = { "Twas brillig, and the slithy toves", "Did gire and gymble in the wabe.", "All mimsy were the borogroves,", "And the mome raths outgrabe." }; for (int i=0; i<4; i++) { request.setData(s[i]); session.messageTransfer(arg::content=request); std::cout << "Request: " << s[i] << std::endl; } // And wait for any outstanding responses to arrive listener.wait(); //----------------------------------------------------------------------------- connection.close(); return 0; } catch(const std::exception& error) { std::cout << error.what() << std::endl; } return 1; }