#ifndef _QmfEngineObjectId_ #define _QmfEngineObjectId_ /* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #include namespace qmf { namespace engine { // TODO: Add to/from string and << operator struct ObjectIdImpl; class ObjectId { public: ObjectId(); ObjectId(const ObjectId& from); ~ObjectId(); uint64_t getObjectNum() const; uint32_t getObjectNumHi() const; uint32_t getObjectNumLo() const; bool isDurable() const; const char* str() const; uint8_t getFlags() const; uint16_t getSequence() const; uint32_t getBrokerBank() const; uint32_t getAgentBank() const; bool operator==(const ObjectId& other) const; bool operator<(const ObjectId& other) const; bool operator>(const ObjectId& other) const; bool operator<=(const ObjectId& other) const; bool operator>=(const ObjectId& other) const; ObjectId& operator=(const ObjectId &other); private: friend struct ObjectIdImpl; friend struct ObjectImpl; friend class BrokerProxyImpl; friend struct QueryImpl; friend struct ValueImpl; friend class AgentImpl; ObjectId(ObjectIdImpl* impl); ObjectIdImpl* impl; }; } } #endif