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#ifndef _QmfAgentObject_
#define _QmfAgentObject_
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "qmf/QmfImportExport.h"
namespace qmf {
class AgentObjectImpl;
class SchemaObjectClass;
class ObjectId;
class Value;
class Agent;
/**
* AgentObject is an extension of Object with agent-specific methods added.
*
* \ingroup qmfapi
*/
class AgentObject : public Object {
public:
/**
* Create a new Object of a specific type.
*
* @param type Pointer to the schema class to use as a type for this object.
*/
QMF_EXTERN AgentObject(const SchemaObjectClass* type);
/**
* Schedule this object for deletion. Agent objects should never be directly
* destroyed, rather this method should be called and all pointers to this
* object dropped. The agent will clean up and properly delete the object at
* the appropraite time.
*/
QMF_EXTERN void destroy();
/**
* Set the object ID for this object if it is to be managed by the agent.
*
* @param oid The new object ID for the managed object.
*/
QMF_EXTERN void setObjectId(ObjectId& oid);
/**
* Handler for invoked method calls. This will only be called for objects that
* are being managed and stored by an agent (see internalStore argument in Agent::Agent).
* If this function is not overridden in a child class, the default implementation will
* cause AgentListener::methodCall to be invoked in the application program.
*
* If this function is overridden in a sub-class, the implementation must perform
* the actions associated with the method call (i.e. implement the method). Once the
* method execution is complete, it must call Agent::methodResponse with the result
* of the method execution. Agent::methodResponse does not need to be called
* synchronously in the context of this function call. It may be called at a later
* time from a different thread.
*
* @param context Context supplied by the agent and required to be passed in the
* call to Agent::methodResponse
*
* @param name The name of the method.
*
* @param args A Value (of type map) that contains the input and output arguments.
*
* @param userId The authenticated identity of the user who invoked the method.
*/
QMF_EXTERN virtual void methodInvoked(uint32_t context, const char* name, Value& args,
const char* userId);
private:
friend class Agent;
virtual ~AgentObject();
void setAgent(Agent* agent);
AgentObjectImpl* impl;
};
}
#endif
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