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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "qmf/engine/ObjectImpl.h"
#include <qpid/sys/Time.h>
using namespace std;
using namespace qmf::engine;
using namespace qpid::sys;
using namespace qpid::messaging;
ObjectImpl::ObjectImpl() :
objectClass(0), createTime(uint64_t(Duration(now()))), destroyTime(0), lastUpdatedTime(createTime)
{
}
ObjectImpl::ObjectImpl(SchemaObjectClass* type) :
objectClass(type), createTime(uint64_t(Duration(now()))), destroyTime(0), lastUpdatedTime(createTime)
{
}
void ObjectImpl::touch()
{
lastUpdatedTime = uint64_t(Duration(now()));
}
void ObjectImpl::destroy()
{
destroyTime = uint64_t(Duration(now()));
}
//==================================================================
// Wrappers
//==================================================================
Object::Object() : impl(new ObjectImpl()) {}
Object::Object(SchemaObjectClass* type) : impl(new ObjectImpl(type)) {}
Object::Object(const Object& from) : impl(new ObjectImpl(*(from.impl))) {}
Object::~Object() { delete impl; }
const Variant::Map& Object::getValues() const { return impl->getValues(); }
Variant::Map& Object::getValues() { return impl->getValues(); }
const SchemaObjectClass* Object::getSchema() const { return impl->getSchema(); }
void Object::setSchema(SchemaObjectClass* schema) { impl->setSchema(schema); }
const char* Object::getKey() const { return impl->getKey(); }
void Object::setKey(const char* key) { impl->setKey(key); }
void Object::touch() { impl->touch(); }
void Object::destroy() { impl->destroy(); }
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