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path: root/src/plugins/ios/iosdeployconfiguration.cpp
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* Rename plugins/qt4projectmanager to qmakeprojectmanagerhjk2013-10-291-1/+1
| | | | | | | This finally renames the plugin itself. Change-Id: Ibdf4f4b4e9776c2fdc809e0127f3e1310de44bd1 Reviewed-by: Tobias Hunger <tobias.hunger@digia.com>
* Qt4ProjectManager: Rename {Qt4,Qmake}{Project,Pr{i,o}FileNode}hjk2013-10-291-1/+1
| | | | | | Change-Id: I27139d8ccc17b665853bec4a37e80568680b5fcc Reviewed-by: Eike Ziller <eike.ziller@digia.com> Reviewed-by: David Schulz <david.schulz@digia.com>
* Qt4ProjectManager: Rename the "normal" qt4* files to qmake*hjk2013-10-161-1/+1
| | | | | | Change-Id: I5e173900a4008c72c67a30eaa9c101027c1b43af Reviewed-by: Eike Ziller <eike.ziller@digia.com> Reviewed-by: David Schulz <david.schulz@digia.com>
* Rename namespace Qt4ProjectManager to QmakeProjectManagerhjk2013-10-161-1/+1
| | | | | | | First step towards plugin renaming. Change-Id: I8ac017660a7aa2bda0d7bb7d72ab0cfceaf6cfd2 Reviewed-by: Eike Ziller <eike.ziller@digia.com>
* ios: preliminary support for iosFawzi Mohamed2013-10-021-0/+138
first work in progress support for ios * separate iosTool using xml communication used for device info and run * iossim tool to handle the simulator * debug prepared but not working * separate gcc toolchain detection fix for simulator 1) add a QT built for ios 2) open a project, for example qtbase/examples/widgets/animation/animatedtiles/animatedtiles.pro 3) build/run... Change-Id: I7e01604e416338cbe4692dfb34f5d3f31312702d Reviewed-by: Eike Ziller <eike.ziller@digia.com>