import QmlProject Project { /* Include .qml, .js, and image files from current directory and subdirectories */ %1 %2 %3 %4 Files { filter: "*.conf" files: ["qtquickcontrols2.conf"] } Files { filter: "qmldir" directory: "." } Files { filter: "*.ttf;*.otf" } Files { filter: "*.wav;*.mp3" } Files { filter: "*.mp4" } Files { filter: "*.glsl;*.glslv;*.glslf;*.vsh;*.fsh;*.vert;*.frag" } Environment { QT_QUICK_CONTROLS_CONF: "qtquickcontrols2.conf" QT_AUTO_SCREEN_SCALE_FACTOR: "1" QT_LOGGING_RULES: "qt.qml.connections=false" QT_ENABLE_HIGHDPI_SCALING: "0" /* Useful for debugging QSG_VISUALIZE=batches QSG_VISUALIZE=clip QSG_VISUALIZE=changes QSG_VISUALIZE=overdraw */ } qt6Project: true createdInQtCreator: true qdsVersion: "3.4" %5 /* If any modules the project imports require widgets (e.g. QtCharts), widgetApp must be true */ widgetApp: true /* args: Specifies command line arguments for qsb tool to generate shaders. files: Specifies target files for qsb tool. If path is included, it must be relative to this file. Wildcard '*' can be used in the file name part of the path. e.g. files: [ "content/shaders/*.vert", "*.frag" ] */ ShaderTool { args: "-s --glsl \\\"100 es,120,150\\\" --hlsl 50 --msl 12" files: [ "content/shaders/*" ] } multilanguageSupport: true supportedLanguages: ["en"] primaryLanguage: "en" }