/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** ** GNU Lesser General Public License Usage ** ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this file. ** Please review the following information to ensure the GNU Lesser General ** Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** Other Usage ** ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** **************************************************************************/ #include "qt4project.h" #include "qt4projectmanager.h" #include "qt4target.h" #include "makestep.h" #include "qmakestep.h" #include "qt4nodes.h" #include "qt4projectconfigwidget.h" #include "qt4projectmanagerconstants.h" #include "qt4buildconfiguration.h" #include "findqt4profiles.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace Qt4ProjectManager; using namespace Qt4ProjectManager::Internal; using namespace ProjectExplorer; enum { debug = 0 }; namespace Qt4ProjectManager { namespace Internal { class Qt4ProjectFile : public Core::IDocument { Q_OBJECT public: Qt4ProjectFile(Qt4Project *project, const QString &filePath, QObject *parent = 0); bool save(QString *errorString, const QString &fileName, bool autoSave); QString fileName() const; virtual void rename(const QString &newName); QString defaultPath() const; QString suggestedFileName() const; virtual QString mimeType() const; bool isModified() const; bool isSaveAsAllowed() const; ReloadBehavior reloadBehavior(ChangeTrigger state, ChangeType type) const; bool reload(QString *errorString, ReloadFlag flag, ChangeType type); private: const QString m_mimeType; Qt4Project *m_project; QString m_filePath; }; /// Watches folders for Qt4PriFile nodes /// use one file system watcher to watch all folders /// such minimizing system ressouce usage class CentralizedFolderWatcher : public QObject { Q_OBJECT public: CentralizedFolderWatcher(QObject *parent); ~CentralizedFolderWatcher(); void watchFolders(const QList &folders, Qt4ProjectManager::Qt4PriFileNode *node); void unwatchFolders(const QList &folders, Qt4ProjectManager::Qt4PriFileNode *node); private slots: void folderChanged(const QString &folder); void onTimer(); void delayedFolderChanged(const QString &folder); private: QSet recursiveDirs(const QString &folder); QFileSystemWatcher m_watcher; QMultiMap m_map; QSet m_recursiveWatchedFolders; QTimer m_compressTimer; QSet m_changedFolders; }; // Qt4ProjectFiles: Struct for (Cached) lists of files in a project struct Qt4ProjectFiles { void clear(); bool equals(const Qt4ProjectFiles &f) const; QStringList files[ProjectExplorer::FileTypeSize]; QStringList generatedFiles[ProjectExplorer::FileTypeSize]; QStringList proFiles; }; void Qt4ProjectFiles::clear() { for (int i = 0; i < FileTypeSize; ++i) { files[i].clear(); generatedFiles[i].clear(); } proFiles.clear(); } bool Qt4ProjectFiles::equals(const Qt4ProjectFiles &f) const { for (int i = 0; i < FileTypeSize; ++i) if (files[i] != f.files[i] || generatedFiles[i] != f.generatedFiles[i]) return false; if (proFiles != f.proFiles) return false; return true; } inline bool operator==(const Qt4ProjectFiles &f1, const Qt4ProjectFiles &f2) { return f1.equals(f2); } inline bool operator!=(const Qt4ProjectFiles &f1, const Qt4ProjectFiles &f2) { return !f1.equals(f2); } QDebug operator<<(QDebug d, const Qt4ProjectFiles &f) { QDebug nsp = d.nospace(); nsp << "Qt4ProjectFiles: proFiles=" << f.proFiles << '\n'; for (int i = 0; i < FileTypeSize; ++i) nsp << "Type " << i << " files=" << f.files[i] << " generated=" << f.generatedFiles[i] << '\n'; return d; } // A visitor to collect all files of a project in a Qt4ProjectFiles struct class ProjectFilesVisitor : public ProjectExplorer::NodesVisitor { ProjectFilesVisitor(Qt4ProjectFiles *files); public: static void findProjectFiles(Qt4ProFileNode *rootNode, Qt4ProjectFiles *files); void visitProjectNode(ProjectNode *projectNode); void visitFolderNode(FolderNode *folderNode); private: Qt4ProjectFiles *m_files; }; ProjectFilesVisitor::ProjectFilesVisitor(Qt4ProjectFiles *files) : m_files(files) { } void ProjectFilesVisitor::findProjectFiles(Qt4ProFileNode *rootNode, Qt4ProjectFiles *files) { files->clear(); ProjectFilesVisitor visitor(files); rootNode->accept(&visitor); for (int i = 0; i < FileTypeSize; ++i) { qSort(files->files[i]); qSort(files->generatedFiles[i]); } qSort(files->proFiles); } void ProjectFilesVisitor::visitProjectNode(ProjectNode *projectNode) { const QString path = projectNode->path(); if (!m_files->proFiles.contains(path)) m_files->proFiles.append(path); visitFolderNode(projectNode); } void ProjectFilesVisitor::visitFolderNode(FolderNode *folderNode) { foreach (FileNode *fileNode, folderNode->fileNodes()) { const QString path = fileNode->path(); const int type = fileNode->fileType(); QStringList &targetList = fileNode->isGenerated() ? m_files->generatedFiles[type] : m_files->files[type]; if (!targetList.contains(path)) targetList.push_back(path); } } } // ----------- Qt4ProjectFile namespace Internal { Qt4ProjectFile::Qt4ProjectFile(Qt4Project *project, const QString &filePath, QObject *parent) : Core::IDocument(parent), m_mimeType(QLatin1String(Qt4ProjectManager::Constants::PROFILE_MIMETYPE)), m_project(project), m_filePath(filePath) { } bool Qt4ProjectFile::save(QString *, const QString &, bool) { // This is never used return false; } void Qt4ProjectFile::rename(const QString &newName) { // Can't happen Q_UNUSED(newName); Q_ASSERT(false); } QString Qt4ProjectFile::fileName() const { return m_filePath; } QString Qt4ProjectFile::defaultPath() const { return QString(); } QString Qt4ProjectFile::suggestedFileName() const { return QString(); } QString Qt4ProjectFile::mimeType() const { return m_mimeType; } bool Qt4ProjectFile::isModified() const { return false; // we save after changing anyway } bool Qt4ProjectFile::isSaveAsAllowed() const { return false; } Core::IDocument::ReloadBehavior Qt4ProjectFile::reloadBehavior(ChangeTrigger state, ChangeType type) const { Q_UNUSED(state) Q_UNUSED(type) return BehaviorSilent; } bool Qt4ProjectFile::reload(QString *errorString, ReloadFlag flag, ChangeType type) { Q_UNUSED(errorString) Q_UNUSED(flag) Q_UNUSED(type) return true; } } // namespace Internal /*! \class Qt4Project Qt4Project manages information about an individual Qt 4 (.pro) project file. */ Qt4Project::Qt4Project(Qt4Manager *manager, const QString& fileName) : m_manager(manager), m_rootProjectNode(0), m_nodesWatcher(new Internal::Qt4NodesWatcher(this)), m_fileInfo(new Qt4ProjectFile(this, fileName, this)), m_projectFiles(new Qt4ProjectFiles), m_proFileOption(0), m_asyncUpdateFutureInterface(0), m_pendingEvaluateFuturesCount(0), m_asyncUpdateState(NoState), m_cancelEvaluate(false), m_codeModelCanceled(false), m_centralizedFolderWatcher(0) { setProjectContext(Core::Context(Qt4ProjectManager::Constants::PROJECT_ID)); setProjectLanguage(Core::Context(ProjectExplorer::Constants::LANG_CXX)); m_asyncUpdateTimer.setSingleShot(true); m_asyncUpdateTimer.setInterval(3000); connect(&m_asyncUpdateTimer, SIGNAL(timeout()), this, SLOT(asyncUpdate())); } Qt4Project::~Qt4Project() { m_codeModelFuture.cancel(); m_asyncUpdateState = ShuttingDown; m_manager->unregisterProject(this); delete m_projectFiles; m_cancelEvaluate = true; // Deleting the root node triggers a few things, make sure rootProjectNode // returns 0 already Qt4ProFileNode *root = m_rootProjectNode; m_rootProjectNode = 0; delete root; } void Qt4Project::updateFileList() { Qt4ProjectFiles newFiles; ProjectFilesVisitor::findProjectFiles(m_rootProjectNode, &newFiles); if (newFiles != *m_projectFiles) { *m_projectFiles = newFiles; emit fileListChanged(); if (debug) qDebug() << Q_FUNC_INFO << *m_projectFiles; } } bool Qt4Project::fromMap(const QVariantMap &map) { if (!Project::fromMap(map)) return false; // Prune targets without buildconfigurations: // This can happen esp. when updating from a old version of Qt Creator QListts = targets(); foreach (Target *t, ts) { if (t->buildConfigurations().isEmpty()) { qWarning() << "Removing" << t->id() << "since it has no buildconfigurations!"; removeTarget(t); delete t; } } m_manager->registerProject(this); m_rootProjectNode = new Qt4ProFileNode(this, m_fileInfo->fileName(), this); m_rootProjectNode->registerWatcher(m_nodesWatcher); update(); updateFileList(); // This might be incorrect, need a full update updateCodeModels(); foreach (Target *t, targets()) static_cast(t)->createApplicationProFiles(false); foreach (Target *t, targets()) onAddedTarget(t); connect(m_nodesWatcher, SIGNAL(proFileUpdated(Qt4ProjectManager::Qt4ProFileNode*,bool,bool)), this, SIGNAL(proFileUpdated(Qt4ProjectManager::Qt4ProFileNode *,bool,bool))); // Now we emit update once :) m_rootProjectNode->emitProFileUpdatedRecursive(); // Setup Qt versions supported (== possible targets). connect(this, SIGNAL(addedTarget(ProjectExplorer::Target*)), this, SLOT(onAddedTarget(ProjectExplorer::Target*))); connect(this, SIGNAL(activeTargetChanged(ProjectExplorer::Target*)), this, SLOT(activeTargetWasChanged())); emit fromMapFinished(); return true; } Qt4BaseTarget *Qt4Project::activeTarget() const { return static_cast(Project::activeTarget()); } void Qt4Project::onAddedTarget(ProjectExplorer::Target *t) { Q_ASSERT(t); Qt4BaseTarget *qt4target = qobject_cast(t); Q_ASSERT(qt4target); connect(qt4target, SIGNAL(buildDirectoryInitialized()), this, SIGNAL(buildDirectoryInitialized())); connect(qt4target, SIGNAL(proFileEvaluateNeeded(Qt4ProjectManager::Qt4BaseTarget*)), this, SLOT(proFileEvaluateNeeded(Qt4ProjectManager::Qt4BaseTarget*))); } void Qt4Project::proFileEvaluateNeeded(Qt4ProjectManager::Qt4BaseTarget *target) { if (activeTarget() == target) scheduleAsyncUpdate(); } /// equalFileList compares two file lists ignoring /// without generating temporary lists bool Qt4Project::equalFileList(const QStringList &a, const QStringList &b) { if (abs(a.length() - b.length()) > 1) return false; QStringList::const_iterator ait = a.constBegin(); QStringList::const_iterator bit = b.constBegin(); QStringList::const_iterator aend = a.constEnd(); QStringList::const_iterator bend = b.constEnd(); while (ait != aend && bit != bend) { if (*ait == QLatin1String("")) ++ait; else if (*bit == QLatin1String("")) ++bit; else if (*ait == *bit) ++ait, ++bit; else return false; } return (ait == aend && bit == bend); } void Qt4Project::updateCodeModels() { if (debug) qDebug()<<"Qt4Project::updateCodeModel()"; if (activeTarget() && !activeTarget()->activeBuildConfiguration()) return; updateCppCodeModel(); updateQmlJSCodeModel(); } void Qt4Project::updateCppCodeModel() { typedef CPlusPlus::CppModelManagerInterface::ProjectPart ProjectPart; QtSupport::BaseQtVersion *qtVersion = 0; ToolChain *tc = 0; if (Qt4BaseTarget *target = activeTarget()) { qtVersion = target->activeQt4BuildConfiguration()->qtVersion(); tc = target->activeQt4BuildConfiguration()->toolChain(); } else { qtVersion = qt4ProjectManager()->unconfiguredSettings().version; tc = qt4ProjectManager()->unconfiguredSettings().toolchain; } CPlusPlus::CppModelManagerInterface *modelmanager = CPlusPlus::CppModelManagerInterface::instance(); if (!modelmanager) return; FindQt4ProFiles findQt4ProFiles; QList proFiles = findQt4ProFiles(rootProjectNode()); CPlusPlus::CppModelManagerInterface::ProjectInfo pinfo = modelmanager->projectInfo(this); pinfo.clearProjectParts(); ProjectPart::QtVersion qtVersionForPart = ProjectPart::NoQt; if (qtVersion) { if (qtVersion->qtVersion() < QtSupport::QtVersionNumber(5,0,0)) qtVersionForPart = ProjectPart::Qt4; else qtVersionForPart = ProjectPart::Qt5; } QStringList allFiles; foreach (Qt4ProFileNode *pro, proFiles) { ProjectPart::Ptr part(new ProjectPart); part->qtVersion = qtVersionForPart; // part->defines if (tc) part->defines = tc->predefinedMacros(pro->variableValue(CppFlagsVar)); part->defines += pro->cxxDefines(); // part->includePaths part->includePaths.append(pro->variableValue(IncludePathVar)); QList headers; if (tc) headers = tc->systemHeaderPaths(); // todo pass cxxflags? if (qtVersion) { headers.append(qtVersion->systemHeaderPathes()); } foreach (const HeaderPath &headerPath, headers) { if (headerPath.kind() == HeaderPath::FrameworkHeaderPath) part->frameworkPaths.append(headerPath.path()); else part->includePaths.append(headerPath.path()); } if (qtVersion) { if (!qtVersion->frameworkInstallPath().isEmpty()) part->frameworkPaths.append(qtVersion->frameworkInstallPath()); part->includePaths.append(qtVersion->mkspecPath().toString()); } // part->precompiledHeaders part->precompiledHeaders.append(pro->variableValue(PrecompiledHeaderVar)); // part->language part->language = CPlusPlus::CppModelManagerInterface::CXX; // part->flags if (tc) part->flags = tc->compilerFlags(pro->variableValue(CppFlagsVar)); part->sourceFiles = pro->variableValue(CppSourceVar); pinfo.appendProjectPart(part); allFiles += part->sourceFiles; part = ProjectPart::Ptr(new ProjectPart); // todo objc code? part->language = CPlusPlus::CppModelManagerInterface::OBJC; part->sourceFiles = pro->variableValue(ObjCSourceVar); if (!part->sourceFiles.isEmpty()) pinfo.appendProjectPart(part); allFiles += part->sourceFiles; } modelmanager->updateProjectInfo(pinfo); m_codeModelFuture = modelmanager->updateSourceFiles(allFiles); } void Qt4Project::updateQmlJSCodeModel() { QmlJS::ModelManagerInterface *modelManager = QmlJS::ModelManagerInterface::instance(); if (!modelManager) return; QmlJS::ModelManagerInterface::ProjectInfo projectInfo = modelManager->projectInfo(this); projectInfo.sourceFiles = m_projectFiles->files[QMLType]; FindQt4ProFiles findQt4ProFiles; QList proFiles = findQt4ProFiles(rootProjectNode()); projectInfo.importPaths.clear(); foreach (Qt4ProFileNode *node, proFiles) { projectInfo.importPaths.append(node->variableValue(QmlImportPathVar)); } bool preferDebugDump = false; projectInfo.tryQmlDump = false; QtSupport::BaseQtVersion *qtVersion = 0; if (Qt4BaseTarget *t = activeTarget()) { if (Qt4BuildConfiguration *bc = t->activeQt4BuildConfiguration()) { qtVersion = bc->qtVersion(); preferDebugDump = bc->qmakeBuildConfiguration() & QtSupport::BaseQtVersion::DebugBuild; } } else { qtVersion = qt4ProjectManager()->unconfiguredSettings().version; if (qtVersion) preferDebugDump = qtVersion->defaultBuildConfig() & QtSupport::BaseQtVersion::DebugBuild; } if (qtVersion) { if (qtVersion && qtVersion->isValid()) { projectInfo.tryQmlDump = qtVersion->type() == QLatin1String(QtSupport::Constants::DESKTOPQT) || qtVersion->type() == QLatin1String(QtSupport::Constants::SIMULATORQT); projectInfo.qtImportsPath = qtVersion->versionInfo().value(QLatin1String("QT_INSTALL_IMPORTS")); if (!projectInfo.qtImportsPath.isEmpty()) projectInfo.importPaths += projectInfo.qtImportsPath; projectInfo.qtVersionString = qtVersion->qtVersionString(); } } projectInfo.importPaths.removeDuplicates(); if (projectInfo.tryQmlDump) { if (Qt4BaseTarget *target = activeTarget()) { const Qt4BuildConfiguration *bc = target->activeQt4BuildConfiguration(); if (bc) QtSupport::QmlDumpTool::pathAndEnvironment(this, bc->qtVersion(), bc->toolChain(), preferDebugDump, &projectInfo.qmlDumpPath, &projectInfo.qmlDumpEnvironment); } else { UnConfiguredSettings us = qt4ProjectManager()->unconfiguredSettings(); QtSupport::QmlDumpTool::pathAndEnvironment(this, us.version, us.toolchain, preferDebugDump, &projectInfo.qmlDumpPath, &projectInfo.qmlDumpEnvironment); } } else { projectInfo.qmlDumpPath.clear(); projectInfo.qmlDumpEnvironment.clear(); } modelManager->updateProjectInfo(projectInfo); } ///*! // Updates complete project // */ void Qt4Project::update() { if (debug) qDebug()<<"Doing sync update"; m_rootProjectNode->update(); if (debug) qDebug()<<"State is now Base"; m_asyncUpdateState = Base; Qt4BaseTarget *target = activeTarget(); if (target) target->activeQt4BuildConfiguration()->setEnabled(true); emit proParsingDone(); } void Qt4Project::scheduleAsyncUpdate(Qt4ProFileNode *node) { if (m_asyncUpdateState == ShuttingDown) return; if (debug) qDebug()<<"schduleAsyncUpdate (node)"<path(); Q_ASSERT(m_asyncUpdateState != NoState); if (m_cancelEvaluate) { if (debug) qDebug()<<" Already canceling, nothing to do"; // A cancel is in progress // That implies that a full update is going to happen afterwards // So we don't need to do anything return; } if (activeTarget() && activeTarget()->activeQt4BuildConfiguration()) activeTarget()->activeQt4BuildConfiguration()->setEnabled(false); if (m_asyncUpdateState == AsyncFullUpdatePending) { // Just postpone if (debug) qDebug()<<" full update pending, restarting timer"; m_asyncUpdateTimer.start(); } else if (m_asyncUpdateState == AsyncPartialUpdatePending || m_asyncUpdateState == Base) { if (debug) qDebug()<<" adding node to async update list, setting state to AsyncPartialUpdatePending"; // Add the node m_asyncUpdateState = AsyncPartialUpdatePending; QList::iterator it; bool add = true; if (debug) qDebug()<<"scheduleAsyncUpdate();"<isParent(*it)) { // We already have the parent in the list, nothing to do it = m_partialEvaluate.erase(it); } else if ((*it)->isParent(node)) { // The node is the parent of a child already in the list add = false; break; } else { ++it; } } if (add) m_partialEvaluate.append(node); // and start the timer anew m_asyncUpdateTimer.start(); } else if (m_asyncUpdateState == AsyncUpdateInProgress) { // A update is in progress // And this slot only gets called if a file changed on disc // So we'll play it safe and schedule a complete evaluate // This might trigger if due to version control a few files // change a partial update gets in progress and then another // batch of changes come in, which triggers a full update // even if that's not really needed if (debug) qDebug()<<" Async update in progress, scheduling new one afterwards"; scheduleAsyncUpdate(); } } void Qt4Project::scheduleAsyncUpdate() { if (debug) qDebug()<<"scheduleAsyncUpdate"; if (m_asyncUpdateState == ShuttingDown) return; Q_ASSERT(m_asyncUpdateState != NoState); if (m_cancelEvaluate) { // we are in progress of canceling // and will start the evaluation after that if (debug) qDebug()<<" canceling is in progress, doing nothing"; return; } if (m_asyncUpdateState == AsyncUpdateInProgress) { if (debug) qDebug()<<" update in progress, canceling and setting state to full update pending"; m_cancelEvaluate = true; m_asyncUpdateState = AsyncFullUpdatePending; if (activeTarget() && activeTarget()->activeQt4BuildConfiguration()) activeTarget()->activeQt4BuildConfiguration()->setEnabled(false); m_rootProjectNode->setParseInProgressRecursive(true); return; } if (debug) qDebug()<<" starting timer for full update, setting state to full update pending"; m_partialEvaluate.clear(); if (activeTarget() && activeTarget()->activeQt4BuildConfiguration()) activeTarget()->activeQt4BuildConfiguration()->setEnabled(false); m_rootProjectNode->setParseInProgressRecursive(true); m_asyncUpdateState = AsyncFullUpdatePending; m_asyncUpdateTimer.start(); // Cancel running code model update m_codeModelFuture.cancel(); m_codeModelCanceled = true; } void Qt4Project::incrementPendingEvaluateFutures() { ++m_pendingEvaluateFuturesCount; if (debug) qDebug()<<"incrementPendingEvaluateFutures to"<setProgressRange(m_asyncUpdateFutureInterface->progressMinimum(), m_asyncUpdateFutureInterface->progressMaximum() + 1); } void Qt4Project::decrementPendingEvaluateFutures() { --m_pendingEvaluateFuturesCount; if (debug) qDebug()<<"decrementPendingEvaluateFutures to"<setProgressValue(m_asyncUpdateFutureInterface->progressValue() + 1); if (m_pendingEvaluateFuturesCount == 0) { if (debug) qDebug()<<" WOHOO, no pending futures, cleaning up"; // We are done! if (debug) qDebug()<<" reporting finished"; m_asyncUpdateFutureInterface->reportFinished(); delete m_asyncUpdateFutureInterface; m_asyncUpdateFutureInterface = 0; m_cancelEvaluate = false; // TODO clear the profile cache ? if (m_asyncUpdateState == AsyncFullUpdatePending || m_asyncUpdateState == AsyncPartialUpdatePending) { if (debug) qDebug()<<" Oh update is pending start the timer"; m_asyncUpdateTimer.start(); } else if (m_asyncUpdateState != ShuttingDown){ // After being done, we need to call: m_asyncUpdateState = Base; if (activeTarget() && activeTarget()->activeQt4BuildConfiguration()) activeTarget()->activeQt4BuildConfiguration()->setEnabled(true); foreach (Target *t, targets()) static_cast(t)->createApplicationProFiles(true); updateFileList(); updateCodeModels(); emit proParsingDone(); if (debug) qDebug()<<" Setting state to Base"; } } } bool Qt4Project::wasEvaluateCanceled() { return m_cancelEvaluate; } void Qt4Project::asyncUpdate() { if (debug) qDebug()<<"async update, timer expired, doing now"; Q_ASSERT(!m_asyncUpdateFutureInterface); m_asyncUpdateFutureInterface = new QFutureInterface(); Core::ProgressManager *progressManager = Core::ICore::progressManager(); m_asyncUpdateFutureInterface->setProgressRange(0, 0); progressManager->addTask(m_asyncUpdateFutureInterface->future(), tr("Evaluating"), QLatin1String(Constants::PROFILE_EVALUATE)); if (debug) qDebug()<<" adding task"; m_asyncUpdateFutureInterface->reportStarted(); if (m_asyncUpdateState == AsyncFullUpdatePending) { if (debug) qDebug()<<" full update, starting with root node"; m_rootProjectNode->asyncUpdate(); } else { if (debug) qDebug()<<" partial update,"<asyncUpdate(); } m_partialEvaluate.clear(); if (debug) qDebug()<<" Setting state to AsyncUpdateInProgress"; m_asyncUpdateState = AsyncUpdateInProgress; } ProjectExplorer::IProjectManager *Qt4Project::projectManager() const { return m_manager; } Qt4Manager *Qt4Project::qt4ProjectManager() const { return m_manager; } QString Qt4Project::displayName() const { return QFileInfo(document()->fileName()).completeBaseName(); } QString Qt4Project::id() const { return QLatin1String(Constants::QT4PROJECT_ID); } Core::IDocument *Qt4Project::document() const { return m_fileInfo; } QStringList Qt4Project::files(FilesMode fileMode) const { QStringList files; for (int i = 0; i < FileTypeSize; ++i) { files += m_projectFiles->files[i]; if (fileMode == AllFiles) files += m_projectFiles->generatedFiles[i]; } return files; } // Find the folder that contains a file a certain type (recurse down) static FolderNode *folderOf(FolderNode *in, FileType fileType, const QString &fileName) { foreach(FileNode *fn, in->fileNodes()) if (fn->fileType() == fileType && fn->path() == fileName) return in; foreach(FolderNode *folder, in->subFolderNodes()) if (FolderNode *pn = folderOf(folder, fileType, fileName)) return pn; return 0; } // Find the Qt4ProFileNode that contains a file of a certain type. // First recurse down to folder, then find the pro-file. static Qt4ProFileNode *proFileNodeOf(Qt4ProFileNode *in, FileType fileType, const QString &fileName) { for (FolderNode *folder = folderOf(in, fileType, fileName); folder; folder = folder->parentFolderNode()) if (Qt4ProFileNode *proFile = qobject_cast(folder)) return proFile; return 0; } QString Qt4Project::generatedUiHeader(const QString &formFile) const { // Look in sub-profiles as SessionManager::projectForFile returns // the top-level project only. if (m_rootProjectNode) if (const Qt4ProFileNode *pro = proFileNodeOf(m_rootProjectNode, FormType, formFile)) return Qt4ProFileNode::uiHeaderFile(pro->uiDirectory(), formFile); return QString(); } QList Qt4Project::dependsOn() { // NBS implement dependsOn return QList(); } void Qt4Project::proFileParseError(const QString &errorMessage) { Core::ICore::messageManager()->printToOutputPanePopup(errorMessage); } QtSupport::ProFileReader *Qt4Project::createProFileReader(Qt4ProFileNode *qt4ProFileNode, Qt4BuildConfiguration *bc) { if (!m_proFileOption) { m_proFileOption = new ProFileOption; m_proFileOptionRefCnt = 0; QtSupport::BaseQtVersion *qtVersion = 0; ProjectExplorer::ToolChain *tc = 0; Utils::Environment env = Utils::Environment::systemEnvironment(); QStringList qmakeArgs; if (bc) { qtVersion = bc->qtVersion(); env = bc->environment(); tc = bc->toolChain(); if (QMakeStep *qs = bc->qmakeStep()) { qmakeArgs = qs->parserArguments(); m_proFileOption->qmakespec = qs->mkspec().toString(); } else { qmakeArgs = bc->configCommandLineArguments(); } } else if (Qt4BaseTarget *target = activeTarget()) { if (Qt4BuildConfiguration *bc = target->activeQt4BuildConfiguration()) { qtVersion = bc->qtVersion(); env = bc->environment(); tc = bc->toolChain(); if (QMakeStep *qs = bc->qmakeStep()) { qmakeArgs = qs->parserArguments(); m_proFileOption->qmakespec = qs->mkspec().toString(); } else { qmakeArgs = bc->configCommandLineArguments(); } } } else { UnConfiguredSettings ucs = qt4ProjectManager()->unconfiguredSettings(); qtVersion = ucs.version; tc = ucs.toolchain; } if (qtVersion && qtVersion->isValid()) { m_proFileOption->properties = qtVersion->versionInfo(); if (tc) m_proFileOption->sysroot = qtVersion->systemRoot(); } Utils::Environment::const_iterator eit = env.constBegin(), eend = env.constEnd(); for (; eit != eend; ++eit) m_proFileOption->environment.insert(env.key(eit), env.value(eit)); m_proFileOption->setCommandLineArguments(qmakeArgs); QtSupport::ProFileCacheManager::instance()->incRefCount(); } ++m_proFileOptionRefCnt; QtSupport::ProFileReader *reader = new QtSupport::ProFileReader(m_proFileOption); reader->setOutputDir(qt4ProFileNode->buildDir()); return reader; } ProFileOption *Qt4Project::proFileOption() { return m_proFileOption; } void Qt4Project::destroyProFileReader(QtSupport::ProFileReader *reader) { delete reader; if (!--m_proFileOptionRefCnt) { QString dir = QFileInfo(m_fileInfo->fileName()).absolutePath(); if (!dir.endsWith(QLatin1Char('/'))) dir += QLatin1Char('/'); QtSupport::ProFileCacheManager::instance()->discardFiles(dir); QtSupport::ProFileCacheManager::instance()->decRefCount(); delete m_proFileOption; m_proFileOption = 0; } } ProjectExplorer::ProjectNode *Qt4Project::rootProjectNode() const { return m_rootProjectNode; } Qt4ProFileNode *Qt4Project::rootQt4ProjectNode() const { return m_rootProjectNode; } bool Qt4Project::validParse(const QString &proFilePath) const { if (!m_rootProjectNode) return false; const Qt4ProFileNode *node = m_rootProjectNode->findProFileFor(proFilePath); return node && node->validParse(); } bool Qt4Project::parseInProgress(const QString &proFilePath) const { if (!m_rootProjectNode) return false; const Qt4ProFileNode *node = m_rootProjectNode->findProFileFor(proFilePath); return node && node->parseInProgress(); } QList Qt4Project::subConfigWidgets() { QList subWidgets; subWidgets << new BuildEnvironmentWidget; return subWidgets; } void Qt4Project::collectAllfProFiles(QList &list, Qt4ProFileNode *node) { list.append(node); foreach (ProjectNode *n, node->subProjectNodes()) { Qt4ProFileNode *qt4ProFileNode = qobject_cast(n); if (qt4ProFileNode) collectAllfProFiles(list, qt4ProFileNode); } } void Qt4Project::collectApplicationProFiles(QList &list, Qt4ProFileNode *node) { if (node->projectType() == ApplicationTemplate || node->projectType() == ScriptTemplate) { list.append(node); } foreach (ProjectNode *n, node->subProjectNodes()) { Qt4ProFileNode *qt4ProFileNode = qobject_cast(n); if (qt4ProFileNode) collectApplicationProFiles(list, qt4ProFileNode); } } QList Qt4Project::allProFiles() const { QList list; if (!rootProjectNode()) return list; collectAllfProFiles(list, rootQt4ProjectNode()); return list; } QList Qt4Project::applicationProFiles() const { QList list; if (!rootProjectNode()) return list; collectApplicationProFiles(list, rootQt4ProjectNode()); return list; } bool Qt4Project::hasApplicationProFile(const QString &path) const { if (path.isEmpty()) return false; QList list = applicationProFiles(); foreach (Qt4ProFileNode * node, list) if (node->path() == path) return true; return false; } QStringList Qt4Project::applicationProFilePathes(const QString &prepend) const { QStringList proFiles; foreach (Qt4ProFileNode *node, applicationProFiles()) proFiles.append(prepend + node->path()); return proFiles; } void Qt4Project::activeTargetWasChanged() { if (!activeTarget()) return; scheduleAsyncUpdate(); } bool Qt4Project::hasSubNode(Qt4PriFileNode *root, const QString &path) { if (root->path() == path) return true; foreach (FolderNode *fn, root->subFolderNodes()) { if (qobject_cast(fn)) { // we aren't interested in pro file nodes } else if (Qt4PriFileNode *qt4prifilenode = qobject_cast(fn)) { if (hasSubNode(qt4prifilenode, path)) return true; } } return false; } void Qt4Project::findProFile(const QString& fileName, Qt4ProFileNode *root, QList &list) { if (hasSubNode(root, fileName)) list.append(root); foreach (FolderNode *fn, root->subFolderNodes()) if (Qt4ProFileNode *qt4proFileNode = qobject_cast(fn)) findProFile(fileName, qt4proFileNode, list); } void Qt4Project::notifyChanged(const QString &name) { if (files(Qt4Project::ExcludeGeneratedFiles).contains(name)) { QList list; findProFile(name, rootQt4ProjectNode(), list); foreach(Qt4ProFileNode *node, list) { QtSupport::ProFileCacheManager::instance()->discardFile(name); node->update(); } updateFileList(); } } void Qt4Project::watchFolders(const QStringList &l, Qt4PriFileNode *node) { if (l.isEmpty()) return; if (!m_centralizedFolderWatcher) m_centralizedFolderWatcher = new Internal::CentralizedFolderWatcher(this); m_centralizedFolderWatcher->watchFolders(l, node); } void Qt4Project::unwatchFolders(const QStringList &l, Qt4PriFileNode *node) { if (m_centralizedFolderWatcher && !l.isEmpty()) m_centralizedFolderWatcher->unwatchFolders(l, node); } ///////////// /// Centralized Folder Watcher //////////// // All the folder have a trailing slash! namespace { bool debugCFW = false; } CentralizedFolderWatcher::CentralizedFolderWatcher(QObject *parent) : QObject(parent) { m_compressTimer.setSingleShot(true); m_compressTimer.setInterval(200); connect(&m_compressTimer, SIGNAL(timeout()), this, SLOT(onTimer())); connect (&m_watcher, SIGNAL(directoryChanged(QString)), this, SLOT(folderChanged(QString))); } CentralizedFolderWatcher::~CentralizedFolderWatcher() { } QSet CentralizedFolderWatcher::recursiveDirs(const QString &folder) { QSet result; QDir dir(folder); QStringList list = dir.entryList(QDir::Dirs | QDir::NoSymLinks | QDir::NoDotAndDotDot); foreach (const QString &f, list) { const QString a = folder + f + QLatin1Char('/'); result.insert(a); result += recursiveDirs(a); } return result; } void CentralizedFolderWatcher::watchFolders(const QList &folders, Qt4ProjectManager::Qt4PriFileNode *node) { if (debugCFW) qDebug()<<"CFW::watchFolders()"<path(); m_watcher.addPaths(folders); const QChar slash = QLatin1Char('/'); foreach (const QString &f, folders) { QString folder = f; if (!folder.endsWith(slash)) folder.append(slash); m_map.insert(folder, node); // Support for recursive watching // we add the recursive directories we find QSet tmp = recursiveDirs(folder); if (!tmp.isEmpty()) m_watcher.addPaths(tmp.toList()); m_recursiveWatchedFolders += tmp; if (debugCFW) qDebug()<<"adding recursive dirs for"<< folder<<":"< &folders, Qt4ProjectManager::Qt4PriFileNode *node) { if (debugCFW) qDebug()<<"CFW::unwatchFolders()"<path(); const QChar slash = QLatin1Char('/'); foreach (const QString &f, folders) { QString folder = f; if (!folder.endsWith(slash)) folder.append(slash); m_map.remove(folder, node); if (!m_map.contains(folder)) { m_watcher.removePath(folder); } // Figure out which recursive directories we can remove // TODO this might not scale. I'm pretty sure it doesn't // A scaling implementation would need to save more information // where a given directory watcher actual comes from... QStringList toRemove; foreach (const QString &rwf, m_recursiveWatchedFolders) { if (rwf.startsWith(folder)) { // So the rwf is a subdirectory of a folder we aren't watching // but maybe someone else wants us to watch bool needToWatch = false; QMultiMap::const_iterator it, end; end = m_map.constEnd(); for (it = m_map.constEnd(); it != end; ++it) { if (rwf.startsWith(it.key())) { needToWatch = true; break; } } if (!needToWatch) { m_watcher.removePath(rwf); toRemove << rwf; } } } if (debugCFW) qDebug()<<"removing recursive dirs for"< nodes = m_map.values(dir); foreach (Qt4ProjectManager::Qt4PriFileNode *node, nodes) { node->folderChanged(folder); } // Chop off last part, and break if there's nothing to chop off // if (dir.length() < 2) break; // We start before the last slash const int index = dir.lastIndexOf(slash, dir.length() - 2); if (index == -1) break; dir.truncate(index + 1); } QString folderWithSlash = folder; if (!folder.endsWith(slash)) folderWithSlash.append(slash); // If a subdirectory was added, watch it too QSet tmp = recursiveDirs(folderWithSlash); if (!tmp.isEmpty()) { if (debugCFW) qDebug()<<"found new recursive dirs"< alreadyAdded = m_watcher.directories().toSet(); tmp.subtract(alreadyAdded); if (!tmp.isEmpty()) m_watcher.addPaths(tmp.toList()); m_recursiveWatchedFolders += tmp; } } bool Qt4Project::needsConfiguration() const { return targets().isEmpty(); } /*! Handle special case were a subproject of the qt directory is opened, and qt was configured to be built as a shadow build -> also build in the sub- project in the correct shadow build directory. */ // TODO this function should be called on project first load // and it should check against all configured qt versions ? //void Qt4Project::detectQtShadowBuild(const QString &buildConfiguration) const //{ // if (project()->activeBuildConfiguration() == buildConfiguration) // return; // // const QString currentQtDir = static_cast(project())->qtDir(buildConfiguration); // const QString qtSourceDir = static_cast(project())->qtVersion(buildConfiguration)->sourcePath(); // // // if the project is a sub-project of Qt and Qt was shadow-built then automatically // // adjust the build directory of the sub-project. // if (project()->file()->fileName().startsWith(qtSourceDir) && qtSourceDir != currentQtDir) { // project()->setValue(buildConfiguration, "useShadowBuild", true); // QString buildDir = project()->projectDirectory(); // buildDir.replace(qtSourceDir, currentQtDir); // project()->setValue(buildConfiguration, "buildDirectory", buildDir); // project()->setValue(buildConfiguration, "autoShadowBuild", true); // } //} } // namespace Qt4ProjectManager #include "qt4project.moc"