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These rights are described in the Nokia Qt GPL Exception ** version 1.3, included in the file GPL_EXCEPTION.txt in this package. ** ***************************************************************************/ // Copyright (c) 2008 Roberto Raggi // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #ifndef CPLUSPLUS_SYMBOL_H #define CPLUSPLUS_SYMBOL_H #include "CPlusPlusForwardDeclarations.h" CPLUSPLUS_BEGIN_HEADER CPLUSPLUS_BEGIN_NAMESPACE class CPLUSPLUS_EXPORT Symbol { Symbol(const Symbol &other); void operator =(const Symbol &other); public: /// Storage class specifier enum Storage { NoStorage = 0, Friend, Register, Static, Extern, Mutable, Typedef }; /// Access specifier. enum Visibility { Public, Protected, Private }; public: /// Constructs a Symbol with the given source location, name and translation unit. Symbol(TranslationUnit *translationUnit, unsigned sourceLocation, Name *name); /// Destroy this Symbol. virtual ~Symbol(); /// Returns this Symbol's Control object. Control *control() const; /// Returns this Symbol's source location. unsigned sourceLocation() const; /// Returns this Symbol's source offset. unsigned sourceOffset() const; /// Returns this Symbol's line number. unsigned line() const; /// Returns this Symbol's column number. unsigned column() const; /// Returns this Symbol's file name. StringLiteral *fileId() const; /// Returns this Symbol's file name. const char *fileName() const; /// Returns this Symbol's file name length. unsigned fileNameLength() const; /// Returns this Symbol's name. Name *name() const; /// Sets this Symbol's name. void setName(Name *name); // ### dangerous /// Returns this Symbol's storage class specifier. int storage() const; /// Sets this Symbol's storage class specifier. void setStorage(int storage); /// Returns this Symbol's visibility. int visibility() const; /// Sets this Symbol's visibility. void setVisibility(int visibility); /// Returns this Symbol's scope. Scope *scope() const; /// Returns the next chained Symbol. Symbol *next() const; /// Returns true if this Symbol has friend storage specifier. bool isFriend() const; /// Returns true if this Symbol has register storage specifier. bool isRegister() const; /// Returns true if this Symbol has static storage specifier. bool isStatic() const; /// Returns true if this Symbol has extern storage specifier. bool isExtern() const; /// Returns true if this Symbol has mutable storage specifier. bool isMutable() const; /// Returns true if this Symbol has typedef storage specifier. bool isTypedef() const; /// Returns true if this Symbol's visibility is public. bool isPublic() const; /// Returns true if this Symbol's visibility is protected. bool isProtected() const; /// Returns true if this Symbol's visibility is private. bool isPrivate() const; /// Returns true if this Symbol is a ScopedSymbol. bool isScopedSymbol() const; /// Returns true if this Symbol is an Enum. bool isEnum() const; /// Returns true if this Symbol is an Function. bool isFunction() const; /// Returns true if this Symbol is a Namespace. bool isNamespace() const; /// Returns true if this Symbol is a Class. bool isClass() const; /// Returns true if this Symbol is a Block. bool isBlock() const; /// Returns true if this Symbol is a UsingNamespaceDirective. bool isUsingNamespaceDirective() const; /// Returns true if this Symbol is a UsingDeclaration. bool isUsingDeclaration() const; /// Returns true if this Symbol is a Declaration. bool isDeclaration() const; /// Returns true if this Symbol is an Argument. bool isArgument() const; /// Returns true if this Symbol is a BaseClass. bool isBaseClass() const; virtual const ScopedSymbol *asScopedSymbol() const { return 0; } virtual const Enum *asEnum() const { return 0; } virtual const Function *asFunction() const { return 0; } virtual const Namespace *asNamespace() const { return 0; } virtual const Class *asClass() const { return 0; } virtual const Block *asBlock() const { return 0; } virtual const UsingNamespaceDirective *asUsingNamespaceDirective() const { return 0; } virtual const UsingDeclaration *asUsingDeclaration() const { return 0; } virtual const Declaration *asDeclaration() const { return 0; } virtual const Argument *asArgument() const { return 0; } virtual const BaseClass *asBaseClass() const { return 0; } virtual ScopedSymbol *asScopedSymbol() { return 0; } virtual Enum *asEnum() { return 0; } virtual Function *asFunction() { return 0; } virtual Namespace *asNamespace() { return 0; } virtual Class *asClass() { return 0; } virtual Block *asBlock() { return 0; } virtual UsingNamespaceDirective *asUsingNamespaceDirective() { return 0; } virtual UsingDeclaration *asUsingDeclaration() { return 0; } virtual Declaration *asDeclaration() { return 0; } virtual Argument *asArgument() { return 0; } virtual BaseClass *asBaseClass() { return 0; } /// Returns this Symbol's type. virtual FullySpecifiedType type() const = 0; /// Returns this Symbol's hash value. unsigned hashCode() const; /// Returns this Symbol's index. unsigned index() const; Name *identity() const; void setScope(Scope *scope); // ### make me private void visitSymbol(SymbolVisitor *visitor); static void visitSymbol(Symbol *symbol, SymbolVisitor *visitor); protected: virtual void visitSymbol0(SymbolVisitor *visitor) = 0; TranslationUnit *translationUnit() const; private: Control *_control; unsigned _sourceLocation; unsigned _sourceOffset; Name *_name; unsigned _hashCode; int _storage; int _visibility; Scope *_scope; unsigned _index; Symbol *_next; class IdentityForName; class HashCode; friend class Scope; }; CPLUSPLUS_END_NAMESPACE CPLUSPLUS_END_HEADER #endif // CPLUSPLUS_SYMBOL_H