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author | Samuel Rødal <sroedal@trolltech.com> | 2009-10-02 13:18:52 +0200 |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-10-06 15:19:21 +0200 |
commit | addc0cbdbe21da27f7ad9f0ee05a16e24afa392d (patch) | |
tree | da26a123cbb108be04570913e03c71d196d19dca /src/gui/painting/qtransform.cpp | |
parent | 283670c8fbdda2898879066c7e14d3b0cb5ef442 (diff) | |
download | qt4-tools-addc0cbdbe21da27f7ad9f0ee05a16e24afa392d.tar.gz |
Fixed some projective transform rendering bugs on qreal=float platforms.
We should set the near clip slightly higher when qreal is float to avoid
numerical precision problems.
Reviewed-by: Trond
Diffstat (limited to 'src/gui/painting/qtransform.cpp')
-rw-r--r-- | src/gui/painting/qtransform.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/painting/qtransform.cpp b/src/gui/painting/qtransform.cpp index abe9e5e24a..81184501f4 100644 --- a/src/gui/painting/qtransform.cpp +++ b/src/gui/painting/qtransform.cpp @@ -52,7 +52,7 @@ QT_BEGIN_NAMESPACE -#define Q_NEAR_CLIP 0.000001 +#define Q_NEAR_CLIP (sizeof(qreal) == sizeof(double) ? 0.000001 : 0.0001) #ifdef MAP # undef MAP |