/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //! [0] MyGraphicsOpacityEffect::draw(QPainter *painter) { // Fully opaque; draw directly without going through a pixmap. if (qFuzzyCompare(m_opacity, 1)) { drawSource(painter); return; } ... } //! [0] //! [1] MyGraphicsEffect::draw(QPainter *painter) { ... QPoint offset; if (sourceIsPixmap()) { // No point in drawing in device coordinates (pixmap will be scaled anyways). const QPixmap pixmap = sourcePixmap(Qt::LogicalCoordinates, &offset); ... painter->drawPixmap(offset, pixmap); } else { // Draw pixmap in device coordinates to avoid pixmap scaling; const QPixmap pixmap = sourcePixmap(Qt::DeviceCoordinates, &offset); painter->setWorldTransform(QTransform()); ... painter->drawPixmap(offset, pixmap); } ... } //! [1] //! [2] ... QLinearGradient alphaGradient(rect.topLeft(), rect.bottomLeft()); alphaGradient.setColorAt(0.0, Qt::transparent); alphaGradient.setColorAt(0.5, Qt::black); alphaGradient.setColorAt(1.0, Qt::transparent); QGraphicsOpacityEffect *effect = new QGraphicsOpacityEffect; effect->setOpacityMask(alphaGradient); ... //! [2]