/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdockwidget.h" #ifndef QT_NO_DOCKWIDGET #include #include #include #include #include #include #include #include #include #include #include #include #include "qdockwidget_p.h" #include "qmainwindowlayout_p.h" #ifdef Q_WS_MAC #include #include #endif QT_BEGIN_NAMESPACE extern QString qt_setWindowTitle_helperHelper(const QString&, const QWidget*); // qwidget.cpp extern QHash *qt_app_fonts_hash(); // qapplication.cpp static inline bool hasFeature(const QDockWidgetPrivate *priv, QDockWidget::DockWidgetFeature feature) { return (priv->features & feature) == feature; } static inline bool hasFeature(const QDockWidget *dockwidget, QDockWidget::DockWidgetFeature feature) { return (dockwidget->features() & feature) == feature; } /* A Dock Window: [+] is the float button [X] is the close button +-------------------------------+ | Dock Window Title [+][X]| +-------------------------------+ | | | place to put the single | | QDockWidget child (this space | | does not yet have a name) | | | | | | | | | | | | | | | | | | | +-------------------------------+ */ /****************************************************************************** ** QDockWidgetTitleButton */ class QDockWidgetTitleButton : public QAbstractButton { Q_OBJECT public: QDockWidgetTitleButton(QDockWidget *dockWidget); QSize sizeHint() const; inline QSize minimumSizeHint() const { return sizeHint(); } void enterEvent(QEvent *event); void leaveEvent(QEvent *event); void paintEvent(QPaintEvent *event); }; QDockWidgetTitleButton::QDockWidgetTitleButton(QDockWidget *dockWidget) : QAbstractButton(dockWidget) { setFocusPolicy(Qt::NoFocus); } QSize QDockWidgetTitleButton::sizeHint() const { ensurePolished(); int size = 2*style()->pixelMetric(QStyle::PM_DockWidgetTitleBarButtonMargin, 0, this); if (!icon().isNull()) { int iconSize = style()->pixelMetric(QStyle::PM_SmallIconSize, 0, this); QSize sz = icon().actualSize(QSize(iconSize, iconSize)); size += qMax(sz.width(), sz.height()); } return QSize(size, size); } void QDockWidgetTitleButton::enterEvent(QEvent *event) { if (isEnabled()) update(); QAbstractButton::enterEvent(event); } void QDockWidgetTitleButton::leaveEvent(QEvent *event) { if (isEnabled()) update(); QAbstractButton::leaveEvent(event); } void QDockWidgetTitleButton::paintEvent(QPaintEvent *) { QPainter p(this); QRect r = rect(); QStyleOptionToolButton opt; opt.init(this); opt.state |= QStyle::State_AutoRaise; if (style()->styleHint(QStyle::SH_DockWidget_ButtonsHaveFrame, 0, this)) { if (isEnabled() && underMouse() && !isChecked() && !isDown()) opt.state |= QStyle::State_Raised; if (isChecked()) opt.state |= QStyle::State_On; if (isDown()) opt.state |= QStyle::State_Sunken; style()->drawPrimitive(QStyle::PE_PanelButtonTool, &opt, &p, this); } opt.icon = icon(); opt.subControls = 0; opt.activeSubControls = 0; opt.features = QStyleOptionToolButton::None; opt.arrowType = Qt::NoArrow; int size = style()->pixelMetric(QStyle::PM_SmallIconSize, 0, this); opt.iconSize = QSize(size, size); style()->drawComplexControl(QStyle::CC_ToolButton, &opt, &p, this); } /****************************************************************************** ** QDockWidgetLayout */ QDockWidgetLayout::QDockWidgetLayout(QWidget *parent) : QLayout(parent), verticalTitleBar(false), item_list(RoleCount, 0) { } QDockWidgetLayout::~QDockWidgetLayout() { qDeleteAll(item_list); } bool QDockWidgetLayout::nativeWindowDeco() const { return nativeWindowDeco(parentWidget()->isWindow()); } bool QDockWidgetLayout::nativeWindowDeco(bool floating) const { #if defined(Q_WS_X11) || defined(Q_WS_QWS) || defined(Q_WS_WINCE) Q_UNUSED(floating); return false; #else return floating && item_list[QDockWidgetLayout::TitleBar] == 0; #endif } void QDockWidgetLayout::addItem(QLayoutItem*) { qWarning() << "QDockWidgetLayout::addItem(): please use QDockWidgetLayout::setWidget()"; return; } QLayoutItem *QDockWidgetLayout::itemAt(int index) const { int cnt = 0; for (int i = 0; i < item_list.count(); ++i) { QLayoutItem *item = item_list.at(i); if (item == 0) continue; if (index == cnt++) return item; } return 0; } QLayoutItem *QDockWidgetLayout::takeAt(int index) { int j = 0; for (int i = 0; i < item_list.count(); ++i) { QLayoutItem *item = item_list.at(i); if (item == 0) continue; if (index == j) { item_list[i] = 0; invalidate(); return item; } ++j; } return 0; } int QDockWidgetLayout::count() const { int result = 0; for (int i = 0; i < item_list.count(); ++i) { if (item_list.at(i)) ++result; } return result; } QSize QDockWidgetLayout::sizeFromContent(const QSize &content, bool floating) const { QSize result = content; if (verticalTitleBar) { result.setHeight(qMax(result.height(), minimumTitleWidth())); result.setWidth(qMax(content.width(), 0)); } else { result.setHeight(qMax(result.height(), 0)); result.setWidth(qMax(content.width(), minimumTitleWidth())); } QDockWidget *w = qobject_cast(parentWidget()); const bool nativeDeco = nativeWindowDeco(floating); int fw = floating && !nativeDeco ? w->style()->pixelMetric(QStyle::PM_DockWidgetFrameWidth, 0, w) : 0; const int th = titleHeight(); if (!nativeDeco) { if (verticalTitleBar) result += QSize(th + 2*fw, 2*fw); else result += QSize(2*fw, th + 2*fw); } result.setHeight(qMin(result.height(), (int) QWIDGETSIZE_MAX)); result.setWidth(qMin(result.width(), (int) QWIDGETSIZE_MAX)); if (content.width() < 0) result.setWidth(-1); if (content.height() < 0) result.setHeight(-1); int left, top, right, bottom; w->getContentsMargins(&left, &top, &right, &bottom); //we need to substract the contents margin (it will be added by the caller) QSize min = w->minimumSize() - QSize(left + right, top + bottom); QSize max = w->maximumSize() - QSize(left + right, top + bottom); /* A floating dockwidget will automatically get its minimumSize set to the layout's minimum size + deco. We're *not* interested in this, we only take minimumSize() into account if the user set it herself. Otherwise we end up expanding the result of a calculation for a non-floating dock widget to a floating dock widget's minimum size + window decorations. */ uint explicitMin = 0; uint explicitMax = 0; if (w->d_func()->extra != 0) { explicitMin = w->d_func()->extra->explicitMinSize; explicitMax = w->d_func()->extra->explicitMaxSize; } if (!(explicitMin & Qt::Horizontal) || min.width() == 0) min.setWidth(-1); if (!(explicitMin & Qt::Vertical) || min.height() == 0) min.setHeight(-1); if (!(explicitMax & Qt::Horizontal)) max.setWidth(QWIDGETSIZE_MAX); if (!(explicitMax & Qt::Vertical)) max.setHeight(QWIDGETSIZE_MAX); return result.boundedTo(max).expandedTo(min); } QSize QDockWidgetLayout::sizeHint() const { QDockWidget *w = qobject_cast(parentWidget()); QSize content(-1, -1); if (item_list[Content] != 0) content = item_list[Content]->sizeHint(); return sizeFromContent(content, w->isFloating()); } QSize QDockWidgetLayout::maximumSize() const { if (item_list[Content] != 0) { const QSize content = item_list[Content]->maximumSize(); return sizeFromContent(content, parentWidget()->isWindow()); } else { return parentWidget()->maximumSize(); } } QSize QDockWidgetLayout::minimumSize() const { QDockWidget *w = qobject_cast(parentWidget()); QSize content(0, 0); if (item_list[Content] != 0) content = item_list[Content]->minimumSize(); return sizeFromContent(content, w->isFloating()); } QWidget *QDockWidgetLayout::widgetForRole(Role r) const { QLayoutItem *item = item_list.at(r); return item == 0 ? 0 : item->widget(); } QLayoutItem *QDockWidgetLayout::itemForRole(Role r) const { return item_list.at(r); } void QDockWidgetLayout::setWidgetForRole(Role r, QWidget *w) { QWidget *old = widgetForRole(r); if (old != 0) { old->hide(); removeWidget(old); } if (w != 0) { addChildWidget(w); item_list[r] = new QWidgetItemV2(w); w->show(); } else { item_list[r] = 0; } invalidate(); } static inline int pick(bool vertical, const QSize &size) { return vertical ? size.height() : size.width(); } static inline int perp(bool vertical, const QSize &size) { return vertical ? size.width() : size.height(); } int QDockWidgetLayout::minimumTitleWidth() const { QDockWidget *q = qobject_cast(parentWidget()); if (QWidget *title = widgetForRole(TitleBar)) return pick(verticalTitleBar, title->minimumSizeHint()); QSize closeSize(0, 0); QSize floatSize(0, 0); if (hasFeature(q, QDockWidget::DockWidgetClosable)) { if (QLayoutItem *item = item_list[CloseButton]) closeSize = item->widget()->sizeHint(); } if (hasFeature(q, QDockWidget::DockWidgetFloatable)) { if (QLayoutItem *item = item_list[FloatButton]) floatSize = item->widget()->sizeHint(); } int titleHeight = this->titleHeight(); int mw = q->style()->pixelMetric(QStyle::PM_DockWidgetTitleMargin, 0, q); int fw = q->style()->pixelMetric(QStyle::PM_DockWidgetFrameWidth, 0, q); return pick(verticalTitleBar, closeSize) + pick(verticalTitleBar, floatSize) + titleHeight + 2*fw + 3*mw; } int QDockWidgetLayout::titleHeight() const { QDockWidget *q = qobject_cast(parentWidget()); if (QWidget *title = widgetForRole(TitleBar)) return perp(verticalTitleBar, title->sizeHint()); QSize closeSize(0, 0); QSize floatSize(0, 0); if (QLayoutItem *item = item_list[CloseButton]) closeSize = item->widget()->sizeHint(); if (QLayoutItem *item = item_list[FloatButton]) floatSize = item->widget()->sizeHint(); int buttonHeight = qMax(perp(verticalTitleBar, closeSize), perp(verticalTitleBar, floatSize)); QFontMetrics titleFontMetrics = q->fontMetrics(); #ifdef Q_WS_MAC if (qobject_cast(q->style())) { //### this breaks on proxy styles. (But is this code still called?) QFont font = qt_app_fonts_hash()->value("QToolButton", q->font()); titleFontMetrics = QFontMetrics(font); } #endif int mw = q->style()->pixelMetric(QStyle::PM_DockWidgetTitleMargin, 0, q); return qMax(buttonHeight + 2, titleFontMetrics.lineSpacing() + 2*mw); } void QDockWidgetLayout::setGeometry(const QRect &geometry) { QDockWidget *q = qobject_cast(parentWidget()); bool nativeDeco = nativeWindowDeco(); int fw = q->isFloating() && !nativeDeco ? q->style()->pixelMetric(QStyle::PM_DockWidgetFrameWidth, 0, q) : 0; if (nativeDeco) { if (QLayoutItem *item = item_list[Content]) item->setGeometry(geometry); } else { int titleHeight = this->titleHeight(); if (verticalTitleBar) { _titleArea = QRect(QPoint(fw, fw), QSize(titleHeight, geometry.height() - (fw * 2))); } else { _titleArea = QRect(QPoint(fw, fw), QSize(geometry.width() - (fw * 2), titleHeight)); } if (QLayoutItem *item = item_list[TitleBar]) { item->setGeometry(_titleArea); } else { QStyleOptionDockWidgetV2 opt; q->initStyleOption(&opt); if (QLayoutItem *item = item_list[CloseButton]) { if (!item->isEmpty()) { QRect r = q->style() ->subElementRect(QStyle::SE_DockWidgetCloseButton, &opt, q); if (!r.isNull()) item->setGeometry(r); } } if (QLayoutItem *item = item_list[FloatButton]) { if (!item->isEmpty()) { QRect r = q->style() ->subElementRect(QStyle::SE_DockWidgetFloatButton, &opt, q); if (!r.isNull()) item->setGeometry(r); } } } if (QLayoutItem *item = item_list[Content]) { QRect r = geometry; if (verticalTitleBar) { r.setLeft(_titleArea.right() + 1); r.adjust(0, fw, -fw, -fw); } else { r.setTop(_titleArea.bottom() + 1); r.adjust(fw, 0, -fw, -fw); } item->setGeometry(r); } } } void QDockWidgetLayout::setVerticalTitleBar(bool b) { if (b == verticalTitleBar) return; verticalTitleBar = b; invalidate(); parentWidget()->update(); } /****************************************************************************** ** QDockWidgetItem */ QDockWidgetItem::QDockWidgetItem(QDockWidget *dockWidget) : QWidgetItem(dockWidget) { } QSize QDockWidgetItem::minimumSize() const { QSize widgetMin(0, 0); if (QLayoutItem *item = dockWidgetChildItem()) widgetMin = item->minimumSize(); return dockWidgetLayout()->sizeFromContent(widgetMin, false); } QSize QDockWidgetItem::maximumSize() const { if (QLayoutItem *item = dockWidgetChildItem()) { return dockWidgetLayout()->sizeFromContent(item->maximumSize(), false); } else { return QSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX); } } QSize QDockWidgetItem::sizeHint() const { if (QLayoutItem *item = dockWidgetChildItem()) { return dockWidgetLayout()->sizeFromContent(item->sizeHint(), false); } else { return QWidgetItem::sizeHint(); } } /****************************************************************************** ** QDockWidgetPrivate */ void QDockWidgetPrivate::init() { Q_Q(QDockWidget); QDockWidgetLayout *layout = new QDockWidgetLayout(q); layout->setSizeConstraint(QLayout::SetMinAndMaxSize); QAbstractButton *button = new QDockWidgetTitleButton(q); button->setObjectName(QLatin1String("qt_dockwidget_floatbutton")); QObject::connect(button, SIGNAL(clicked()), q, SLOT(_q_toggleTopLevel())); layout->setWidgetForRole(QDockWidgetLayout::FloatButton, button); button = new QDockWidgetTitleButton(q); button->setObjectName(QLatin1String("qt_dockwidget_closebutton")); QObject::connect(button, SIGNAL(clicked()), q, SLOT(close())); layout->setWidgetForRole(QDockWidgetLayout::CloseButton, button); resizer = new QWidgetResizeHandler(q); resizer->setMovingEnabled(false); resizer->setActive(false); #ifndef QT_NO_ACTION toggleViewAction = new QAction(q); toggleViewAction->setCheckable(true); fixedWindowTitle = qt_setWindowTitle_helperHelper(q->windowTitle(), q); toggleViewAction->setText(fixedWindowTitle); QObject::connect(toggleViewAction, SIGNAL(triggered(bool)), q, SLOT(_q_toggleView(bool))); #endif updateButtons(); } /*! Initialize \a option with the values from this QDockWidget. This method is useful for subclasses when they need a QStyleOptionDockWidget, but don't want to fill in all the information themselves. \sa QStyleOption::initFrom() */ void QDockWidget::initStyleOption(QStyleOptionDockWidget *option) const { Q_D(const QDockWidget); if (!option) return; QDockWidgetLayout *dwlayout = qobject_cast(layout()); option->initFrom(this); option->rect = dwlayout->titleArea(); option->title = d->fixedWindowTitle; option->closable = hasFeature(this, QDockWidget::DockWidgetClosable); option->movable = hasFeature(this, QDockWidget::DockWidgetMovable); option->floatable = hasFeature(this, QDockWidget::DockWidgetFloatable); QDockWidgetLayout *l = qobject_cast(layout()); QStyleOptionDockWidgetV2 *v2 = qstyleoption_cast(option); if (v2 != 0) v2->verticalTitleBar = l->verticalTitleBar; } void QDockWidgetPrivate::_q_toggleView(bool b) { Q_Q(QDockWidget); if (b == q->isHidden()) { if (b) q->show(); else q->close(); } } void QDockWidgetPrivate::updateButtons() { Q_Q(QDockWidget); QDockWidgetLayout *dwLayout = qobject_cast(layout); QStyleOptionDockWidget opt; q->initStyleOption(&opt); bool customTitleBar = dwLayout->widgetForRole(QDockWidgetLayout::TitleBar) != 0; bool nativeDeco = dwLayout->nativeWindowDeco(); bool hideButtons = nativeDeco || customTitleBar; bool canClose = hasFeature(this, QDockWidget::DockWidgetClosable); bool canFloat = hasFeature(this, QDockWidget::DockWidgetFloatable); QAbstractButton *button = qobject_cast(dwLayout->widgetForRole(QDockWidgetLayout::FloatButton)); button->setIcon(q->style()->standardIcon(QStyle::SP_TitleBarNormalButton, &opt, q)); button->setVisible(canFloat && !hideButtons); button = qobject_cast (dwLayout->widgetForRole(QDockWidgetLayout::CloseButton)); button->setIcon(q->style()->standardIcon(QStyle::SP_TitleBarCloseButton, &opt, q)); button->setVisible(canClose && !hideButtons); q->setAttribute(Qt::WA_ContentsPropagated, (canFloat || canClose) && !hideButtons); layout->invalidate(); } void QDockWidgetPrivate::_q_toggleTopLevel() { Q_Q(QDockWidget); q->setFloating(!q->isFloating()); } void QDockWidgetPrivate::initDrag(const QPoint &pos, bool nca) { Q_Q(QDockWidget); if (state != 0) return; QMainWindow *win = qobject_cast(parent); Q_ASSERT(win != 0); QMainWindowLayout *layout = qobject_cast(win->layout()); Q_ASSERT(layout != 0); if (layout->layoutState.indexOf(q).isEmpty()) //The dock widget has not been added into the main window return; if (layout->pluggingWidget != 0) // the main window is animating a docking operation return; state = new QDockWidgetPrivate::DragState; state->pressPos = pos; state->dragging = false; state->widgetItem = 0; state->ownWidgetItem = false; state->nca = nca; state->ctrlDrag = false; } void QDockWidgetPrivate::startDrag() { Q_Q(QDockWidget); if (state == 0 || state->dragging) return; QMainWindowLayout *layout = qobject_cast(q->parentWidget()->layout()); Q_ASSERT(layout != 0); state->widgetItem = layout->unplug(q); if (state->widgetItem == 0) { /* I have a QMainWindow parent, but I was never inserted with QMainWindow::addDockWidget, so the QMainWindowLayout has no widget item for me. :( I have to create it myself, and then delete it if I don't get dropped into a dock area. */ state->widgetItem = new QDockWidgetItem(q); state->ownWidgetItem = true; } if (state->ctrlDrag) layout->restore(); state->dragging = true; } void QDockWidgetPrivate::endDrag(bool abort) { Q_Q(QDockWidget); Q_ASSERT(state != 0); q->releaseMouse(); if (state->dragging) { QMainWindowLayout *mwLayout = qobject_cast(q->parentWidget()->layout()); Q_ASSERT(mwLayout != 0); if (abort || !mwLayout->plug(state->widgetItem)) { if (hasFeature(this, QDockWidget::DockWidgetFloatable)) { if (state->ownWidgetItem) delete state->widgetItem; mwLayout->restore(); #ifdef Q_WS_X11 // get rid of the X11BypassWindowManager window flag and activate the resizer Qt::WindowFlags flags = q->windowFlags(); flags &= ~Qt::X11BypassWindowManagerHint; q->setWindowFlags(flags); resizer->setActive(QWidgetResizeHandler::Resize, true); q->show(); #else QDockWidgetLayout *myLayout = qobject_cast(layout); resizer->setActive(QWidgetResizeHandler::Resize, myLayout->widgetForRole(QDockWidgetLayout::TitleBar) != 0); #endif undockedGeometry = q->geometry(); q->activateWindow(); } else { mwLayout->revert(state->widgetItem); } } } delete state; state = 0; } bool QDockWidgetPrivate::isAnimating() const { Q_Q(const QDockWidget); QMainWindow *mainWin = qobject_cast(parent); if (mainWin == 0) return false; QMainWindowLayout *mainWinLayout = qobject_cast(mainWin->layout()); if (mainWinLayout == 0) return false; return (void*)mainWinLayout->pluggingWidget == (void*)q; } bool QDockWidgetPrivate::mousePressEvent(QMouseEvent *event) { #if !defined(QT_NO_MAINWINDOW) Q_Q(QDockWidget); QDockWidgetLayout *dwLayout = qobject_cast(layout); if (!dwLayout->nativeWindowDeco()) { QRect titleArea = dwLayout->titleArea(); if (event->button() != Qt::LeftButton || !titleArea.contains(event->pos()) || // check if the tool window is movable... do nothing if it // is not (but allow moving if the window is floating) (!hasFeature(this, QDockWidget::DockWidgetMovable) && !q->isFloating()) || qobject_cast(parent) == 0 || isAnimating() || state != 0) { return false; } initDrag(event->pos(), false); if (state) state->ctrlDrag = hasFeature(this, QDockWidget::DockWidgetFloatable) && event->modifiers() & Qt::ControlModifier; return true; } #endif // !defined(QT_NO_MAINWINDOW) return false; } bool QDockWidgetPrivate::mouseDoubleClickEvent(QMouseEvent *event) { QDockWidgetLayout *dwLayout = qobject_cast(layout); if (!dwLayout->nativeWindowDeco()) { QRect titleArea = dwLayout->titleArea(); if (event->button() == Qt::LeftButton && titleArea.contains(event->pos()) && hasFeature(this, QDockWidget::DockWidgetFloatable)) { _q_toggleTopLevel(); return true; } } return false; } bool QDockWidgetPrivate::mouseMoveEvent(QMouseEvent *event) { bool ret = false; #if !defined(QT_NO_MAINWINDOW) Q_Q(QDockWidget); if (!state) return ret; QDockWidgetLayout *dwlayout = qobject_cast(layout); QMainWindowLayout *mwlayout = qobject_cast(q->parentWidget()->layout()); if (!dwlayout->nativeWindowDeco()) { if (!state->dragging && mwlayout->pluggingWidget == 0 && (event->pos() - state->pressPos).manhattanLength() > QApplication::startDragDistance()) { startDrag(); #ifdef Q_OS_WIN grabMouseWhileInWindow(); #else q->grabMouse(); #endif ret = true; } } if (state->dragging && !state->nca) { QPoint pos = event->globalPos() - state->pressPos; q->move(pos); if (!state->ctrlDrag) mwlayout->hover(state->widgetItem, event->globalPos()); ret = true; } #endif // !defined(QT_NO_MAINWINDOW) return ret; } bool QDockWidgetPrivate::mouseReleaseEvent(QMouseEvent *event) { #if !defined(QT_NO_MAINWINDOW) if (event->button() == Qt::LeftButton && state && !state->nca) { endDrag(); return true; //filter out the event } #endif // !defined(QT_NO_MAINWINDOW) return false; } void QDockWidgetPrivate::nonClientAreaMouseEvent(QMouseEvent *event) { Q_Q(QDockWidget); int fw = q->style()->pixelMetric(QStyle::PM_DockWidgetFrameWidth, 0, q); QRect geo = q->geometry(); QRect titleRect = q->frameGeometry(); #ifdef Q_WS_MAC if ((features & QDockWidget::DockWidgetVerticalTitleBar)) { titleRect.setTop(geo.top()); titleRect.setBottom(geo.bottom()); titleRect.setRight(geo.left() - 1); } else #endif { titleRect.setLeft(geo.left()); titleRect.setRight(geo.right()); titleRect.setBottom(geo.top() - 1); titleRect.adjust(0, fw, 0, 0); } switch (event->type()) { case QEvent::NonClientAreaMouseButtonPress: if (!titleRect.contains(event->globalPos())) break; if (state != 0) break; if (qobject_cast(parent) == 0) break; if (isAnimating()) break; initDrag(event->pos(), true); if (state == 0) break; #ifdef Q_OS_WIN // On Windows, NCA mouse events don't contain modifier info state->ctrlDrag = GetKeyState(VK_CONTROL) & 0x8000; #else state->ctrlDrag = event->modifiers() & Qt::ControlModifier; #endif startDrag(); break; case QEvent::NonClientAreaMouseMove: if (state == 0 || !state->dragging) break; if (state->nca) { endDrag(); } #ifdef Q_OS_MAC else { // workaround for lack of mouse-grab on Mac QMainWindowLayout *layout = qobject_cast(q->parentWidget()->layout()); Q_ASSERT(layout != 0); q->move(event->globalPos() - state->pressPos); if (!state->ctrlDrag) layout->hover(state->widgetItem, event->globalPos()); } #endif break; case QEvent::NonClientAreaMouseButtonRelease: #ifdef Q_OS_MAC if (state) endDrag(); #endif break; case QEvent::NonClientAreaMouseButtonDblClick: _q_toggleTopLevel(); break; default: break; } } void QDockWidgetPrivate::moveEvent(QMoveEvent *event) { Q_Q(QDockWidget); if (state == 0 || !state->dragging || !state->nca || !q->isWindow()) return; // When the native window frame is being dragged, all we get is these mouse // move events. if (state->ctrlDrag) return; QMainWindowLayout *layout = qobject_cast(q->parentWidget()->layout()); Q_ASSERT(layout != 0); QPoint globalMousePos = event->pos() + state->pressPos; layout->hover(state->widgetItem, globalMousePos); } void QDockWidgetPrivate::unplug(const QRect &rect) { Q_Q(QDockWidget); QRect r = rect; r.moveTopLeft(q->mapToGlobal(QPoint(0, 0))); QDockWidgetLayout *dwLayout = qobject_cast(layout); if (dwLayout->nativeWindowDeco(true)) r.adjust(0, dwLayout->titleHeight(), 0, 0); setWindowState(true, true, r); } void QDockWidgetPrivate::plug(const QRect &rect) { setWindowState(false, false, rect); } void QDockWidgetPrivate::setWindowState(bool floating, bool unplug, const QRect &rect) { Q_Q(QDockWidget); bool wasFloating = q->isFloating(); bool hidden = q->isHidden(); if (q->isVisible()) q->hide(); Qt::WindowFlags flags = floating ? Qt::Tool : Qt::Widget; QDockWidgetLayout *dwLayout = qobject_cast(layout); const bool nativeDeco = dwLayout->nativeWindowDeco(floating); if (nativeDeco) { flags |= Qt::CustomizeWindowHint | Qt::WindowTitleHint; if (hasFeature(this, QDockWidget::DockWidgetClosable)) flags |= Qt::WindowCloseButtonHint; } else { flags |= Qt::FramelessWindowHint; } if (unplug) flags |= Qt::X11BypassWindowManagerHint; q->setWindowFlags(flags); #if defined(Q_WS_MAC) && !defined(QT_MAC_USE_COCOA) if (floating && nativeDeco && (q->features() & QDockWidget::DockWidgetVerticalTitleBar)) { ChangeWindowAttributes(HIViewGetWindow(HIViewRef(q->winId())), kWindowSideTitlebarAttribute, 0); } #endif if (!rect.isNull()) q->setGeometry(rect); updateButtons(); if (!hidden) q->show(); if (floating != wasFloating) { emit q->topLevelChanged(floating); if (!floating && parent) { QMainWindowLayout *mwlayout = qobject_cast(q->parentWidget()->layout()); if (mwlayout) emit q->dockLocationChanged(mwlayout->dockWidgetArea(q)); } } resizer->setActive(QWidgetResizeHandler::Resize, !unplug && floating && !nativeDeco); } /*! \class QDockWidget \brief The QDockWidget class provides a widget that can be docked inside a QMainWindow or floated as a top-level window on the desktop. \ingroup application QDockWidget provides the concept of dock widgets, also know as tool palettes or utility windows. Dock windows are secondary windows placed in the \e {dock widget area} around the \l{QMainWindow::centralWidget()}{central widget} in a QMainWindow. \image mainwindow-docks.png Dock windows can be moved inside their current area, moved into new areas and floated (e.g., undocked) by the end-user. The QDockWidget API allows the programmer to restrict the dock widgets ability to move, float and close, as well as the areas in which they can be placed. \section1 Appearance A QDockWidget consists of a title bar and the content area. The title bar displays the dock widgets \link QWidget::windowTitle() window title\endlink, a \e float button and a \e close button. Depending on the state of the QDockWidget, the \e float and \e close buttons may be either disabled or not shown at all. The visual appearance of the title bar and buttons is dependent on the \l{QStyle}{style} in use. A QDockWidget acts as a wrapper for its child widget, set with setWidget(). Custom size hints, minimum and maximum sizes and size policies should be implemented in the child widget. QDockWidget will respect them, adjusting its own constraints to include the frame and title. Size constraints should not be set on the QDockWidget itself, because they change depending on whether it is docked; a docked QDockWidget has no frame and a smaller title bar. \sa QMainWindow, {Dock Widgets Example} */ /*! \enum QDockWidget::DockWidgetFeature \value DockWidgetClosable The dock widget can be closed. On some systems the dock widget always has a close button when it's floating (for example on MacOS 10.5). \value DockWidgetMovable The dock widget can be moved between docks by the user. \value DockWidgetFloatable The dock widget can be detached from the main window, and floated as an independent window. \value DockWidgetVerticalTitleBar The dock widget displays a vertical title bar on its left side. This can be used to increase the amount of vertical space in a QMainWindow. \value AllDockWidgetFeatures (Deprecated) The dock widget can be closed, moved, and floated. Since new features might be added in future releases, the look and behavior of dock widgets might change if you use this flag. Please specify individual flags instead. \value NoDockWidgetFeatures The dock widget cannot be closed, moved, or floated. \omitvalue DockWidgetFeatureMask \omitvalue Reserved */ /*! \property QDockWidget::windowTitle \internal By default, this property contains an empty string. */ /*! Constructs a QDockWidget with parent \a parent and window flags \a flags. The dock widget will be placed in the left dock widget area. */ QDockWidget::QDockWidget(QWidget *parent, Qt::WindowFlags flags) : QWidget(*new QDockWidgetPrivate, parent, flags) { Q_D(QDockWidget); d->init(); } /*! Constructs a QDockWidget with parent \a parent and window flags \a flags. The dock widget will be placed in the left dock widget area. The window title is set to \a title. This title is used when the QDockWidget is docked and undocked. It is also used in the context menu provided by QMainWindow. \sa setWindowTitle() */ QDockWidget::QDockWidget(const QString &title, QWidget *parent, Qt::WindowFlags flags) : QWidget(*new QDockWidgetPrivate, parent, flags) { Q_D(QDockWidget); d->init(); setWindowTitle(title); } /*! Destroys the dock widget. */ QDockWidget::~QDockWidget() { } /*! Returns the widget for the dock widget. This function returns zero if the widget has not been set. \sa setWidget() */ QWidget *QDockWidget::widget() const { QDockWidgetLayout *layout = qobject_cast(this->layout()); return layout->widgetForRole(QDockWidgetLayout::Content); } /*! Sets the widget for the dock widget to \a widget. If the dock widget is visible when \a widget is added, you must \l{QWidget::}{show()} it explicitly. Note that you must add the layout of the \a widget before you call this function; if not, the \a widget will not be visible. \sa widget() */ void QDockWidget::setWidget(QWidget *widget) { QDockWidgetLayout *layout = qobject_cast(this->layout()); layout->setWidgetForRole(QDockWidgetLayout::Content, widget); } /*! \property QDockWidget::features \brief whether the dock widget is movable, closable, and floatable By default, this property is set to a combination of DockWidgetClosable, DockWidgetMovable and DockWidgetFloatable. \sa DockWidgetFeature */ void QDockWidget::setFeatures(QDockWidget::DockWidgetFeatures features) { Q_D(QDockWidget); features &= DockWidgetFeatureMask; if (d->features == features) return; d->features = features; QDockWidgetLayout *layout = qobject_cast(this->layout()); layout->setVerticalTitleBar(features & DockWidgetVerticalTitleBar); d->updateButtons(); d->toggleViewAction->setEnabled((d->features & DockWidgetClosable) == DockWidgetClosable); emit featuresChanged(d->features); update(); } QDockWidget::DockWidgetFeatures QDockWidget::features() const { Q_D(const QDockWidget); return d->features; } /*! \property QDockWidget::floating \brief whether the dock widget is floating A floating dock widget is presented to the user as an independent window "on top" of its parent QMainWindow, instead of being docked in the QMainWindow. By default, this property is true. \sa isWindow() */ void QDockWidget::setFloating(bool floating) { Q_D(QDockWidget); // the initial click of a double-click may have started a drag... if (d->state != 0) d->endDrag(true); QRect r = d->undockedGeometry; d->setWindowState(floating, false, floating ? r : QRect()); if (floating && r.isNull()) { QDockWidgetLayout *layout = qobject_cast(this->layout()); QRect titleArea = layout->titleArea(); int h = layout->verticalTitleBar ? titleArea.width() : titleArea.height(); QPoint p = mapToGlobal(QPoint(h, h)); move(p); } } /*! \property QDockWidget::allowedAreas \brief areas where the dock widget may be placed The default is Qt::AllDockWidgetAreas. \sa Qt::DockWidgetArea */ void QDockWidget::setAllowedAreas(Qt::DockWidgetAreas areas) { Q_D(QDockWidget); areas &= Qt::DockWidgetArea_Mask; if (areas == d->allowedAreas) return; d->allowedAreas = areas; emit allowedAreasChanged(d->allowedAreas); } Qt::DockWidgetAreas QDockWidget::allowedAreas() const { Q_D(const QDockWidget); return d->allowedAreas; } /*! \fn bool QDockWidget::isAreaAllowed(Qt::DockWidgetArea area) const Returns true if this dock widget can be placed in the given \a area; otherwise returns false. */ /*! \reimp */ void QDockWidget::changeEvent(QEvent *event) { Q_D(QDockWidget); QDockWidgetLayout *layout = qobject_cast(this->layout()); switch (event->type()) { case QEvent::ModifiedChange: case QEvent::WindowTitleChange: update(layout->titleArea()); #ifndef QT_NO_ACTION d->fixedWindowTitle = qt_setWindowTitle_helperHelper(windowTitle(), this); d->toggleViewAction->setText(d->fixedWindowTitle); #endif #ifndef QT_NO_TABBAR { QMainWindow *win = qobject_cast(parentWidget()); if (QMainWindowLayout *winLayout = (win ? qobject_cast(win->layout()) : 0)) if (QDockAreaLayoutInfo *info = (winLayout ? winLayout->layoutState.dockAreaLayout.info(this) : 0)) info->updateTabBar(); } #endif // QT_NO_TABBAR break; default: break; } QWidget::changeEvent(event); } /*! \reimp */ void QDockWidget::closeEvent(QCloseEvent *event) { Q_D(QDockWidget); if (d->state) d->endDrag(true); QWidget::closeEvent(event); } /*! \reimp */ void QDockWidget::paintEvent(QPaintEvent *event) { Q_UNUSED(event) QDockWidgetLayout *layout = qobject_cast(this->layout()); bool customTitleBar = layout->widgetForRole(QDockWidgetLayout::TitleBar) != 0; bool nativeDeco = layout->nativeWindowDeco(); if (!nativeDeco && !customTitleBar) { QStylePainter p(this); // ### Add PixelMetric to change spacers, so style may show border // when not floating. if (isFloating()) { QStyleOptionFrame framOpt; framOpt.init(this); p.drawPrimitive(QStyle::PE_FrameDockWidget, framOpt); } // Title must be painted after the frame, since the areas overlap, and // the title may wish to extend out to all sides (eg. XP style) QStyleOptionDockWidgetV2 titleOpt; initStyleOption(&titleOpt); p.drawControl(QStyle::CE_DockWidgetTitle, titleOpt); } } /*! \reimp */ bool QDockWidget::event(QEvent *event) { Q_D(QDockWidget); QMainWindow *win = qobject_cast(parentWidget()); QMainWindowLayout *layout = 0; if (win != 0) layout = qobject_cast(win->layout()); switch (event->type()) { #ifndef QT_NO_ACTION case QEvent::Hide: if (layout != 0) layout->keepSize(this); d->toggleViewAction->setChecked(false); emit visibilityChanged(false); break; case QEvent::Show: d->toggleViewAction->setChecked(true); emit visibilityChanged(true); break; #endif case QEvent::ApplicationLayoutDirectionChange: case QEvent::LayoutDirectionChange: case QEvent::StyleChange: case QEvent::ParentChange: d->updateButtons(); break; case QEvent::ZOrderChange: { bool onTop = false; if (win != 0) { const QObjectList &siblings = win->children(); onTop = siblings.count() > 0 && siblings.last() == (QObject*)this; } if (!isFloating() && layout != 0 && onTop) layout->raise(this); break; } case QEvent::WindowActivate: case QEvent::WindowDeactivate: update(qobject_cast(this->layout())->titleArea()); break; case QEvent::ContextMenu: if (d->state) { event->accept(); return true; } break; // return true after calling the handler since we don't want // them to be passed onto the default handlers case QEvent::MouseButtonPress: if (d->mousePressEvent(static_cast(event))) return true; break; case QEvent::MouseButtonDblClick: if (d->mouseDoubleClickEvent(static_cast(event))) return true; break; case QEvent::MouseMove: if (d->mouseMoveEvent(static_cast(event))) return true; break; #ifdef Q_OS_WIN case QEvent::Leave: if (d->state != 0 && d->state->dragging && !d->state->nca) { // This is a workaround for loosing the mouse on Vista. QPoint pos = QCursor::pos(); QMouseEvent fake(QEvent::MouseMove, mapFromGlobal(pos), pos, Qt::NoButton, QApplication::mouseButtons(), QApplication::keyboardModifiers()); d->mouseMoveEvent(&fake); } break; #endif case QEvent::MouseButtonRelease: if (d->mouseReleaseEvent(static_cast(event))) return true; break; case QEvent::NonClientAreaMouseMove: case QEvent::NonClientAreaMouseButtonPress: case QEvent::NonClientAreaMouseButtonRelease: case QEvent::NonClientAreaMouseButtonDblClick: d->nonClientAreaMouseEvent(static_cast(event)); return true; case QEvent::Move: d->moveEvent(static_cast(event)); break; case QEvent::Resize: // if the mainwindow is plugging us, we don't want to update undocked geometry if (isFloating() && layout != 0 && layout->pluggingWidget != this) d->undockedGeometry = geometry(); break; default: break; } return QWidget::event(event); } #ifndef QT_NO_ACTION /*! Returns a checkable action that can be used to show or close this dock widget. The action's text is set to the dock widget's window title. \sa QAction::text QWidget::windowTitle */ QAction * QDockWidget::toggleViewAction() const { Q_D(const QDockWidget); return d->toggleViewAction; } #endif // QT_NO_ACTION /*! \fn void QDockWidget::featuresChanged(QDockWidget::DockWidgetFeatures features) This signal is emitted when the \l features property changes. The \a features parameter gives the new value of the property. */ /*! \fn void QDockWidget::topLevelChanged(bool topLevel) This signal is emitted when the \l floating property changes. The \a topLevel parameter is true if the dock widget is now floating; otherwise it is false. \sa isWindow() */ /*! \fn void QDockWidget::allowedAreasChanged(Qt::DockWidgetAreas allowedAreas) This signal is emitted when the \l allowedAreas property changes. The \a allowedAreas parameter gives the new value of the property. */ /*! \fn void QDockWidget::visibilityChanged(bool visible) \since 4.3 This signal is emitted when the dock widget becomes \a visible (or invisible). This happens when the widget is hidden or shown, as well as when it is docked in a tabbed dock area and its tab becomes selected or unselected. */ /*! \fn void QDockWidget::dockLocationChanged(Qt::DockWidgetArea area) \since 4.3 This signal is emitted when the dock widget is moved to another dock \a area, or is moved to a different location in its current dock area. This happens when the dock widget is moved programmatically or is dragged to a new location by the user. */ /*! \since 4.3 Sets an arbitrary \a widget as the dock widget's title bar. If \a widget is 0, the title bar widget is removed, but not deleted. If a title bar widget is set, QDockWidget will not use native window decorations when it is floated. Here are some tips for implementing custom title bars: \list \i Mouse events that are not explicitly handled by the title bar widget must be ignored by calling QMouseEvent::ignore(). These events then propagate to the QDockWidget parent, which handles them in the usual manner, moving when the title bar is dragged, docking and undocking when it is double-clicked, etc. \i When DockWidgetVerticalTitleBar is set on QDockWidget, the title bar widget is repositioned accordingly. In resizeEvent(), the title bar should check what orientation it should assume: \snippet doc/src/snippets/code/src_gui_widgets_qdockwidget.cpp 0 \i The title bar widget must have a valid QWidget::sizeHint() and QWidget::minimumSizeHint(). These functions should take into account the current orientation of the title bar. \endlist Using qobject_cast as shown above, the title bar widget has full access to its parent QDockWidget. Hence it can perform such operations as docking and hiding in response to user actions. \sa titleBarWidget() DockWidgetVerticalTitleBar */ void QDockWidget::setTitleBarWidget(QWidget *widget) { Q_D(QDockWidget); QDockWidgetLayout *layout = qobject_cast(this->layout()); layout->setWidgetForRole(QDockWidgetLayout::TitleBar, widget); d->updateButtons(); if (isWindow()) { //this ensures the native decoration is drawn d->setWindowState(true /*floating*/, true /*unplug*/); } } /*! \since 4.3 Returns the custom title bar widget set on the QDockWidget, or 0 if no custom title bar has been set. \sa setTitleBarWidget() */ QWidget *QDockWidget::titleBarWidget() const { QDockWidgetLayout *layout = qobject_cast(this->layout()); return layout->widgetForRole(QDockWidgetLayout::TitleBar); } QT_END_NAMESPACE #include "qdockwidget.moc" #include "moc_qdockwidget.cpp" #endif // QT_NO_DOCKWIDGET