/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtTest module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QTESTTOUCH_H #define QTESTTOUCH_H #if 0 // inform syncqt #pragma qt_no_master_include #endif #include #include #include #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Test) extern Q_GUI_EXPORT void qt_translateRawTouchEvent(QWidget *window, QTouchEvent::DeviceType deviceType, const QList &touchPoints); namespace QTest { class QTouchEventSequence { public: ~QTouchEventSequence() { commit(); points.clear(); } QTouchEventSequence& press(int touchId, const QPoint &pt, QWidget *widget = 0) { QTouchEvent::TouchPoint &p = point(touchId); p.setScreenPos(mapToScreen(widget, pt)); p.setState(Qt::TouchPointPressed); return *this; } QTouchEventSequence& move(int touchId, const QPoint &pt, QWidget *widget = 0) { QTouchEvent::TouchPoint &p = point(touchId); p.setScreenPos(mapToScreen(widget, pt)); p.setState(Qt::TouchPointMoved); return *this; } QTouchEventSequence& release(int touchId, const QPoint &pt, QWidget *widget = 0) { QTouchEvent::TouchPoint &p = point(touchId); p.setScreenPos(mapToScreen(widget, pt)); p.setState(Qt::TouchPointReleased); return *this; } QTouchEventSequence& stationary(int touchId) { QTouchEvent::TouchPoint &p = point(touchId); p.setState(Qt::TouchPointStationary); return *this; } private: QTouchEventSequence(QWidget *widget, QTouchEvent::DeviceType aDeviceType) : targetWidget(widget), deviceType(aDeviceType) { } QTouchEventSequence(const QTouchEventSequence &v); void operator=(const QTouchEventSequence&); QTouchEvent::TouchPoint &point(int touchId) { if (!points.contains(touchId)) points[touchId] = QTouchEvent::TouchPoint(touchId); return points[touchId]; } QPoint mapToScreen(QWidget *widget, const QPoint &pt) { if (widget) return widget->mapToGlobal(pt); return targetWidget ? targetWidget->mapToGlobal(pt) : pt; } void commit() { qt_translateRawTouchEvent(targetWidget, deviceType, points.values()); targetWidget = 0; } QMap points; QWidget *targetWidget; QTouchEvent::DeviceType deviceType; friend QTouchEventSequence touchEvent(QWidget *, QTouchEvent::DeviceType); }; inline QTouchEventSequence touchEvent(QWidget *widget = 0, QTouchEvent::DeviceType deviceType = QTouchEvent::TouchScreen) { return QTouchEventSequence(widget, deviceType); } } QT_END_NAMESPACE QT_END_HEADER #endif // QTESTTOUCH_H