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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the demonstration applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef COLORS_H
#define COLORS_H

#include <QtGui>
#include <QBrush>

class Colors
{
private:
    Colors(){};

public:
    static void parseArgs(int argc, char *argv[]);
    static void detectSystemResources();
    static void postConfigure();
    static void setLowSettings();

    // Colors:
    static QColor sceneBg1;
    static QColor sceneBg2;
    static QColor sceneBg1Line;
    static QColor paperBg;
    static QColor menuTextFg;
    static QColor buttonText;
    static QColor buttonBgLow;
    static QColor buttonBgHigh;
    static QColor tt_green;
    static QColor fadeOut;
    static QColor sceneLine;
    static QColor heading;
    static QString contentColor;
    static QString glVersion;

    // Guides:
    static int stageStartY;
    static int stageHeight;
    static int stageStartX;
    static int stageWidth;
    static int contentStartY;
    static int contentHeight;

    // properties:
    static bool openGlRendering;
    static bool direct3dRendering;
    static bool softwareRendering;
    static bool openGlAwailable;
    static bool direct3dAwailable;
    static bool xRenderPresent;
    static bool noAdapt;
    static bool noTicker;
    static bool noRescale;
    static bool noAnimations;
    static bool noBlending;
    static bool noScreenSync;
    static bool useLoop;
    static bool noWindowMask;
    static bool usePixmaps;
    static bool useEightBitPalette;
    static bool fullscreen;
    static bool showBoundingRect;
    static bool showFps;
    static bool noTimerUpdate;
    static bool noTickerMorph;
    static bool useButtonBalls;
    static bool adapted;
    static bool verbose;
    static bool pause;

    static float animSpeed;
    static float animSpeedButtons;
    static float benchmarkFps;
    static int tickerLetterCount;
    static int fps;
    static int menuCount;
    static float tickerMoveSpeed;
    static float tickerMorphSpeed;
    static QString tickerText;
    static QString rootMenuName;

    // fonts
    static QFont contentFont();
    static QFont headingFont();
    static QFont buttonFont();
    static QFont tickerFont();

};

#endif // COLORS_H