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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://www.qtsoftware.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui/qpaintdevice.h>
#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>
#include "qegl_p.h"
#if defined(QT_OPENGL_ES) || defined(QT_OPENVG)
#include <windows.h>
QT_BEGIN_NAMESPACE
bool QEglContext::createSurface(QPaintDevice *device)
{
// Create the native drawable for the paint device.
int devType = device->devType();
EGLNativePixmapType pixmapDrawable = 0;
EGLNativeWindowType windowDrawable = 0;
bool ok;
if (devType == QInternal::Pixmap) {
pixmapDrawable = 0;
ok = (pixmapDrawable != 0);
} else if (devType == QInternal::Widget) {
windowDrawable = (EGLNativeWindowType)(static_cast<QWidget *>(device))->winId();
ok = (windowDrawable != 0);
} else {
ok = false;
}
if (!ok) {
qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable");
return false;
}
// Create the EGL surface to draw into, based on the native drawable.
if (devType == QInternal::Widget)
surf = eglCreateWindowSurface(dpy, cfg, windowDrawable, 0);
else
surf = eglCreatePixmapSurface(dpy, cfg, pixmapDrawable, 0);
if (surf == EGL_NO_SURFACE) {
qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError());
return false;
}
return true;
}
EGLDisplay QEglContext::getDisplay(QPaintDevice *device)
{
EGLDisplay dpy = 0;
HWND win = ((QWidget*)device)->winId();
HDC myDc = GetDC(win);
if (!myDc) {
qWarning("QEglContext::defaultDisplay(): WinCE display is not open");
}
dpy = eglGetDisplay(EGLNativeDisplayType(myDc));
if (dpy == EGL_NO_DISPLAY) {
qWarning("QEglContext::defaultDisplay(): Falling back to EGL_DEFAULT_DISPLAY");
dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
}
return dpy;
}
QT_END_NAMESPACE
#endif // QT_OPENGL_ES || QT_OPENVG
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