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author | Sean Harmer <sean.harmer@kdab.com> | 2014-10-18 19:20:21 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2014-10-19 00:38:19 +0200 |
commit | e62f1a0984ed14ee979d210806dc5169a8edbd4e (patch) | |
tree | 3c717eefe83e956d762b55c15219dd8a0d9b4f06 /src/render/backend/renderer.cpp | |
parent | ba05d7e2c23a5e8edd5c2cb84843005013eaf270 (diff) | |
download | qt3d-e62f1a0984ed14ee979d210806dc5169a8edbd4e.tar.gz |
Remove an errant qDebug() statement
Change-Id: Ie011e70de414066af7a0fa47aae1f93fd277fb50
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/backend/renderer.cpp')
-rw-r--r-- | src/render/backend/renderer.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/render/backend/renderer.cpp b/src/render/backend/renderer.cpp index 045925ce4..65dfedf05 100644 --- a/src/render/backend/renderer.cpp +++ b/src/render/backend/renderer.cpp @@ -270,7 +270,6 @@ void Renderer::createThreadLocalAllocator(void *renderer) // We need to allocate one more buffer than we have frames to handle the case where we're computing frame 5 // While old frame 5 is being rendered QFrameAllocatorQueue *allocatorQueue = new QFrameAllocatorQueue(); - qDebug() << "cachedFrameCount =" << theRenderer->cachedFramesCount(); for (int i = 0; i < theRenderer->cachedFramesCount(); i++) allocatorQueue->append(new QFrameAllocator(128, 16, 128)); theRenderer->tlsAllocators()->setLocalData(new QPair<int, QFrameAllocatorQueue *>(0, allocatorQueue)); |