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author | Antti Määttä <antti.maatta@qt.io> | 2016-09-01 13:15:24 +0300 |
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committer | Antti Määttä <antti.maatta@qt.io> | 2016-09-05 08:50:17 +0000 |
commit | 4cf4e0a1be90e6c7861d7f70c109082555b45455 (patch) | |
tree | a0cb8ebb79fa3833e431ef4878fae1f009ddf1b1 /src | |
parent | 6eecb253c0a9a5d0c1eaaa031e38d24e3bb5f447 (diff) | |
download | qt3d-4cf4e0a1be90e6c7861d7f70c109082555b45455.tar.gz |
Update QSceneLoader docs
Change-Id: Idb4210e9d455c9b8c87a6540d486992531778c0e
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/render/io/qsceneloader.cpp | 130 |
1 files changed, 76 insertions, 54 deletions
diff --git a/src/render/io/qsceneloader.cpp b/src/render/io/qsceneloader.cpp index 69bd8528b..9cb067161 100644 --- a/src/render/io/qsceneloader.cpp +++ b/src/render/io/qsceneloader.cpp @@ -51,44 +51,36 @@ using namespace Qt3DCore; namespace Qt3DRender { -QSceneLoaderPrivate::QSceneLoaderPrivate() - : QComponentPrivate() - , m_status(QSceneLoader::None) - , m_subTreeRoot(nullptr) -{ - m_shareable = false; -} - /*! - \class Qt3DRender::QSceneLoader - \inmodule Qt3DRender - \since 5.7 - \ingroup io + \class Qt3DRender::QSceneLoader + \inmodule Qt3DRender + \since 5.7 + \ingroup io - \brief Provides the facility to load an existing Scene + \brief Provides the facility to load an existing Scene - Given a 3D source file, the Qt3DRender::QSceneLoader will try to parse it and - build a tree of Qt3DCore::QEntity with proper Qt3DRender::QGeometryRenderer - Qt3DCore::QTransform and QtRender::QMaterial components. + Given a 3D source file, the Qt3DRender::QSceneLoader will try to parse it and + build a tree of Qt3DCore::QEntity objects with proper Qt3DRender::QGeometryRenderer, + Qt3DCore::QTransform and Qt3DRender::QMaterial components. - The loader will try to determine the best material to be used based on the properties - of the model file. If you wish to use a custom material, you will have to traverse - the tree and replace the default associated materials with yours. + The loader will try to determine the best material to be used based on the properties + of the model file. If you wish to use a custom material, you will have to traverse + the tree and replace the default associated materials with yours. - As the name implies, Qt3DRender::QSceneLoader loads a complete scene subtree. - If you wish to load a single piece of geometry, you should rather be using - the Qt3DRender::QMesh instead. + As the name implies, Qt3DRender::QSceneLoader loads a complete scene subtree. + If you wish to load a single piece of geometry, you should rather use + the Qt3DRender::QMesh instead. - Qt3DRender::QSceneLoader internally relies on the use of plugins to support a - wide variety of 3D file formats. \l - {http://www.assimp.org/main_features_formats.html}{Here} is a list of formats - that are supported by Qt3D. + Qt3DRender::QSceneLoader internally relies on the use of plugins to support a + wide variety of 3D file formats. \l + {http://www.assimp.org/main_features_formats.html}{Here} is a list of formats + that are supported by Qt3D. - \note this component shouldn't be shared among several Qt3DCore::QEntity instances. - Undefined behavior will result. + \note this component shouldn't be shared among several Qt3DCore::QEntity instances. + Undefined behavior will result. - \sa Qt3DRender::QMesh - \sa Qt3DRender::QGeometryRenderer + \sa Qt3DRender::QMesh + \sa Qt3DRender::QGeometryRenderer */ /*! @@ -97,10 +89,10 @@ QSceneLoaderPrivate::QSceneLoaderPrivate() \instantiates Qt3DRender::QSceneLoader \inherits Component \since 5.7 - \qmlabstract Provides the facility to load an existing Scene + \brief Provides the facility to load an existing Scene Given a 3D source file, the SceneLoader will try to parse it and build a - tree of Entity with proper GeometryRenderer, Transform and Material + tree of Entity objects with proper GeometryRenderer, Transform and Material components. The loader will try to determine the best material to be used based on the @@ -109,7 +101,7 @@ QSceneLoaderPrivate::QSceneLoaderPrivate() with yours. As the name implies, SceneLoader loads a complete scene subtree. If you - wish to load a single piece of geometry, you should rather be using the + wish to load a single piece of geometry, you should rather use the Mesh instead. SceneLoader internally relies on the use of plugins to support a wide @@ -122,7 +114,7 @@ QSceneLoaderPrivate::QSceneLoaderPrivate() \sa Mesh \sa GeometryRenderer -*/ + */ /*! \enum QSceneLoader::Status @@ -132,10 +124,58 @@ QSceneLoaderPrivate::QSceneLoaderPrivate() \value Loading The Qt3DRender::QSceneLoader is currently loading the scene file. \value Ready The Qt3DRender::QSceneLoader successfully loaded the scene file. \value Error The Qt3DRender::QSceneLoader encountered an error while loading the scene file. -*/ + */ + +/*! + \qmlproperty url SceneLoader::source + + Holds the url to the source to be loaded. + */ /*! - The constructor creates an instance with the specified \a parent. + \qmlproperty enumeration SceneLoader::status + + Holds the status of scene loading. + \list + \li SceneLoader.None + \li SceneLoader.Loading + \li SceneLoader.Ready + \li SceneLoader.Error + \endlist + \sa Qt3DRender::QSceneLoader::Status + \readonly + */ + +/*! + \property QSceneLoader::source + + Holds the url to the source to be loaded. + */ + +/*! + \property QSceneLoader::status + + Holds the status of scene loading. + \list + \li SceneLoader.None + \li SceneLoader.Loading + \li SceneLoader.Ready + \li SceneLoader.Error + \endlist + \sa Qt3DRender::QSceneLoader::Status + */ + +/*! \internal */ +QSceneLoaderPrivate::QSceneLoaderPrivate() + : QComponentPrivate() + , m_status(QSceneLoader::None) + , m_subTreeRoot(nullptr) +{ + m_shareable = false; +} + +/*! + The constructor creates an instance with the specified \a parent. */ QSceneLoader::QSceneLoader(QNode *parent) : Qt3DCore::QComponent(*new QSceneLoaderPrivate, parent) @@ -190,15 +230,6 @@ QUrl QSceneLoader::source() const return d->m_source; } -/*! - \property Qt3DRender::QSceneLoader::source - Specifies the url for the source to be loaded. -*/ - -/*! - \qmlproperty QUrl Qt3D.Render::SceneLoader::source - -*/ void QSceneLoader::setSource(const QUrl &arg) { Q_D(QSceneLoader); @@ -208,15 +239,6 @@ void QSceneLoader::setSource(const QUrl &arg) } } -/*! - \property Qt3DRender::QSceneLoader::status - Indicates the status of scene loading. -*/ - -/*! - \qmlproperty Status Qt3D.Render::SceneLoader::status - -*/ QSceneLoader::Status QSceneLoader::status() const { Q_D(const QSceneLoader); |