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path: root/src/render/backend/renderer.cpp
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* Move renderview configuration from fg into a free functionSean Harmer2014-11-101-1/+1
* More work towards a clean shutdownSean Harmer2014-11-031-3/+3
* QNodeUuid: typedef for QUuidPaul Lemire2014-11-021-1/+1
* QFrameAllocatorQueue fixPaul Lemire2014-10-271-2/+11
* Rename RendererAspect -> QRenderAspectSean Harmer2014-10-261-2/+2
* QParameterMapper: renamed to QParameterMappingPaul Lemire2014-10-221-4/+4
* QMeshData: enum for primitivesPaul Lemire2014-10-221-1/+1
* Remove an errant qDebug() statementSean Harmer2014-10-191-1/+0
* QJobManagerInterface renamed to QAspectJobManagerInterfacePaul Lemire2014-10-181-3/+3
* QJob: refactoredPaul Lemire2014-10-181-3/+3
* Restored QParameter dynamic updatesPaul Lemire2014-10-181-0/+10
* QShaderProgram: remove source file properties, replace by helper methodPaul Lemire2014-10-181-2/+3
* QAbstractShapeMesh removedPaul Lemire2014-10-171-1/+0
* Moved most of the managers into a single header filePaul Lemire2014-10-171-19/+0
* RendererAspect: register backend classes with frontend typesPaul Lemire2014-10-171-24/+18
* QAspectManager made privatePaul Lemire2014-10-171-3/+3
* Create and destroy the renderer's TLS frame allocators like arbiterSean Harmer2014-10-121-19/+66
* Only attempt to render if context is successfully made currentSean Harmer2014-10-121-2/+4
* Always break out of the renderer's main loop when renderer is destroyedSean Harmer2014-10-121-0/+11
* Remove hard-wired logging configurationSean Harmer2014-10-121-9/+0
* Set viewport size based on current RenderTargetPaul Lemire2014-10-031-3/+2
* QAbstract removed from corePaul Lemire2014-10-031-2/+1
* Use QOpenGLFunctions where missingAndrew Knight2014-10-011-1/+1
* Renderer loading scene parsers pluginPaul Lemire2014-09-301-2/+24
* QParameter new overloaded ctorsPaul Lemire2014-09-291-8/+8
* Added SortCriterionManager to renderer.cppPaul Lemire2014-09-291-0/+2
* Add an example to exercise tessellation shader supportSean Harmer2014-09-211-2/+6
* Add a wireframe example to exercise geometry shader supportSean Harmer2014-09-211-0/+5
* Add support for remaining shader stages and rename some propertiesSean Harmer2014-09-211-2/+2
* Renderer/QGraphicsContext clearing back buffers ondemandPaul Lemire2014-09-151-0/+3
* Improved FBO initializationPaul Lemire2014-09-151-4/+2
* Renderer working with RenderTargetsPaul Lemire2014-09-151-2/+5
* AttachmentManager added to RendererPaul Lemire2014-09-151-0/+2
* Small cleaningPaul Lemire2014-09-151-2/+0
* Added SceneManager in rendererPaul Lemire2014-09-151-0/+2
* Added RenderTargetManager to RendererPaul Lemire2014-09-151-0/+2
* Fix initialization orderSean Harmer2014-08-191-1/+1
* Don't attempt to draw without a valid VAOSean Harmer2014-08-191-16/+17
* Renderer: Use automatic resource managementLouai Al-Khanji2014-08-191-8/+4
* Do not turn on all messages - overly verboseLouai Al-Khanji2014-08-191-1/+0
* When logging starts, make sure to flush any messages already logged.Louai Al-Khanji2014-08-191-0/+4
* Add QOpenGLDebugLogger integration to RendererLouai Al-Khanji2014-08-181-1/+34
* Rename MeshData -> QMeshDataSean Harmer2014-08-181-5/+5
* Mark backend framegraph nodes as privateSean Harmer2014-08-181-29/+29
* Mark backend render classes as private and fix compilationSean Harmer2014-08-171-44/+45
* Avoid naming classes DrawStateLouai Al-Khanji2014-08-151-6/+7
* Deallocate RenderView and RenderCommands when renderedPaul Lemire2014-08-141-0/+1
* Backend using clearColor from Viewport to render the scenePaul Lemire2014-08-141-1/+5
* Renderer / RenderView update to work with RenderShader changesPaul Lemire2014-08-141-22/+11
* Renderer removed localMatrixManagerPaul Lemire2014-08-141-1/+0