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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QRENDERCAPTURE_H
#define QRENDERCAPTURE_H
#include <Qt3DRender/QFrameGraphNode>
#include <QImage>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QRenderCapturePrivate;
class QRenderCaptureReplyPrivate;
class QT3DRENDERSHARED_EXPORT QRenderCaptureReply : public QObject
{
Q_OBJECT
Q_PROPERTY(QImage image READ image CONSTANT)
Q_PROPERTY(int captureId READ captureId CONSTANT)
Q_PROPERTY(bool complete READ isComplete NOTIFY completeChanged)
public:
QImage image() const;
int captureId() const;
bool isComplete() const;
Q_INVOKABLE void saveToFile(const QString &fileName) const;
Q_SIGNALS:
void completeChanged(bool isComplete);
private:
Q_DECLARE_PRIVATE(QRenderCaptureReply)
QRenderCaptureReply(QObject *parent = nullptr);
friend class QRenderCapturePrivate;
};
class QT3DRENDERSHARED_EXPORT QRenderCapture : public QFrameGraphNode
{
Q_OBJECT
public:
explicit QRenderCapture(Qt3DCore::QNode *parent = nullptr);
Q_INVOKABLE QRenderCaptureReply *requestCapture(int captureId);
protected:
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE;
private:
Q_DECLARE_PRIVATE(QRenderCapture)
Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const Q_DECL_OVERRIDE;
};
} // Qt3DRender
QT_END_NAMESPACE
#endif // QRENDERCAPTURE_H
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