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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Copyright (C) 2019 Luxoft Sweden AB
** Copyright (C) 2018 Pelagicore AG
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtApplicationManager module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "windowframetimer.h"
#include <qqmlinfo.h>
#include "waylandwindow.h"
#include "inprocesswindow.h"
#include "qmlinprocessapplicationmanagerwindow.h"
QT_BEGIN_NAMESPACE_AM
WindowFrameTimer::WindowFrameTimer(QObject *parent)
: FrameTimer(parent)
{ }
bool WindowFrameTimer::connectToAppManWindow()
{
if (qobject_cast<QmlInProcessApplicationManagerWindow *>(m_window.data())) {
qmlWarning(this) << "It makes no sense to measure the FPS of an application's window in single-process mode."
" FrameTimer won't operate with the given window.";
return true;
}
Window *appManWindow = qobject_cast<Window*>(m_window.data());
if (!appManWindow)
return false;
if (qobject_cast<InProcessWindow*>(appManWindow)) {
qmlWarning(this) << "It makes no sense to measure the FPS of a WindowObject in single-process mode."
" FrameTimer won't operate with the given window.";
return true;
}
#if defined(AM_MULTI_PROCESS)
WaylandWindow *waylandWindow = qobject_cast<WaylandWindow*>(m_window);
Q_ASSERT(waylandWindow);
connect(waylandWindow, &WaylandWindow::waylandSurfaceChanged,
this, &WindowFrameTimer::connectToWaylandSurface, Qt::UniqueConnection);
connectToWaylandSurface();
#endif
return true;
}
void WindowFrameTimer::disconnectFromAppManWindow()
{
#if defined(AM_MULTI_PROCESS)
disconnectFromWaylandSurface();
#endif
}
#if defined(AM_MULTI_PROCESS)
void WindowFrameTimer::connectToWaylandSurface()
{
WaylandWindow *waylandWindow = qobject_cast<WaylandWindow*>(m_window);
Q_ASSERT(waylandWindow);
disconnectFromWaylandSurface();
m_waylandSurface = waylandWindow->waylandSurface();
if (m_waylandSurface)
connect(m_waylandSurface, &QWaylandQuickSurface::redraw, this, &WindowFrameTimer::newFrame, Qt::UniqueConnection);
}
void WindowFrameTimer::disconnectFromWaylandSurface()
{
if (!m_waylandSurface)
return;
disconnect(m_waylandSurface, nullptr, this, nullptr);
m_waylandSurface = nullptr;
}
#endif
QT_END_NAMESPACE_AM
#include "moc_windowframetimer.cpp"
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