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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qstandardgestures_p.h"
+#include "qgesture.h"
+#include "qgesture_p.h"
+#include "qevent.h"
+#include "qwidget.h"
+#include "qabstractscrollarea.h"
+#include <qgraphicssceneevent.h>
+#include "qdebug.h"
+
+#ifndef QT_NO_GESTURES
+
+QT_BEGIN_NAMESPACE
+
+QPanGestureRecognizer::QPanGestureRecognizer()
+{
+}
+
+QGesture *QPanGestureRecognizer::create(QObject *target)
+{
+ if (target && target->isWidgetType()) {
+#if defined(Q_OS_WIN) && !defined(QT_NO_NATIVE_GESTURES)
+ // for scroll areas on Windows we want to use native gestures instead
+ if (!qobject_cast<QAbstractScrollArea *>(target->parent()))
+ static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
+#else
+ static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
+#endif
+ }
+ return new QPanGesture;
+}
+
+QGestureRecognizer::Result QPanGestureRecognizer::recognize(QGesture *state,
+ QObject *,
+ QEvent *event)
+{
+ QPanGesture *q = static_cast<QPanGesture *>(state);
+ QPanGesturePrivate *d = q->d_func();
+
+ const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
+
+ QGestureRecognizer::Result result;
+ switch (event->type()) {
+ case QEvent::TouchBegin: {
+ result = QGestureRecognizer::MayBeGesture;
+ QTouchEvent::TouchPoint p = ev->touchPoints().at(0);
+ d->lastOffset = d->offset = QPointF();
+ break;
+ }
+ case QEvent::TouchEnd: {
+ if (q->state() != Qt::NoGesture) {
+ if (ev->touchPoints().size() == 2) {
+ QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0);
+ QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1);
+ d->lastOffset = d->offset;
+ d->offset =
+ QPointF(p1.pos().x() - p1.startPos().x() + p2.pos().x() - p2.startPos().x(),
+ p1.pos().y() - p1.startPos().y() + p2.pos().y() - p2.startPos().y()) / 2;
+ }
+ result = QGestureRecognizer::FinishGesture;
+ } else {
+ result = QGestureRecognizer::CancelGesture;
+ }
+ break;
+ }
+ case QEvent::TouchUpdate: {
+ if (ev->touchPoints().size() >= 2) {
+ QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0);
+ QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1);
+ d->lastOffset = d->offset;
+ d->offset =
+ QPointF(p1.pos().x() - p1.startPos().x() + p2.pos().x() - p2.startPos().x(),
+ p1.pos().y() - p1.startPos().y() + p2.pos().y() - p2.startPos().y()) / 2;
+ if (d->offset.x() > 10 || d->offset.y() > 10 ||
+ d->offset.x() < -10 || d->offset.y() < -10) {
+ q->setHotSpot(p1.startScreenPos());
+ result = QGestureRecognizer::TriggerGesture;
+ } else {
+ result = QGestureRecognizer::MayBeGesture;
+ }
+ }
+ break;
+ }
+ case QEvent::MouseButtonPress:
+ case QEvent::MouseMove:
+ case QEvent::MouseButtonRelease:
+ result = QGestureRecognizer::Ignore;
+ break;
+ default:
+ result = QGestureRecognizer::Ignore;
+ break;
+ }
+ return result;
+}
+
+void QPanGestureRecognizer::reset(QGesture *state)
+{
+ QPanGesture *pan = static_cast<QPanGesture*>(state);
+ QPanGesturePrivate *d = pan->d_func();
+
+ d->lastOffset = d->offset = QPointF();
+ d->acceleration = 0;
+
+ QGestureRecognizer::reset(state);
+}
+
+
+//
+// QPinchGestureRecognizer
+//
+
+QPinchGestureRecognizer::QPinchGestureRecognizer()
+{
+}
+
+QGesture *QPinchGestureRecognizer::create(QObject *target)
+{
+ if (target && target->isWidgetType()) {
+ static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
+ }
+ return new QPinchGesture;
+}
+
+QGestureRecognizer::Result QPinchGestureRecognizer::recognize(QGesture *state,
+ QObject *,
+ QEvent *event)
+{
+ QPinchGesture *q = static_cast<QPinchGesture *>(state);
+ QPinchGesturePrivate *d = q->d_func();
+
+ const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
+
+ QGestureRecognizer::Result result;
+
+ switch (event->type()) {
+ case QEvent::TouchBegin: {
+ result = QGestureRecognizer::MayBeGesture;
+ break;
+ }
+ case QEvent::TouchEnd: {
+ if (q->state() != Qt::NoGesture) {
+ result = QGestureRecognizer::FinishGesture;
+ } else {
+ result = QGestureRecognizer::CancelGesture;
+ }
+ break;
+ }
+ case QEvent::TouchUpdate: {
+ d->changeFlags = 0;
+ if (ev->touchPoints().size() == 2) {
+ QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0);
+ QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1);
+
+ d->hotSpot = p1.screenPos();
+ d->isHotSpotSet = true;
+
+ QPointF centerPoint = (p1.screenPos() + p2.screenPos()) / 2.0;
+ if (d->isNewSequence) {
+ d->startPosition[0] = p1.screenPos();
+ d->startPosition[1] = p2.screenPos();
+ d->lastCenterPoint = centerPoint;
+ } else {
+ d->lastCenterPoint = d->centerPoint;
+ }
+ d->centerPoint = centerPoint;
+
+ d->changeFlags |= QPinchGesture::CenterPointChanged;
+
+ if (d->isNewSequence) {
+ d->scaleFactor = 1.0;
+ d->lastScaleFactor = 1.0;
+ } else {
+ d->lastScaleFactor = d->scaleFactor;
+ QLineF line(p1.screenPos(), p2.screenPos());
+ QLineF lastLine(p1.lastScreenPos(), p2.lastScreenPos());
+ d->scaleFactor = line.length() / lastLine.length();
+ }
+ d->totalScaleFactor = d->totalScaleFactor * d->scaleFactor;
+ d->changeFlags |= QPinchGesture::ScaleFactorChanged;
+
+ qreal angle = QLineF(p1.screenPos(), p2.screenPos()).angle();
+ if (angle > 180)
+ angle -= 360;
+ qreal startAngle = QLineF(p1.startScreenPos(), p2.startScreenPos()).angle();
+ if (startAngle > 180)
+ startAngle -= 360;
+ const qreal rotationAngle = startAngle - angle;
+ if (d->isNewSequence)
+ d->lastRotationAngle = 0.0;
+ else
+ d->lastRotationAngle = d->rotationAngle;
+ d->rotationAngle = rotationAngle;
+ d->totalRotationAngle += d->rotationAngle - d->lastRotationAngle;
+ d->changeFlags |= QPinchGesture::RotationAngleChanged;
+
+ d->totalChangeFlags |= d->changeFlags;
+ d->isNewSequence = false;
+ result = QGestureRecognizer::TriggerGesture;
+ } else {
+ d->isNewSequence = true;
+ if (q->state() == Qt::NoGesture)
+ result = QGestureRecognizer::Ignore;
+ else
+ result = QGestureRecognizer::FinishGesture;
+ }
+ break;
+ }
+ case QEvent::MouseButtonPress:
+ case QEvent::MouseMove:
+ case QEvent::MouseButtonRelease:
+ result = QGestureRecognizer::Ignore;
+ break;
+ default:
+ result = QGestureRecognizer::Ignore;
+ break;
+ }
+ return result;
+}
+
+void QPinchGestureRecognizer::reset(QGesture *state)
+{
+ QPinchGesture *pinch = static_cast<QPinchGesture *>(state);
+ QPinchGesturePrivate *d = pinch->d_func();
+
+ d->totalChangeFlags = d->changeFlags = 0;
+
+ d->startCenterPoint = d->lastCenterPoint = d->centerPoint = QPointF();
+ d->totalScaleFactor = d->lastScaleFactor = d->scaleFactor = 1;
+ d->totalRotationAngle = d->lastRotationAngle = d->rotationAngle = 0;
+
+ d->isNewSequence = true;
+ d->startPosition[0] = d->startPosition[1] = QPointF();
+
+ QGestureRecognizer::reset(state);
+}
+
+//
+// QSwipeGestureRecognizer
+//
+
+QSwipeGestureRecognizer::QSwipeGestureRecognizer()
+{
+}
+
+QGesture *QSwipeGestureRecognizer::create(QObject *target)
+{
+ if (target && target->isWidgetType()) {
+ static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
+ }
+ return new QSwipeGesture;
+}
+
+QGestureRecognizer::Result QSwipeGestureRecognizer::recognize(QGesture *state,
+ QObject *,
+ QEvent *event)
+{
+ QSwipeGesture *q = static_cast<QSwipeGesture *>(state);
+ QSwipeGesturePrivate *d = q->d_func();
+
+ const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
+
+ QGestureRecognizer::Result result;
+
+ switch (event->type()) {
+ case QEvent::TouchBegin: {
+ d->velocityValue = 1;
+ d->time.start();
+ d->started = true;
+ result = QGestureRecognizer::MayBeGesture;
+ break;
+ }
+ case QEvent::TouchEnd: {
+ if (q->state() != Qt::NoGesture) {
+ result = QGestureRecognizer::FinishGesture;
+ } else {
+ result = QGestureRecognizer::CancelGesture;
+ }
+ break;
+ }
+ case QEvent::TouchUpdate: {
+ if (!d->started)
+ result = QGestureRecognizer::CancelGesture;
+ else if (ev->touchPoints().size() == 3) {
+ QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0);
+ QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1);
+ QTouchEvent::TouchPoint p3 = ev->touchPoints().at(2);
+
+ if (d->lastPositions[0].isNull()) {
+ d->lastPositions[0] = p1.startScreenPos().toPoint();
+ d->lastPositions[1] = p2.startScreenPos().toPoint();
+ d->lastPositions[2] = p3.startScreenPos().toPoint();
+ }
+ d->hotSpot = p1.screenPos();
+ d->isHotSpotSet = true;
+
+ int xDistance = (p1.screenPos().x() - d->lastPositions[0].x() +
+ p2.screenPos().x() - d->lastPositions[1].x() +
+ p3.screenPos().x() - d->lastPositions[2].x()) / 3;
+ int yDistance = (p1.screenPos().y() - d->lastPositions[0].y() +
+ p2.screenPos().y() - d->lastPositions[1].y() +
+ p3.screenPos().y() - d->lastPositions[2].y()) / 3;
+
+ const int distance = xDistance >= yDistance ? xDistance : yDistance;
+ int elapsedTime = d->time.restart();
+ if (!elapsedTime)
+ elapsedTime = 1;
+ d->velocityValue = 0.9 * d->velocityValue + distance / elapsedTime;
+ d->swipeAngle = QLineF(p1.startScreenPos(), p1.screenPos()).angle();
+
+ static const int MoveThreshold = 50;
+ if (xDistance > MoveThreshold || yDistance > MoveThreshold) {
+ // measure the distance to check if the direction changed
+ d->lastPositions[0] = p1.screenPos().toPoint();
+ d->lastPositions[1] = p2.screenPos().toPoint();
+ d->lastPositions[2] = p3.screenPos().toPoint();
+ QSwipeGesture::SwipeDirection horizontal =
+ xDistance > 0 ? QSwipeGesture::Right : QSwipeGesture::Left;
+ QSwipeGesture::SwipeDirection vertical =
+ yDistance > 0 ? QSwipeGesture::Down : QSwipeGesture::Up;
+ if (d->verticalDirection == QSwipeGesture::NoDirection)
+ d->verticalDirection = vertical;
+ if (d->horizontalDirection == QSwipeGesture::NoDirection)
+ d->horizontalDirection = horizontal;
+ if (d->verticalDirection != vertical || d->horizontalDirection != horizontal) {
+ // the user has changed the direction!
+ result = QGestureRecognizer::CancelGesture;
+ }
+ result = QGestureRecognizer::TriggerGesture;
+ } else {
+ if (q->state() != Qt::NoGesture)
+ result = QGestureRecognizer::TriggerGesture;
+ else
+ result = QGestureRecognizer::MayBeGesture;
+ }
+ } else if (ev->touchPoints().size() > 3) {
+ result = QGestureRecognizer::CancelGesture;
+ } else { // less than 3 touch points
+ if (d->started && (ev->touchPointStates() & Qt::TouchPointPressed))
+ result = QGestureRecognizer::CancelGesture;
+ else if (d->started)
+ result = QGestureRecognizer::Ignore;
+ else
+ result = QGestureRecognizer::MayBeGesture;
+ }
+ break;
+ }
+ case QEvent::MouseButtonPress:
+ case QEvent::MouseMove:
+ case QEvent::MouseButtonRelease:
+ result = QGestureRecognizer::Ignore;
+ break;
+ default:
+ result = QGestureRecognizer::Ignore;
+ break;
+ }
+ return result;
+}
+
+void QSwipeGestureRecognizer::reset(QGesture *state)
+{
+ QSwipeGesture *q = static_cast<QSwipeGesture *>(state);
+ QSwipeGesturePrivate *d = q->d_func();
+
+ d->verticalDirection = d->horizontalDirection = QSwipeGesture::NoDirection;
+ d->swipeAngle = 0;
+
+ d->lastPositions[0] = d->lastPositions[1] = d->lastPositions[2] = QPoint();
+ d->started = false;
+ d->velocityValue = 0;
+ d->time.invalidate();
+
+ QGestureRecognizer::reset(state);
+}
+
+//
+// QTapGestureRecognizer
+//
+
+QTapGestureRecognizer::QTapGestureRecognizer()
+{
+}
+
+QGesture *QTapGestureRecognizer::create(QObject *target)
+{
+ if (target && target->isWidgetType()) {
+ static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
+ }
+ return new QTapGesture;
+}
+
+QGestureRecognizer::Result QTapGestureRecognizer::recognize(QGesture *state,
+ QObject *,
+ QEvent *event)
+{
+ QTapGesture *q = static_cast<QTapGesture *>(state);
+ QTapGesturePrivate *d = q->d_func();
+
+ const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
+
+ QGestureRecognizer::Result result = QGestureRecognizer::CancelGesture;
+
+ switch (event->type()) {
+ case QEvent::TouchBegin: {
+ d->position = ev->touchPoints().at(0).pos();
+ q->setHotSpot(ev->touchPoints().at(0).screenPos());
+ result = QGestureRecognizer::TriggerGesture;
+ break;
+ }
+ case QEvent::TouchUpdate:
+ case QEvent::TouchEnd: {
+ if (q->state() != Qt::NoGesture && ev->touchPoints().size() == 1) {
+ QTouchEvent::TouchPoint p = ev->touchPoints().at(0);
+ QPoint delta = p.pos().toPoint() - p.startPos().toPoint();
+ enum { TapRadius = 40 };
+ if (delta.manhattanLength() <= TapRadius) {
+ if (event->type() == QEvent::TouchEnd)
+ result = QGestureRecognizer::FinishGesture;
+ else
+ result = QGestureRecognizer::TriggerGesture;
+ }
+ }
+ break;
+ }
+ case QEvent::MouseButtonPress:
+ case QEvent::MouseMove:
+ case QEvent::MouseButtonRelease:
+ result = QGestureRecognizer::Ignore;
+ break;
+ default:
+ result = QGestureRecognizer::Ignore;
+ break;
+ }
+ return result;
+}
+
+void QTapGestureRecognizer::reset(QGesture *state)
+{
+ QTapGesture *q = static_cast<QTapGesture *>(state);
+ QTapGesturePrivate *d = q->d_func();
+
+ d->position = QPointF();
+
+ QGestureRecognizer::reset(state);
+}
+
+//
+// QTapAndHoldGestureRecognizer
+//
+
+QTapAndHoldGestureRecognizer::QTapAndHoldGestureRecognizer()
+{
+}
+
+QGesture *QTapAndHoldGestureRecognizer::create(QObject *target)
+{
+ if (target && target->isWidgetType()) {
+ static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
+ }
+ return new QTapAndHoldGesture;
+}
+
+QGestureRecognizer::Result
+QTapAndHoldGestureRecognizer::recognize(QGesture *state, QObject *object,
+ QEvent *event)
+{
+ QTapAndHoldGesture *q = static_cast<QTapAndHoldGesture *>(state);
+ QTapAndHoldGesturePrivate *d = q->d_func();
+
+ if (object == state && event->type() == QEvent::Timer) {
+ q->killTimer(d->timerId);
+ d->timerId = 0;
+ return QGestureRecognizer::FinishGesture | QGestureRecognizer::ConsumeEventHint;
+ }
+
+ const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
+ const QMouseEvent *me = static_cast<const QMouseEvent *>(event);
+#ifndef QT_NO_GRAPHICSVIEW
+ const QGraphicsSceneMouseEvent *gsme = static_cast<const QGraphicsSceneMouseEvent *>(event);
+#endif
+
+ enum { TapRadius = 40 };
+
+ switch (event->type()) {
+#ifndef QT_NO_GRAPHICSVIEW
+ case QEvent::GraphicsSceneMousePress:
+ d->position = gsme->screenPos();
+ q->setHotSpot(d->position);
+ if (d->timerId)
+ q->killTimer(d->timerId);
+ d->timerId = q->startTimer(QTapAndHoldGesturePrivate::Timeout);
+ return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout
+#endif
+ case QEvent::MouseButtonPress:
+ d->position = me->globalPos();
+ q->setHotSpot(d->position);
+ if (d->timerId)
+ q->killTimer(d->timerId);
+ d->timerId = q->startTimer(QTapAndHoldGesturePrivate::Timeout);
+ return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout
+ case QEvent::TouchBegin:
+ d->position = ev->touchPoints().at(0).startScreenPos();
+ q->setHotSpot(d->position);
+ if (d->timerId)
+ q->killTimer(d->timerId);
+ d->timerId = q->startTimer(QTapAndHoldGesturePrivate::Timeout);
+ return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout
+#ifndef QT_NO_GRAPHICSVIEW
+ case QEvent::GraphicsSceneMouseRelease:
+#endif
+ case QEvent::MouseButtonRelease:
+ case QEvent::TouchEnd:
+ return QGestureRecognizer::CancelGesture; // get out of the MayBeGesture state
+ case QEvent::TouchUpdate:
+ if (d->timerId && ev->touchPoints().size() == 1) {
+ QTouchEvent::TouchPoint p = ev->touchPoints().at(0);
+ QPoint delta = p.pos().toPoint() - p.startPos().toPoint();
+ if (delta.manhattanLength() <= TapRadius)
+ return QGestureRecognizer::MayBeGesture;
+ }
+ return QGestureRecognizer::CancelGesture;
+ case QEvent::MouseMove: {
+ QPoint delta = me->globalPos() - d->position.toPoint();
+ if (d->timerId && delta.manhattanLength() <= TapRadius)
+ return QGestureRecognizer::MayBeGesture;
+ return QGestureRecognizer::CancelGesture;
+ }
+#ifndef QT_NO_GRAPHICSVIEW
+ case QEvent::GraphicsSceneMouseMove: {
+ QPoint delta = gsme->screenPos() - d->position.toPoint();
+ if (d->timerId && delta.manhattanLength() <= TapRadius)
+ return QGestureRecognizer::MayBeGesture;
+ return QGestureRecognizer::CancelGesture;
+ }
+#endif
+ default:
+ return QGestureRecognizer::Ignore;
+ }
+}
+
+void QTapAndHoldGestureRecognizer::reset(QGesture *state)
+{
+ QTapAndHoldGesture *q = static_cast<QTapAndHoldGesture *>(state);
+ QTapAndHoldGesturePrivate *d = q->d_func();
+
+ d->position = QPointF();
+ if (d->timerId)
+ q->killTimer(d->timerId);
+ d->timerId = 0;
+
+ QGestureRecognizer::reset(state);
+}
+
+QT_END_NAMESPACE
+
+#endif // QT_NO_GESTURES