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authorUlf Hermann <ulf.hermann@qt.io>2019-09-05 11:08:59 +0200
committerUlf Hermann <ulf.hermann@qt.io>2019-09-05 11:08:59 +0200
commit2746518c76e02c642ff29faf568de4de90216e58 (patch)
tree822a6d979c13b6450c221b2a45ccfb6674bcb8e4 /src/quick/scenegraph/util
parent9e32b23a1514f367921b4a9ee25bc864a008463c (diff)
parentbdf0a46c289298f7378796d62ae5fb283e08657d (diff)
downloadqtdeclarative-wip/qt6.tar.gz
Merge remote-tracking branch 'origin/dev' into wip/qt6wip/qt6
Conflicts: .qmake.conf src/qml/qml/qqmlengine.cpp src/qmlmodels/qqmlmodelsmodule.cpp Change-Id: Id60420f8250a9c97fcfe56d4eea19b62c6870404
Diffstat (limited to 'src/quick/scenegraph/util')
-rw-r--r--src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp4
-rw-r--r--src/quick/scenegraph/util/qsgengine.cpp4
-rw-r--r--src/quick/scenegraph/util/qsgengine.h2
-rw-r--r--src/quick/scenegraph/util/qsgplaintexture.cpp32
-rw-r--r--src/quick/scenegraph/util/qsgplaintexture_p.h4
-rw-r--r--src/quick/scenegraph/util/qsgrhinativetextureimporter.cpp104
-rw-r--r--src/quick/scenegraph/util/qsgrhinativetextureimporter_p.h70
-rw-r--r--src/quick/scenegraph/util/qsgtexturematerial.cpp1
8 files changed, 220 insertions, 1 deletions
diff --git a/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp b/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp
index a850f72053..1154c06d7c 100644
--- a/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp
+++ b/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp
@@ -183,7 +183,9 @@ void QSGDefaultDepthStencilBuffer::free()
QSGDepthStencilBufferManager::~QSGDepthStencilBufferManager()
{
for (Hash::const_iterator it = m_buffers.constBegin(), cend = m_buffers.constEnd(); it != cend; ++it) {
- QSGDepthStencilBuffer *buffer = it.value().toStrongRef().data();
+ QSharedPointer<QSGDepthStencilBuffer> buffer = it.value().toStrongRef();
+ Q_ASSERT_X(buffer, "~QSGDepthStencilBufferManager",
+ "~QSGDepthStencilBuffer is supposed to unregister from the manager");
buffer->free();
buffer->m_manager = nullptr;
}
diff --git a/src/quick/scenegraph/util/qsgengine.cpp b/src/quick/scenegraph/util/qsgengine.cpp
index c05005c467..4880d98871 100644
--- a/src/quick/scenegraph/util/qsgengine.cpp
+++ b/src/quick/scenegraph/util/qsgengine.cpp
@@ -69,6 +69,10 @@ QT_BEGIN_NAMESPACE
Most of the time you will instead want to subclass QQuickItem and insert
your QSGNode in a normal QtQuick scene by overriding QQuickItem::updatePaintNode().
+ \warning This class is only suitable when working directly with OpenGL. It
+ is not compatible with the \l{Scene Graph Adaptations}{RHI-based rendering
+ path}.
+
\sa QSGAbstractRenderer
*/
diff --git a/src/quick/scenegraph/util/qsgengine.h b/src/quick/scenegraph/util/qsgengine.h
index e48b7784ae..c5a59b47e7 100644
--- a/src/quick/scenegraph/util/qsgengine.h
+++ b/src/quick/scenegraph/util/qsgengine.h
@@ -54,6 +54,8 @@ class QSGRectangleNode;
class QSGImageNode;
class QSGNinePatchNode;
+// ### Qt 6: Remove or redesign.
+
class Q_QUICK_EXPORT QSGEngine : public QObject
{
Q_OBJECT
diff --git a/src/quick/scenegraph/util/qsgplaintexture.cpp b/src/quick/scenegraph/util/qsgplaintexture.cpp
index 4c2b452b45..fdebe03494 100644
--- a/src/quick/scenegraph/util/qsgplaintexture.cpp
+++ b/src/quick/scenegraph/util/qsgplaintexture.cpp
@@ -38,6 +38,7 @@
****************************************************************************/
#include "qsgplaintexture_p.h"
+#include "qsgrhinativetextureimporter_p.h"
#include <QtQuick/private/qsgcontext_p.h>
#include <qmath.h>
#include <private/qquickprofiler_p.h>
@@ -274,6 +275,24 @@ void QSGPlainTexture::setTexture(QRhiTexture *texture) // RHI only
m_mipmaps_generated = false;
}
+void QSGPlainTexture::setTextureFromNativeObject(QRhi *rhi, QQuickWindow::NativeObjectType type,
+ const void *nativeObjectPtr, int nativeLayout,
+ const QSize &size, bool mipmap)
+{
+ Q_UNUSED(type);
+
+ QRhiTexture::Flags flags = 0;
+ if (mipmap)
+ flags |= QRhiTexture::MipMapped | QRhiTexture::UsedWithGenerateMips;
+
+ QRhiTexture *t = rhi->newTexture(QRhiTexture::RGBA8, size, 1, flags);
+
+ // ownership of the native object is never taken
+ QSGRhiNativeTextureImporter::buildWrapper(rhi, t, nativeObjectPtr, nativeLayout);
+
+ setTexture(t);
+}
+
int QSGPlainTexturePrivate::comparisonKey() const
{
Q_Q(const QSGPlainTexture);
@@ -378,6 +397,19 @@ void QSGPlainTexturePrivate::updateRhiTexture(QRhi *rhi, QRhiResourceUpdateBatch
q->m_texture_size = tmp.size();
}
+ if ((q->mipmapFiltering() != QSGTexture::None
+ || q->horizontalWrapMode() != QSGTexture::ClampToEdge
+ || q->verticalWrapMode() != QSGTexture::ClampToEdge)
+ && !rhi->isFeatureSupported(QRhi::NPOTTextureRepeat))
+ {
+ const int w = qNextPowerOfTwo(tmp.width() - 1);
+ const int h = qNextPowerOfTwo(tmp.height() - 1);
+ if (tmp.width() != w || tmp.height() != h) {
+ tmp = tmp.scaled(w, h, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+ q->m_texture_size = tmp.size();
+ }
+ }
+
bool needsRebuild = q->m_texture && q->m_texture->pixelSize() != q->m_texture_size;
if (mipmappingChanged) {
diff --git a/src/quick/scenegraph/util/qsgplaintexture_p.h b/src/quick/scenegraph/util/qsgplaintexture_p.h
index 69c0153f9a..1eb0b59d2e 100644
--- a/src/quick/scenegraph/util/qsgplaintexture_p.h
+++ b/src/quick/scenegraph/util/qsgplaintexture_p.h
@@ -53,6 +53,7 @@
#include <QtQuick/private/qtquickglobal_p.h>
#include <QtQuick/private/qsgtexture_p.h>
+#include <QtQuick/qquickwindow.h>
QT_BEGIN_NAMESPACE
@@ -85,6 +86,9 @@ public:
void bind() override;
void setTexture(QRhiTexture *texture);
+ void setTextureFromNativeObject(QRhi *rhi, QQuickWindow::NativeObjectType type,
+ const void *nativeObjectPtr, int nativeLayout,
+ const QSize &size, bool mipmap);
static QSGPlainTexture *fromImage(const QImage &image) {
QSGPlainTexture *t = new QSGPlainTexture();
diff --git a/src/quick/scenegraph/util/qsgrhinativetextureimporter.cpp b/src/quick/scenegraph/util/qsgrhinativetextureimporter.cpp
new file mode 100644
index 0000000000..7a7c19f587
--- /dev/null
+++ b/src/quick/scenegraph/util/qsgrhinativetextureimporter.cpp
@@ -0,0 +1,104 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgrhinativetextureimporter_p.h"
+#include <private/qsgrhisupport_p.h> // to get all the relevant qrhi headers
+
+QT_BEGIN_NAMESPACE
+
+void QSGRhiNativeTextureImporter::buildWrapper(QRhi *rhi, QRhiTexture *t,
+ const void *nativeObjectPtr, int nativeLayout)
+{
+#if !QT_CONFIG(vulkan)
+ Q_UNUSED(nativeLayout);
+#endif
+#if !QT_CONFIG(opengl) && !QT_CONFIG(vulkan) && !defined(Q_OS_WIN) && !defined(Q_OS_DARWIN)
+ Q_UNUSED(nativeObjectPtr);
+#endif
+
+ switch (rhi->backend()) {
+ case QRhi::OpenGLES2:
+ {
+#if QT_CONFIG(opengl)
+ QRhiGles2TextureNativeHandles h;
+ h.texture = *reinterpret_cast<const uint *>(nativeObjectPtr);
+ t->buildFrom(&h);
+#endif
+ }
+ break;
+ case QRhi::Vulkan:
+ {
+#if QT_CONFIG(vulkan)
+ QRhiVulkanTextureNativeHandles h;
+ h.image = *reinterpret_cast<const VkImage *>(nativeObjectPtr);
+ h.layout = VkImageLayout(nativeLayout);
+ t->buildFrom(&h);
+#endif
+ }
+ break;
+ case QRhi::D3D11:
+ {
+#ifdef Q_OS_WIN
+ QRhiD3D11TextureNativeHandles h;
+ h.texture = *reinterpret_cast<void * const *>(nativeObjectPtr);
+ t->buildFrom(&h);
+#endif
+ }
+ break;
+ case QRhi::Metal:
+ {
+#ifdef Q_OS_DARWIN
+ QRhiMetalTextureNativeHandles h;
+ h.texture = *reinterpret_cast<void * const *>(nativeObjectPtr);
+ t->buildFrom(&h);
+#endif
+ }
+ break;
+ case QRhi::Null:
+ t->build();
+ break;
+ default:
+ qWarning("QSGRhiNativeTextureImporter: encountered an unsupported QRhi backend (%d)",
+ int(rhi->backend()));
+ t->build();
+ break;
+ }
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/util/qsgrhinativetextureimporter_p.h b/src/quick/scenegraph/util/qsgrhinativetextureimporter_p.h
new file mode 100644
index 0000000000..e811109a94
--- /dev/null
+++ b/src/quick/scenegraph/util/qsgrhinativetextureimporter_p.h
@@ -0,0 +1,70 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGRHINATIVETEXTUREIMPORTER_P_H
+#define QSGRHINATIVETEXTUREIMPORTER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQuick/private/qtquickglobal_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QRhi;
+class QRhiTexture;
+
+class QSGRhiNativeTextureImporter
+{
+public:
+ static void buildWrapper(QRhi *rhi, QRhiTexture *t,
+ const void *nativeObjectPtr, int nativeLayout);
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGRHINATIVETEXTUREIMPORTER_P_H
diff --git a/src/quick/scenegraph/util/qsgtexturematerial.cpp b/src/quick/scenegraph/util/qsgtexturematerial.cpp
index a154ae269a..df4e5cfde2 100644
--- a/src/quick/scenegraph/util/qsgtexturematerial.cpp
+++ b/src/quick/scenegraph/util/qsgtexturematerial.cpp
@@ -164,6 +164,7 @@ void QSGOpaqueTextureMaterialRhiShader::updateSampledImage(const RenderState &st
if (isNpot) {
t->setHorizontalWrapMode(QSGTexture::ClampToEdge);
t->setVerticalWrapMode(QSGTexture::ClampToEdge);
+ t->setMipmapFiltering(QSGTexture::None);
}
}