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authorSimon Hausmann <simon.hausmann@qt.io>2019-08-07 12:59:42 +0200
committerSimon Hausmann <simon.hausmann@qt.io>2019-08-07 13:25:06 +0200
commitb407a77380f189438acf08fefff58e7c5b8fd036 (patch)
tree1ec820756e75b2e02639fb2b75848af5e630fca4 /src/quickshapes
parent88cc9d692fc7e2a1bcb647d96bcd820714a29a01 (diff)
downloadqtdeclarative-b407a77380f189438acf08fefff58e7c5b8fd036.tar.gz
Fix incorrect vertex data and rendering when shapes change scene
When changing scene, the stroke vertices were left with uninitialized stroke colors when the item is re-attached to the scene. Marking the shape data as overall dirty and triggering a polish ensures that the data is kept in sync. Change-Id: I3f472734a97908e6e8f6e58230c0c53dcc041868 Done-with: Fabian Kosmale <fabian.kosmale@qt.io> Fixes: QTBUG-77332 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/quickshapes')
-rw-r--r--src/quickshapes/qquickshape.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/quickshapes/qquickshape.cpp b/src/quickshapes/qquickshape.cpp
index e8779debde..04e8de5aa0 100644
--- a/src/quickshapes/qquickshape.cpp
+++ b/src/quickshapes/qquickshape.cpp
@@ -969,6 +969,11 @@ void QQuickShape::itemChange(ItemChange change, const ItemChangeData &data)
// sync may have been deferred; do it now if the item became visible
if (change == ItemVisibleHasChanged && data.boolValue)
d->_q_shapePathChanged();
+ else if (change == QQuickItem::ItemSceneChange) {
+ for (int i = 0; i < d->sp.count(); ++i)
+ QQuickShapePathPrivate::get(d->sp[i])->dirty = QQuickShapePathPrivate::DirtyAll;
+ d->_q_shapePathChanged();
+ }
QQuickItem::itemChange(change, data);
}