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Diffstat (limited to 'src/qml/animations/qsequentialanimationgroupjob_p.h')
-rw-r--r-- | src/qml/animations/qsequentialanimationgroupjob_p.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/src/qml/animations/qsequentialanimationgroupjob_p.h b/src/qml/animations/qsequentialanimationgroupjob_p.h new file mode 100644 index 0000000000..b406d04f6f --- /dev/null +++ b/src/qml/animations/qsequentialanimationgroupjob_p.h @@ -0,0 +1,108 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/ +** +** This file is part of the QtQml module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSEQUENTIALANIMATIONGROUPJOB_P_H +#define QSEQUENTIALANIMATIONGROUPJOB_P_H + +#include <private/qanimationgroupjob_p.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Qml) + +class QPauseAnimationJob; +class Q_QML_EXPORT QSequentialAnimationGroupJob : public QAnimationGroupJob +{ + Q_DISABLE_COPY(QSequentialAnimationGroupJob) +public: + QSequentialAnimationGroupJob(); + ~QSequentialAnimationGroupJob(); + + int duration() const; + + QAbstractAnimationJob *currentAnimation() const { return m_currentAnimation; } + +protected: + void updateCurrentTime(int); + void updateState(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState); + void updateDirection(QAbstractAnimationJob::Direction direction); + void uncontrolledAnimationFinished(QAbstractAnimationJob *animation); + +private: + struct AnimationIndex + { + AnimationIndex() : afterCurrent(false), timeOffset(0), animation(0) {} + // AnimationIndex points to the animation at timeOffset, skipping 0 duration animations. + // Note that the index semantic is slightly different depending on the direction. + bool afterCurrent; //whether animation is before or after m_currentAnimation //TODO: make enum Before/After/Same + int timeOffset; // time offset when the animation at index starts. + QAbstractAnimationJob *animation; //points to the animation at timeOffset + }; + + int animationActualTotalDuration(QAbstractAnimationJob *anim) const; + AnimationIndex indexForCurrentTime() const; + + void setCurrentAnimation(QAbstractAnimationJob *anim, bool intermediate = false); + void activateCurrentAnimation(bool intermediate = false); + + void animationInserted(QAbstractAnimationJob *anim); + void animationRemoved(QAbstractAnimationJob *anim,QAbstractAnimationJob*,QAbstractAnimationJob*); + + bool atEnd() const; + + void restart(); + + // handle time changes + void rewindForwards(const AnimationIndex &newAnimationIndex); + void advanceForwards(const AnimationIndex &newAnimationIndex); + + //state + QAbstractAnimationJob *m_currentAnimation; + int m_previousLoop; +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif //QSEQUENTIALANIMATIONGROUPJOB_P_H |