diff options
Diffstat (limited to 'src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp')
-rw-r--r-- | src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp index f8973af2fb..2d4dcd928d 100644 --- a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp +++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp @@ -69,10 +69,6 @@ const QEvent::Type WM_Obscure = QEvent::Type(QEvent::User + 1); // Passed from the RL to RT when GUI has been locked, waiting for sync. const QEvent::Type WM_RequestSync = QEvent::Type(QEvent::User + 2); -// Passed by the RT to itself to trigger another render pass. This is typically -// a result of QQuickWindow::update(). -const QEvent::Type WM_RequestRepaint = QEvent::Type(QEvent::User + 3); - // Passed by the RL to the RT to maybe release resource if no windows are // rendering. const QEvent::Type WM_TryRelease = QEvent::Type(QEvent::User + 4); @@ -353,13 +349,6 @@ bool QSGSoftwareRenderThread::event(QEvent *e) return true; } - case WM_RequestRepaint: - qCDebug(QSG_RASTER_LOG_RENDERLOOP, "RT - WM_RequestPaint"); - // When GUI posts this event, it is followed by a polishAndSync, so we - // must not exit the event loop yet. - pendingUpdate |= RepaintRequest; - break; - default: break; } |