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Diffstat (limited to 'src/quick/util/qquicktimer.cpp')
-rw-r--r-- | src/quick/util/qquicktimer.cpp | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/src/quick/util/qquicktimer.cpp b/src/quick/util/qquicktimer.cpp new file mode 100644 index 0000000000..151f1f8b48 --- /dev/null +++ b/src/quick/util/qquicktimer.cpp @@ -0,0 +1,327 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/ +** +** This file is part of the QtQml module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qquicktimer_p.h" + +#include <QtCore/qcoreapplication.h> +#include "private/qpauseanimationjob_p.h" +#include <qdebug.h> + +#include <private/qobject_p.h> + +QT_BEGIN_NAMESPACE + + + +class QQuickTimerPrivate : public QObjectPrivate, public QAnimationJobChangeListener +{ + Q_DECLARE_PUBLIC(QQuickTimer) +public: + QQuickTimerPrivate() + : interval(1000), running(false), repeating(false), triggeredOnStart(false) + , classBegun(false), componentComplete(false), firstTick(true) {} + + virtual void animationFinished(QAbstractAnimationJob *); + virtual void animationCurrentLoopChanged(QAbstractAnimationJob *) { Q_Q(QQuickTimer); q->ticked(); } + + int interval; + QPauseAnimationJob pause; + bool running : 1; + bool repeating : 1; + bool triggeredOnStart : 1; + bool classBegun : 1; + bool componentComplete : 1; + bool firstTick : 1; +}; + +/*! + \qmlclass Timer QQuickTimer + \inqmlmodule QtQuick 2 + \ingroup qml-utility-elements + \brief The Timer item triggers a handler at a specified interval. + + A Timer can be used to trigger an action either once, or repeatedly + at a given interval. + + Here is a Timer that shows the current date and time, and updates + the text every 500 milliseconds. It uses the JavaScript \c Date + object to access the current time. + + \qml + import QtQuick 2.0 + + Item { + Timer { + interval: 500; running: true; repeat: true + onTriggered: time.text = Date().toString() + } + + Text { id: time } + } + \endqml + + The Timer element is synchronized with the animation timer. Since the animation + timer is usually set to 60fps, the resolution of Timer will be + at best 16ms. + + If the Timer is running and one of its properties is changed, the + elapsed time will be reset. For example, if a Timer with interval of + 1000ms has its \e repeat property changed 500ms after starting, the + elapsed time will be reset to 0, and the Timer will be triggered + 1000ms later. + + \sa {declarative/toys/clocks}{Clocks example} +*/ + +QQuickTimer::QQuickTimer(QObject *parent) + : QObject(*(new QQuickTimerPrivate), parent) +{ + Q_D(QQuickTimer); + d->pause.addAnimationChangeListener(d, QAbstractAnimationJob::Completion | QAbstractAnimationJob::CurrentLoop); + d->pause.setLoopCount(1); + d->pause.setDuration(d->interval); +} + +/*! + \qmlproperty int QtQuick2::Timer::interval + + Sets the \a interval between triggers, in milliseconds. + + The default interval is 1000 milliseconds. +*/ +void QQuickTimer::setInterval(int interval) +{ + Q_D(QQuickTimer); + if (interval != d->interval) { + d->interval = interval; + update(); + emit intervalChanged(); + } +} + +int QQuickTimer::interval() const +{ + Q_D(const QQuickTimer); + return d->interval; +} + +/*! + \qmlproperty bool QtQuick2::Timer::running + + If set to true, starts the timer; otherwise stops the timer. + For a non-repeating timer, \a running is set to false after the + timer has been triggered. + + \a running defaults to false. + + \sa repeat +*/ +bool QQuickTimer::isRunning() const +{ + Q_D(const QQuickTimer); + return d->running; +} + +void QQuickTimer::setRunning(bool running) +{ + Q_D(QQuickTimer); + if (d->running != running) { + d->running = running; + d->firstTick = true; + emit runningChanged(); + update(); + } +} + +/*! + \qmlproperty bool QtQuick2::Timer::repeat + + If \a repeat is true the timer is triggered repeatedly at the + specified interval; otherwise, the timer will trigger once at the + specified interval and then stop (i.e. running will be set to false). + + \a repeat defaults to false. + + \sa running +*/ +bool QQuickTimer::isRepeating() const +{ + Q_D(const QQuickTimer); + return d->repeating; +} + +void QQuickTimer::setRepeating(bool repeating) +{ + Q_D(QQuickTimer); + if (repeating != d->repeating) { + d->repeating = repeating; + update(); + emit repeatChanged(); + } +} + +/*! + \qmlproperty bool QtQuick2::Timer::triggeredOnStart + + When a timer is started, the first trigger is usually after the specified + interval has elapsed. It is sometimes desirable to trigger immediately + when the timer is started; for example, to establish an initial + state. + + If \a triggeredOnStart is true, the timer is triggered immediately + when started, and subsequently at the specified interval. Note that if + \e repeat is set to false, the timer is triggered twice; once on start, + and again at the interval. + + \a triggeredOnStart defaults to false. + + \sa running +*/ +bool QQuickTimer::triggeredOnStart() const +{ + Q_D(const QQuickTimer); + return d->triggeredOnStart; +} + +void QQuickTimer::setTriggeredOnStart(bool triggeredOnStart) +{ + Q_D(QQuickTimer); + if (d->triggeredOnStart != triggeredOnStart) { + d->triggeredOnStart = triggeredOnStart; + update(); + emit triggeredOnStartChanged(); + } +} + +/*! + \qmlmethod QtQuick2::Timer::start() + \brief Starts the timer. + + If the timer is already running, calling this method has no effect. The + \c running property will be true following a call to \c start(). +*/ +void QQuickTimer::start() +{ + setRunning(true); +} + +/*! + \qmlmethod QtQuick2::Timer::stop() + \brief Stops the timer. + + If the timer is not running, calling this method has no effect. The + \c running property will be false following a call to \c stop(). +*/ +void QQuickTimer::stop() +{ + setRunning(false); +} + +/*! + \qmlmethod QtQuick2::Timer::restart() + \brief Restarts the timer. + + If the Timer is not running it will be started, otherwise it will be + stopped, reset to initial state and started. The \c running property + will be true following a call to \c restart(). +*/ +void QQuickTimer::restart() +{ + setRunning(false); + setRunning(true); +} + +void QQuickTimer::update() +{ + Q_D(QQuickTimer); + if (d->classBegun && !d->componentComplete) + return; + d->pause.stop(); + if (d->running) { + d->pause.setCurrentTime(0); + d->pause.setLoopCount(d->repeating ? -1 : 1); + d->pause.setDuration(d->interval); + d->pause.start(); + if (d->triggeredOnStart && d->firstTick) { + QCoreApplication::removePostedEvents(this, QEvent::MetaCall); + QMetaObject::invokeMethod(this, "ticked", Qt::QueuedConnection); + } + } +} + +void QQuickTimer::classBegin() +{ + Q_D(QQuickTimer); + d->classBegun = true; +} + +void QQuickTimer::componentComplete() +{ + Q_D(QQuickTimer); + d->componentComplete = true; + update(); +} + +/*! + \qmlsignal QtQuick2::Timer::onTriggered() + + This handler is called when the Timer is triggered. +*/ +void QQuickTimer::ticked() +{ + Q_D(QQuickTimer); + if (d->running && (d->pause.currentTime() > 0 || (d->triggeredOnStart && d->firstTick))) + emit triggered(); + d->firstTick = false; +} + +void QQuickTimerPrivate::animationFinished(QAbstractAnimationJob *) +{ + Q_Q(QQuickTimer); + if (repeating || !running) + return; + running = false; + firstTick = false; + emit q->triggered(); + emit q->runningChanged(); +} + +QT_END_NAMESPACE |