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path: root/src/qml/jsruntime/qv4functionobject.cpp
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* Garbage collect member dataLars Knoll2014-04-041-1/+2
| | | | | | | | Move the allocated member data into the garbage collected area, so that we can avoid using malloc/free for it. Change-Id: I20625efa67ecd60238568742b74854b0c8cb2e3e Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Fix typoSimon Hausmann2014-04-011-2/+2
| | | | | | | creatScriptFunction -> createScriptFunction Change-Id: Icdb9214b1ae067fa2b8693d50cdac0be9fe6d390 Reviewed-by: Michael Brasser <michael.brasser@live.com>
* Optimize construct callsLars Knoll2014-03-271-1/+1
| | | | | | | | Optimize construction of the internalClass for the object being constructed. Change-Id: Id5fc02c291664ec01c3595ae0acbb6895cc5b147 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Fix CompiledData::CompilationUnit object leakLiang Jian2014-03-131-5/+0
| | | | | | | | Don't ref CompiledData::CompilationUnit in constructor of ScriptFunction since its has been referenced in its base class Change-Id: I9ad2d6e190c2ac11de4ccd63015c81d2dead3971 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Fix copying of Property'sLars Knoll2014-03-101-3/+3
| | | | | | | | | | Data properties don't contain valid data in the set field if they are being stored in Objects. Thus we should never access that field unless we are dealing with accessor properties. Change-Id: I19dcbaee7ebd042ae24387f92a93571d75ca578a Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Use an array of Value's for Object::memberDataLars Knoll2014-03-071-5/+4
| | | | | | | | | | This cuts the memory required to store properties in an object in half for the common case. Accessor properties require two slots inside memberData, but data properties only one. Change-Id: I0bab1b88ca9ed5930abf065c77c89985b9ed5320 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Better way of retrieving the prototype property for FunctionObjectsLars Knoll2014-03-071-53/+22
| | | | | | | | | Make sure FunctionObjects always have the prototype property at index 0. This way we can speed up the instanceOf operator even more, and at the same time save 16-28 bytes of memory per FunctionObject. Change-Id: I8527bc8f9dc7b04a9db8395b5f05bab47ddc21ce Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Remove the name member of FunctionObjectLars Knoll2014-03-071-9/+19
| | | | | | | | The data is anyway stored in the name property of the FunctionObject, and is not performance critical. Change-Id: If1784b0ec6f368bc474c246bb9c2c50d5e56b689 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Reduce memory consumption of FunctionObjectLars Knoll2014-03-071-21/+6
| | | | | | | | | Remove varCount and formalParameterCount members in FunctionObject and retrieve them from the CompiledFunction instead. Change-Id: I8a6cdc6d354b0f33da9d67a4c3dbfe8a7cc96176 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Remove nArguments and name from QV4::FunctionLars Knoll2014-03-031-8/+6
| | | | | | | | Saves 12 bytes per Function Change-Id: I9a495805f9201eb6162a520ff5c2defeb73dc37a Reviewed-by: Simon Hausmann <simon.hausmann@digia.com> Reviewed-by: Michael Brasser <michael.brasser@live.com>
* Improve memory usage in QML/V4 engine.Michael Brasser2014-02-281-4/+4
| | | | | | | | | | | | | | * Don't create prototype Object for bindings and signal handlers. It is inaccessible and not required. This saves one Object-sized allocation per binding. * Shrink the size of QQmlContextWrapper by removing the v8 member variable. * Shrink the size of QObjectWrapper by moving the destroy identifier to the engine. Change-Id: I76e84e4c0581e97a19d2e959f814ac84d9c431fa Task-number: QTBUG-37134 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Clean up our internal namespacesLars Knoll2014-02-231-2/+2
| | | | | | | | QQmlJS::MASM -> QV4::JIT QQmlJS::V4IR -> QV4::IR Change-Id: I707e8990459114a699c200fe3c22cec3c8df1afc Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Merge remote-tracking branch 'origin/stable' into devSimon Hausmann2014-02-181-7/+12
|\ | | | | | | | | | | | | | | Conflicts: src/qml/jsruntime/qv4functionobject.cpp src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h Change-Id: Id164f6c3b45501aa466908659ec4e3b957323753
| * Fix spurious binding loop errors in QtQuick Controls and other placesSimon Hausmann2014-02-161-7/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Commit 5dc7649f5ad7dca6e13707e827d001c3f118a6ef caused this regression, as a result of lazy binding evaluation and self-referencing objects: import QtQml 2.0 QtObject { property QtObject objectRef : subObject property QtObject blah: QtObject { id: subObject property int value: 42 property int blah: objectRef.value } } When blah is evaluated, we now lazily initialize objectRef - as opposed to previously throwing an exception and then when objectRef gets initialized we re-evaluate blah due to its dependency. So while evaluating "objectRef.value" for blah, we initialize objectRef by evaluating "subObject", and after doing that we write the "objectRef" property. That triggers a change notification, and since the objectRef reference for blah is a compile-time known dependency, the change notification triggers a re-evaluation of "blah", which is the binding loop. What's wrong here is that we register the pre-defined captures before the code execution, when we should register them after the evaluation, or strictly speaking after flushing pending bindings, like it is the case for individual properties in bindings where we could not pre-determine the depenencies. Change-Id: I9fb0c7583cba9d9b71c9ada2791fe87574f6ef44 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* | Satellite profiler for V4Ulf Hermann2014-02-121-4/+5
| | | | | | | | | | | | | | | | Self-contained profiler for V4. By itself it doesn't have any connections to qqmlprofilerservice. Change-Id: I471a6119e07eab9c5f4712a16835be49c8886d1a Reviewed-by: Kai Koehne <kai.koehne@digia.com>
* | CleanupsLars Knoll2014-01-311-7/+7
| | | | | | | | | | | | | | | | | | | | Remove SafeValue, it was used to port over to an exact GC. Since we now have that, we can now safely merge it with QV4::Value again. Also rename SafeString to StringValue for better naming consistency. Change-Id: I8553d1bec5134c53996f6b0d758738a0ec8a2e4d Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* | Split ManagedVTable into two classesLars Knoll2014-01-211-13/+13
| | | | | | | | | | | | | | | | Keep the basic methods in ManagedVTable, but have the Object related stuff in an ObjectVTable class. Change-Id: I9b068acf3caef813686227b8d935e7df1a7d1a6e Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* | Save memory on array dataLars Knoll2014-01-201-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Store a simple vector of Values in the array data, instead of a Vector of Property's. This halfes the memory consumption on 64bit and simplifies our code. If an indexed property gets converted to an accessor property, we simply convert the ArrayData into a SparseArrayData. Add support in SparseArrayData to allocate double slots (two Value's) to hold a full Property in case someone sets an accessor on an indexed property. Some methods still return a Property*, but this is safe, as only the first Value in the Property pointer will ever get accessed if the Property doesn't contain an accessor. Change-Id: Ic9b0f309b09a2772a328d947a10faaf3be9fe56f Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* | Merge remote-tracking branch 'origin/stable' into devSimon Hausmann2014-01-171-3/+0
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: .qmake.conf src/imports/dialogs/DefaultFileDialog.qml src/imports/widgets/qquickqfiledialog.cpp Change-Id: I00de6dd05cb773f01254061d585a82c90b229acd
| * Fix failing context->next != 0x1 assertionSimon Hausmann2014-01-161-3/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | After commit bf173fe5da381c88343296ca33ef6b06389c6d20 context objects are always on the GC heap and no more in that special linked list or stack allocated, so the next pointer became dangling/uninitialized and asserting on it was bound to fail randomly. Since we no more allocate contexts on the stack, we can safely remove the assertion. Task-number: QTBUG-35917 Change-Id: I104bd129c6c32f46a6302052f563abdf926cb879 Reviewed-by: Albert Astals Cid <albert.astals@canonical.com> Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
* | Cleanup: change signature of Object::insertMember()Lars Knoll2014-01-091-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | Methods returning a Property pointer have to be removed, so that we can move over to store member data requiring only one value for the common case of data properties. This will in the long term reduce memory consumption on 64 bit systems quite a bit. Change-Id: I78de3794ec7b3bc5db13aa57275d3f08fa9d470a Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* | Rework array handling for JS objectsLars Knoll2014-01-091-4/+4
| | | | | | | | | | | | | | | | | | Split up ArrayData into two classes, one for regular arrays, one for sparse arrays and cleanly separate the two cases. Only create array data on demand. Change-Id: I9ca8d0b53592174f213ba0f20caf93e77dba690a Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* | Move array data into it's own structLars Knoll2014-01-031-2/+2
| | | | | | | | | | | | | | First step of separating the array data from Object. Change-Id: I5c857397f0ef53cff0807debdb1e405424e1046a Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* | Move Managed::type and some flags into the vtableLars Knoll2014-01-031-2/+0
|/ | | | | | | | | | | | | Move the type flag into the vtable to free up these bits in the Managed class, and not have to set them at object construction time. As we often need to know whether a Managed object is a Object, FunctionObject or String, add some bitflags to test for these to the vtable. Change-Id: I7d08ca044544debb307b55f124f34cb086ad9e84 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Encapsulate the current context and fix it's usageLars Knoll2013-12-041-23/+23
| | | | | | | | | | | Encapsulate accesses to the current context, and rework the way we push and pop this context from the context stack. Largely a cleanup, but simplifies the code in the long term Change-Id: I409e378490d0ab027be6a4c01a4031b2ea35c51d Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Remove setVTable calls in performance critical areasLars Knoll2013-12-041-16/+28
| | | | | | | | | | Remove all the calls to setVTable that were in performance critical parts of the code. This now brings performance back to the level we had with the vtable inlined in the Managed objects. Change-Id: I76317cc5c53b5b700d1d3883b954407142a4c424 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Move the vtable pointer from the object to the internal classLars Knoll2013-12-041-16/+11
| | | | | | | | This saves one pointer per object, and willmake other optimizations easier in the future. Change-Id: I1324cad31998896b5dc76af3c8a7ee9d86283bfe Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Use an internalClass to represent formals and locals in CallContextsLars Knoll2013-12-041-18/+8
| | | | | | | | | | formals and locals in a CallContext where so far accessed through a linear search in ExecutionContext::getProperty. Fix this by introducing an internalClass for the Function used by the call context. Change-Id: I1141efa12b19d6de4a354bfd6e769c5ffcb8898b Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Remove unused inline wrapperLars Knoll2013-12-041-2/+2
| | | | | | | | | The wrapper method for Function::code() was still there from the times we used C++ exceptions. It's not needed any more, so get rid of it. Change-Id: I2ec25fbca71eeef9d7a94a38b5adfa42e4de3a84 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Speedup JS instanceof operatorLars Knoll2013-12-041-33/+18
| | | | | | | | Cache the prototype of the functionobject, and inline hasInstance. This removes a vtbl method and speeds things up quite a bit. Change-Id: Ic68f301f7e09763d445a98bffa2cd201303f902e Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Improve type interference for QObject propertiesSimon Hausmann2013-11-251-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | Propagate QObject properties in member expressions across temporaries as part of the type interference SSA pass. This replaces the earlier attempt to resolving QObject properties in fieldMemberExpression() in the codegen, but it was incomplete and now things like the following are fully resolved: var tmp = blah.somePropertyThatReturnsAQQuickItem; <-- QQuickItem property return type propagated into tmp var width = tmp.width; <-- and picked up here again to resolve the index of width instead of by name With this patch Temp gets a helper structure with a function pointer, initialized to aid the resolution of properties in Qt meta objects. This structure is propagated into the temps until it reaches the next member expression that uses the temp. Similarly QObjectType is added as IR type, next to VarType. The resolution inside the SSA type interference pass also requires passing through the QQmlEngine from the upper caller levels, in order to resolve the property type to a potential QMetaObject property. Change-Id: I14c98fa455db57603da46613ce49c174d0944291 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Turn execution contexts into Managed objectsLars Knoll2013-11-221-1/+1
| | | | | | | | | | This finally gives proper memory management for ExecutionContexts. So far they had been garbage collected but where still allocated using standard malloc/free(). This allows us to collect the contexts faster and speed up context creation. Change-Id: I02e642391d55eaa59ab3f4c2720a2ac71259caf4 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Speed up arguments objectLars Knoll2013-11-221-1/+1
| | | | | | | | | | | | | | Don't fully create the arguments object unless required. In the 95% use case, we can avoid creating any array based data structures for the arguments object and directly manipulate the functions arguments. only create the full data structure for the other 5%. Speeds up the raytrace test by 50%, gives around 10% overall on v8-bench. Change-Id: If727d28b96585e83314f544031a6c3ca1817ea19 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Limit the amount of memory we allocate on the stackLars Knoll2013-11-181-0/+7
| | | | | | | | | | | | | | | | | | | Setup limits for both the C and the JS stack, and check them before entering functions. If we run out of space, throw a RangeError exception. Be careful and recheck the stack bounds when things go outside. This catches the case where the engine got moved to another thread changing the stack boundaries. Windows currently uses an unsafe fallback implementation, this needs to be fixed later on. Task-number: QTBUG-34568 Change-Id: I22fbcbec57b28f9cc8a49e12f1cc6e53e4f07888 Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Simplify & speed up function callingLars Knoll2013-11-091-25/+50
| | | | | | | | | Get rid of the SimpleCallContext, instead simply use the CallContext data structure, but don't initialize the unused variables. Change-Id: I11b311986da180c62c815b516a2c55844156d0ab Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Move conversion of this object into generated codeLars Knoll2013-11-051-16/+0
| | | | | | | | | | | | When a non strict mode function uses the this object, we need to make sure it's being correctly converted into a object before being accessed. So far this was being done by ScriptFunction::call. Move this into the generated code to avoid overhead for methods not using 'this', and simplify our ScriptFunction::call() implementation. Change-Id: I739f4a89d29ed8082ce59e48d1523776224fc29d Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Minor optimisationsLars Knoll2013-11-051-30/+34
| | | | | | | Remove a couple of function calls. Change-Id: I5abc6d96df52787ee7c433239807c851eb9a6d41 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Refactor marking GC'ed objectsLars Knoll2013-11-051-9/+9
| | | | | | | | | | | Don't use recursive function calls anymore. Instead, push marked objects onto the JS stack, and then pop them off when their children are being marked. Should reduce stack memory usage, and improves performance by ~5%. Change-Id: I2d37d97579144fcba87ec8e9fd545dd220c01fbb Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Fix various compiler warnings in order to remove warn_off in the near futureErik Verbruggen2013-11-041-7/+6
| | | | | Change-Id: Ic0492fbe31a1e134674bc6c20381f735dd6d5b7a Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Speed up id object lookupsSimon Hausmann2013-10-291-0/+13
| | | | | | | | | | | | | | | | | We can resolve lookups for objects referenced by id at QML compile time and use a run-time helper to extract the id object out of the QML context data by index instead of name. Dependencies to id objects are also tracked at compile time and registered separately before entering the generated function code. The lookup of id objects is encoded in the IR as special member lookups. Members will also then in the future be used to for property lookups in context and scope properties, as well as any other property lookups in QObjects where we can determine the meta-object. Change-Id: I36cf3ceb11b51a983da6cad5b61c3bf574acc20a Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Protect write accesses to objectsLars Knoll2013-10-291-0/+24
| | | | | | | | Don't write to objects if we have a pending exception to avoid any side effects. Change-Id: I9f93a9195a652dbae7033cc6ebb355d5d86e9b5e Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Avoid side effects when en exception has been thrown.Lars Knoll2013-10-291-13/+12
| | | | | | | | | | | | | | We don't want to check for exceptions after every single line on our runtime methods. A better way to handle this is to add the check in all methods that have direct side effects (as e.g. writing to a property of the JS stack). We also need to return whereever we throw an exception. To simplify the code, ExecutionContext::throwXxx methods now return a ReturnedValue (always undefined) for convenience. Change-Id: Ide6c804f819c731a3f14c6c43121d08029c9fb90 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* V4 debugger: retrieve formals and locals.Erik Verbruggen2013-10-241-1/+1
| | | | | Change-Id: I47507a4d7d1b429b9c43ed3a7822079efe577327 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Speed up exception propagationSimon Hausmann2013-10-161-57/+15
| | | | | | | | | | Avoid catch (...) with re-throw as it turns that this is very slow because it throws a new exception and the unwinder starts from scratch. Instead use stack allocated objects and cleaning destructors to restore state before continuing with the propagation of exceptions. Change-Id: I6d95026bcd60b58cb6258a9dae28623a46739532 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Remove some unused flags from ManagedLars Knoll2013-10-121-5/+0
| | | | | Change-Id: I94399489823d5b0d4d40f300e1999272dc2da5c9 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Smaller cleanupsLars Knoll2013-10-111-4/+2
| | | | | Change-Id: I0a7eee96ef7c92ad4a3c5963010e3ac66fe6ed3a Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Cleanup exception handlingSimon Hausmann2013-10-031-1/+1
| | | | | | | | | | The code in the Exception class operates entirely on the engine's data, so move it into ExecutionEngine instead. This eliminates the need for a QV4::Exception class and catches and old code that tries to still do catch (Exception &) instead of catch (...) Change-Id: Ie608bec6af652038aca6c9423c225a4d7eb13b39 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Change exception handling APISimon Hausmann2013-10-021-18/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch changes the exception handling API in the engine slightly, encapsulating any use of direct throw statements and catch blocks with concrete types. In the future we need to be able to change the way these are implemented, in order to ensure that the correct stack unwinding code is triggered for throw and re-throw. This patch separates the C++ exception object thrown from the V4 exception (that includes value, throwing context pointer) and stores the latter inside the engine. In order for that to compile, ExecutionEngine::StackTrace and StackFrame had to move into the QV4 namespace directly. In addition the syntax for catching exceptions changes from try { ... } catch (QV4::Exception &ex) { ex.accept(context); QV4::ScopedValue exceptionValue(scope, ex.value()); } to try { ... } catch (...) { QV4::ScopedValue exception(scope, context->catchException()); } Context::catchException() checks if there's a "current" exception in the engine, and if not assumes that we caught an unrelated exception and consequently re-throws. partiallyUnwind() is also gone and replaced with rethrowException(), in order to encapsulate the re-throw. Lastly, in the future nesting try/catch blocks isn't going to be possible due to limitations in the common C++ ABI with regards to foreign exceptions. Change-Id: Ic81c75b057a2147e3176d8e0b4d326c14278b47d Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Use SafeValue instead of Value in ScopedValue methodsLars Knoll2013-10-021-2/+2
| | | | | Change-Id: Ie463efe600d498ce77d4b9e8b48abcfd61c1ab78 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Remove more uses of ValueLars Knoll2013-10-021-4/+4
| | | | | Change-Id: I889e760f75b485a28e1f2a2c26b2337ae9bfafac Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>